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Searched
refs:aAbs
(Results
1 - 8
of
8
) sorted by null
/external/compiler-rt/lib/builtins/
fixdfsi.c
28
const rep_t
aAbs
= aRep & absMask;
30
const int exponent = (
aAbs
>> significandBits) - exponentBias;
31
const rep_t significand = (
aAbs
& significandMask) | implicitBit;
fixsfsi.c
25
const rep_t
aAbs
= aRep & absMask;
27
const int exponent = (
aAbs
>> significandBits) - exponentBias;
28
const rep_t significand = (
aAbs
& significandMask) | implicitBit;
comparetf2.c
55
const rep_t
aAbs
= aInt & absMask;
59
if (
aAbs
> infRep || bAbs > infRep) return LE_UNORDERED;
62
if ((
aAbs
| bAbs) == 0) return LE_EQUAL;
93
const rep_t
aAbs
= aInt & absMask;
96
if (
aAbs
> infRep || bAbs > infRep) return GE_UNORDERED;
97
if ((
aAbs
| bAbs) == 0) return GE_EQUAL;
110
const rep_t
aAbs
= toRep(a) & absMask;
112
return
aAbs
> infRep || bAbs > infRep;
comparedf2.c
55
const rep_t
aAbs
= aInt & absMask;
59
if (
aAbs
> infRep || bAbs > infRep) return LE_UNORDERED;
62
if ((
aAbs
| bAbs) == 0) return LE_EQUAL;
95
const rep_t
aAbs
= aInt & absMask;
98
if (
aAbs
> infRep || bAbs > infRep) return GE_UNORDERED;
99
if ((
aAbs
| bAbs) == 0) return GE_EQUAL;
115
const rep_t
aAbs
= toRep(a) & absMask;
117
return
aAbs
> infRep || bAbs > infRep;
comparesf2.c
55
const rep_t
aAbs
= aInt & absMask;
59
if (
aAbs
> infRep || bAbs > infRep) return LE_UNORDERED;
62
if ((
aAbs
| bAbs) == 0) return LE_EQUAL;
95
const rep_t
aAbs
= aInt & absMask;
98
if (
aAbs
> infRep || bAbs > infRep) return GE_UNORDERED;
99
if ((
aAbs
| bAbs) == 0) return GE_EQUAL;
115
const rep_t
aAbs
= toRep(a) & absMask;
117
return
aAbs
> infRep || bAbs > infRep;
divdf3.c
38
const rep_t
aAbs
= toRep(a) & absMask;
42
if (
aAbs
> infRep) return fromRep(toRep(a) | quietBit);
46
if (
aAbs
== infRep) {
50
else return fromRep(
aAbs
| quotientSign);
56
if (!
aAbs
) {
68
if (
aAbs
< implicitBit) scale += normalize(&aSignificand);
divsf3.c
38
const rep_t
aAbs
= toRep(a) & absMask;
42
if (
aAbs
> infRep) return fromRep(toRep(a) | quietBit);
46
if (
aAbs
== infRep) {
50
else return fromRep(
aAbs
| quotientSign);
56
if (!
aAbs
) {
68
if (
aAbs
< implicitBit) scale += normalize(&aSignificand);
divtf3.c
36
const rep_t
aAbs
= toRep(a) & absMask;
40
if (
aAbs
> infRep) return fromRep(toRep(a) | quietBit);
44
if (
aAbs
== infRep) {
48
else return fromRep(
aAbs
| quotientSign);
54
if (!
aAbs
) {
66
if (
aAbs
< implicitBit) scale += normalize(&aSignificand);
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