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Searched
refs:current_texture
(Results
1 - 5
of
5
) sorted by null
/external/chromium_org/ui/surface/
accelerated_surface_mac.cc
92
GLint
current_texture
= 0;
local
95
glGetIntegerv(target_binding, &
current_texture
);
102
glBindTexture(target,
current_texture
);
/external/chromium_org/cc/output/
direct_renderer.h
45
const ScopedResource*
current_texture
;
member in struct:cc::DirectRenderer::DrawingFrame
direct_renderer.cc
61
: root_render_pass(NULL), current_render_pass(NULL),
current_texture
(NULL) {
393
frame->
current_texture
= NULL;
gl_renderer.cc
846
DCHECK(!frame->
current_texture
);
[
all
...]
/external/chromium_org/content/common/gpu/media/
dxva_video_decode_accelerator.cc
320
GLint
current_texture
= 0;
local
321
glGetIntegerv(GL_TEXTURE_BINDING_2D, &
current_texture
);
365
glBindTexture(GL_TEXTURE_2D,
current_texture
);
[
all
...]
Completed in 334 milliseconds