/external/deqp/modules/gles3/stress/ |
es3sLongRunningShaderTests.cpp | 264 ^ deInt32Hash(params.shaderType) 265 ^ deInt32Hash(params.loopType) 266 ^ deInt32Hash(params.iterCountType) 267 ^ deInt32Hash(params.minLoopIterCount) 268 ^ deInt32Hash(params.maxLoopIterCount) 269 ^ deInt32Hash(params.numInvocations);
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/external/deqp/modules/gles2/functional/ |
es2fFragOpInteractionTests.cpp | 78 params.seed = baseSeed ^ deInt32Hash(ndx);
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es2fPrerequisiteTests.cpp | 132 deRandom_init(&rnd, deInt32Hash(m_curIter)); 186 deRandom_init(&rnd, deInt32Hash(m_curIter));
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es2fBufferWriteTests.cpp | 245 fillWithRandomBytes(refBuf.getPtr(), spec->size, baseSeed ^ deInt32Hash(spec->size+spec->target+spec->usage)); 357 fillWithRandomBytes(refBuf.getPtr()+range->x(), range->y(), dataSeed ^ deInt32Hash(range->x()+range->y())); 452 de::Random rnd (m_seed ^ deInt32Hash(m_iterNdx) ^ 0xacf92e); 768 randomGroup->addChild(new RandomBufferWriteCase(m_context, de::toString(i).c_str(), "", deInt32Hash(i)));
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es2fRandomFragmentOpTests.cpp | 296 const deUint32 iterSeed = deUint32Hash(m_seed) ^ deInt32Hash(m_iterNdx) ^ deInt32Hash(m_testCtx.getCommandLine().getBaseSeed());
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es2fColorClearTest.cpp | 110 de::Random rnd (deInt32Hash(m_curIter));
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es2fDepthStencilTests.cpp | 614 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_iterNdx)); [all...] |
es2fBlendTests.cpp | 209 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_curParamSetNdx));
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es2fDepthStencilClearTests.cpp | 213 generateClears(clears, deStringHash(getName())^deInt32Hash(m_curIter));
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/external/deqp/modules/gles3/functional/ |
es3fFragOpInteractionTests.cpp | 78 params.seed = baseSeed ^ deInt32Hash(ndx);
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es3fPrerequisiteTests.cpp | 132 deRandom_init(&rnd, deInt32Hash(m_curIter)); 186 deRandom_init(&rnd, deInt32Hash(m_curIter));
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es3fBufferWriteTests.cpp | 245 fillWithRandomBytes(refBuf.getPtr(), spec->size, baseSeed ^ deInt32Hash(spec->size+spec->target+spec->usage)); 357 fillWithRandomBytes(refBuf.getPtr()+range->x(), range->y(), dataSeed ^ deInt32Hash(range->x()+range->y())); 464 de::Random rnd (m_seed ^ deInt32Hash(m_iterNdx) ^ 0xacf92e); 768 randomGroup->addChild(new RandomBufferWriteCase(m_context, de::toString(i).c_str(), "", deInt32Hash(i)));
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es3fRandomFragmentOpTests.cpp | 296 const deUint32 iterSeed = deUint32Hash(m_seed) ^ deInt32Hash(m_iterNdx) ^ deInt32Hash(m_testCtx.getCommandLine().getBaseSeed());
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es3fBufferCopyTests.cpp | 199 fillWithRandomBytes(ref.getPtr(), size, baseSeed ^ deInt32Hash(ndx));
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es3fColorClearTest.cpp | 110 de::Random rnd (deInt32Hash(m_curIter));
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es3fTextureMipmapTests.cpp | [all...] |
es3fDepthStencilTests.cpp | 614 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_iterNdx)); [all...] |
es3fTextureShadowTests.cpp | 326 const RandomViewport viewport (m_context.getRenderTarget(), TEX2D_VIEWPORT_WIDTH, TEX2D_VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx)); 599 const RandomViewport viewport (m_context.getRenderTarget(), viewportSize, viewportSize, deStringHash(getName()) ^ deInt32Hash(m_caseNdx)); 885 const RandomViewport viewport (m_context.getRenderTarget(), TEX2D_VIEWPORT_WIDTH, TEX2D_VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx)); [all...] |
es3fBlendTests.cpp | 262 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_curParamSetNdx));
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es3fDepthStencilClearTests.cpp | 216 generateClears(clears, deStringHash(getName())^deInt32Hash(m_curIter));
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/external/deqp/framework/delibs/debase/ |
deInt32.h | 394 DE_INLINE deUint32 deInt32Hash (deInt32 a) 420 DE_INLINE int deInt16Hash (deInt16 v) { return deInt32Hash(v); } 421 DE_INLINE int deUint16Hash (deUint16 v) { return deInt32Hash((deInt32)v); } 422 DE_INLINE int deUint32Hash (deUint32 v) { return deInt32Hash((deInt32)v); } 436 return deInt32Hash((int)val);
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/external/deqp/framework/delibs/depool/ |
dePoolHashSet.c | 29 DE_IMPLEMENT_POOL_HASH_SET(deTestHashSet, deInt16, int, deInt16Hash, deInt16Equal, deInt32Hash, deInt32Equal);
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/external/deqp/modules/gles31/functional/ |
es31fOpaqueTypeIndexingTests.cpp | 446 de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_indexExprType)); 781 de::Random rnd (deInt32Hash(m_shaderType) ^ deInt32Hash(m_blockType) ^ deInt32Hash(m_indexExprType)); [all...] |
es31fShaderHelperInvocationTests.cpp | 384 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_iterNdx)); 576 de::Random rnd (deStringHash(getName()) ^ deInt32Hash(m_iterNdx));
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/external/deqp/framework/delibs/decpp/ |
deBlockBuffer.cpp | 306 Random rnd (deInt32Hash(iterNdx));
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