/external/chromium_org/third_party/WebKit/public/platform/ |
WebGamepadListener.h | 10 class WebGamepad; 14 virtual void didConnectGamepad(unsigned index, const blink::WebGamepad&) = 0; 15 virtual void didDisconnectGamepad(unsigned index, const blink::WebGamepad&) = 0;
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WebGamepad.h | 56 class WebGamepad { 63 WebGamepad() 100 COMPILE_ASSERT(sizeof(WebGamepad) == 721, WebGamepad_has_wrong_size);
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WebGamepads.h | 27 #include "WebGamepad.h" 51 WebGamepad items[itemsLengthCap];
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/external/chromium_org/content/common/ |
gamepad_param_traits.h | 14 namespace blink { class WebGamepad; } 21 struct ParamTraits<blink::WebGamepad> { 22 typedef blink::WebGamepad param_type; 23 static void Write(Message* m, const blink::WebGamepad& p); 26 blink::WebGamepad* p); 27 static void Log(const blink::WebGamepad& p, std::string* l);
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gamepad_messages.h | 12 #include "third_party/WebKit/public/platform/WebGamepad.h" 18 blink::WebGamepad) 22 blink::WebGamepad)
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gamepad_param_traits.cc | 11 #include "third_party/WebKit/public/platform/WebGamepad.h" 13 using blink::WebGamepad; 33 void ParamTraits<WebGamepad>::Write( 35 const WebGamepad& p) { 36 m->WriteData(reinterpret_cast<const char*>(&p), sizeof(WebGamepad)); 39 bool ParamTraits<WebGamepad>::Read( 42 WebGamepad* p) { 45 if (!m->ReadData(iter, &data, &length) || length != sizeof(WebGamepad)) 47 memcpy(p, data, sizeof(WebGamepad)); 52 void ParamTraits<WebGamepad>::Log [all...] |
gamepad_user_gesture.cc | 15 const blink::WebGamepad& pad = gamepads.items[i];
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/external/chromium_org/content/browser/gamepad/ |
gamepad_consumer.h | 10 #include "third_party/WebKit/public/platform/WebGamepad.h" 18 const blink::WebGamepad& gamepad) = 0; 21 const blink::WebGamepad& gamepad) = 0;
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gamepad_provider.h | 78 const blink::WebGamepad& pad); 81 const blink::WebGamepad& pad); 133 bool Match(const blink::WebGamepad& pad) const; 134 void SetPad(const blink::WebGamepad& pad); 136 void AsWebGamepad(blink::WebGamepad* pad); 144 blink::WebUChar id_[blink::WebGamepad::idLengthCap]; 145 blink::WebUChar mapping_[blink::WebGamepad::mappingLengthCap];
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gamepad_standard_mappings.h | 14 const blink::WebGamepad& original, 15 blink::WebGamepad* mapped); 65 void DpadFromAxis(blink::WebGamepad* mapped, float dir);
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gamepad_platform_data_fetcher_mac.h | 85 IOHIDElementRef button_elements[blink::WebGamepad::buttonsLengthCap]; 86 IOHIDElementRef axis_elements[blink::WebGamepad::axesLengthCap]; 87 CFIndex axis_minimums[blink::WebGamepad::axesLengthCap]; 88 CFIndex axis_maximums[blink::WebGamepad::axesLengthCap];
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gamepad_platform_data_fetcher_win.h | 60 bool GetXInputPadConnectivity(int i, blink::WebGamepad* pad) const; 62 void GetXInputPadData(int i, blink::WebGamepad* pad); 63 void GetRawInputPadData(int i, blink::WebGamepad* pad);
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gamepad_service.h | 19 class WebGamepad; 77 void OnGamepadConnected(int index, const blink::WebGamepad& pad); 80 void OnGamepadDisconnected(int index, const blink::WebGamepad& pad);
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gamepad_platform_data_fetcher_android.cc | 24 using blink::WebGamepad; 82 blink::WebGamepad& pad = pads->items[index]; 93 // Map the Gamepad DeviceName String to the WebGamepad Id. Ideally it should 97 // TODO(SaurabhK): Store a cached WebGamePad object in 98 // GamepadPlatformDataFetcherAndroid and only update constant WebGamepad 103 std::min(device_name.size(), WebGamepad::idLengthCap - 1); 111 std::min(mapping_name.size(), WebGamepad::mappingLengthCap - 1); 122 // Set WebGamepad axeslength to total number of axes on the gamepad device. 126 static_cast<int>(WebGamepad::axesLengthCap)); 128 // Copy axes state to the WebGamepad axes[] [all...] |
gamepad_standard_mappings_win.cc | 12 const blink::WebGamepad& input, 13 blink::WebGamepad* mapped) { 26 const blink::WebGamepad& input, 27 blink::WebGamepad* mapped) { 50 const blink::WebGamepad& input, 51 blink::WebGamepad* mapped) { 80 const blink::WebGamepad& input, 81 blink::WebGamepad* mapped) {
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gamepad_standard_mappings_linux.cc | 12 const blink::WebGamepad& input, 13 blink::WebGamepad* mapped) { 33 const blink::WebGamepad& input, 34 blink::WebGamepad* mapped) { 54 const blink::WebGamepad& input, 55 blink::WebGamepad* mapped) { 80 const blink::WebGamepad& input, 81 blink::WebGamepad* mapped) { 113 const blink::WebGamepad& input, 114 blink::WebGamepad* mapped) [all...] |
gamepad_platform_data_fetcher_win.cc | 112 WebGamepad& pad = pads->items[pad_index]; 131 WebGamepad& pad = pads->items[pad_index]; 141 swprintf(pad.id, WebGamepad::idLengthCap, 147 swprintf(pad.mapping, WebGamepad::mappingLengthCap, L"standard"); 200 WebGamepad* pad) const { 211 WebGamepad::idLengthCap, 214 swprintf(pad->mapping, WebGamepad::mappingLengthCap, L"standard"); 221 WebGamepad* pad) { 271 WebGamepad* pad) { 279 WebGamepad raw_pad = *pad [all...] |
/external/chromium_org/third_party/WebKit/Source/modules/gamepad/ |
GamepadDispatcher.h | 10 #include "public/platform/WebGamepad.h" 28 blink::WebGamepad pad; 39 virtual void didConnectGamepad(unsigned index, const blink::WebGamepad&) OVERRIDE; 40 virtual void didDisconnectGamepad(unsigned index, const blink::WebGamepad&) OVERRIDE; 46 void dispatchDidConnectOrDisconnectGamepad(unsigned index, const blink::WebGamepad&, bool connected);
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GamepadDispatcher.cpp | 33 void GamepadDispatcher::didConnectGamepad(unsigned index, const blink::WebGamepad& gamepad) 38 void GamepadDispatcher::didDisconnectGamepad(unsigned index, const blink::WebGamepad& gamepad) 43 void GamepadDispatcher::dispatchDidConnectOrDisconnectGamepad(unsigned index, const blink::WebGamepad& gamepad, bool connected)
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NavigatorGamepad.h | 37 class WebGamepad; 63 void didConnectOrDisconnectGamepad(unsigned index, const blink::WebGamepad&, bool connected);
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/external/chromium_org/content/browser/renderer_host/ |
gamepad_browser_message_filter.h | 30 const blink::WebGamepad& gamepad) OVERRIDE; 33 const blink::WebGamepad& gamepad) OVERRIDE;
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gamepad_browser_message_filter.cc | 36 const blink::WebGamepad& gamepad) { 42 const blink::WebGamepad& gamepad) {
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/external/chromium_org/content/renderer/ |
gamepad_shared_memory_reader.h | 38 void OnGamepadConnected(int index, const blink::WebGamepad& gamepad); 39 void OnGamepadDisconnected(int index, const blink::WebGamepad& gamepad);
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/external/chromium_org/content/browser/renderer_host/pepper/ |
pepper_gamepad_host.h | 49 const blink::WebGamepad& gamepad) OVERRIDE {} 52 const blink::WebGamepad& gamepad) OVERRIDE {}
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/external/chromium_org/content/shell/renderer/test_runner/ |
gamepad_controller.cc | 19 using blink::WebGamepad; 184 const WebGamepad& pad = gamepads_.items[index]; 192 WebGamepad& pad = gamepads_.items[index]; 208 for (unsigned i = 0; *p && i < WebGamepad::idLengthCap - 1; ++i) 215 if (buttons < 0 || buttons >= static_cast<int>(WebGamepad::buttonsLengthCap)) 223 if (button < 0 || button >= static_cast<int>(WebGamepad::buttonsLengthCap)) 232 if (axes < 0 || axes >= static_cast<int>(WebGamepad::axesLengthCap)) 240 if (axis < 0 || axis >= static_cast<int>(WebGamepad::axesLengthCap))
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