/external/deqp/framework/referencerenderer/ |
rrVertexPacket.hpp | 110 std::vector<deInt8*> m_allocations;
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rrVertexPacket.cpp | 58 deInt8* ptr = new deInt8[packetSize * count]; // throws bad_alloc => ok
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rrVertexAttrib.cpp | 289 case VERTEXATTRIBTYPE_NONPURE_SNORM8_CLAMP: readSnormClamp<deInt8> (dst, size, ptr); break; 293 case VERTEXATTRIBTYPE_NONPURE_SNORM8_SCALE: readSnormScale<deInt8> (dst, size, ptr); break; 300 case VERTEXATTRIBTYPE_NONPURE_INT8: read<deInt8> (dst, size, ptr); break; 327 case VERTEXATTRIBTYPE_PURE_INT8: read<deInt8> (dst, size, ptr); break;
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/external/deqp/framework/common/ |
tcuRandomValueIterator.hpp | 52 template <> inline deInt8 getRandomValue<deInt8> (de::Random& rnd) { return (deInt8)rnd.getUint32(); }
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tcuCompressedTexture.cpp | 377 static inline deInt8 extendSigned3To8 (deUint8 src) 380 return (deInt8)((isNeg ? ~((1<<3)-1) : 0) | src); 385 const deUint8 t = (deUint8)((deInt8)base5 + extendSigned3To8(delta3)); 486 const deInt8 selBR = (deInt8)getBits(src, 59, 63); // 5 bits. 487 const deInt8 selBG = (deInt8)getBits(src, 51, 55); 488 const deInt8 selBB = (deInt8)getBits(src, 43, 47); 489 const deInt8 selDR = extendSigned3To8((deUint8)getBits(src, 56, 58)); // 3 bits [all...] |
tcuTexture.cpp | 265 case TextureFormat::SNORM_INT8: return de::max(-1.0f, (float)*((const deInt8*)value) / 127.0f); 271 case TextureFormat::SIGNED_INT8: return (float)*((const deInt8*)value); 289 case TextureFormat::SNORM_INT8: return (int)*((const deInt8*)value); 295 case TextureFormat::SIGNED_INT8: return (int)*((const deInt8*)value); 313 case TextureFormat::SNORM_INT8: *((deInt8*)dst) = convertSatRte<deInt8> (src * 127.0f); break; 319 case TextureFormat::SIGNED_INT8: *((deInt8*)dst) = convertSatRte<deInt8> (src); break; 350 case TextureFormat::SNORM_INT8: *((deInt8*)dst) = convertSat<deInt8> (src); break [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwTypes.inl | 46 typedef deInt8 GLbyte;
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/external/deqp/framework/opengl/ |
gluDrawUtil.hpp | 264 DECLARE_VA_CTOR(Int8, deInt8, VTX_COMP_SIGNED_INT8, VTX_COMP_CONVERT_NONE); 272 DECLARE_VA_CTOR(Snorm8, deInt8, VTX_COMP_SIGNED_INT8, VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT); 280 DECLARE_VA_CTOR(Int8Float, deInt8, VTX_COMP_SIGNED_INT8, VTX_COMP_CONVERT_CAST_TO_FLOAT);
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/external/deqp/framework/delibs/debase/ |
deDefs.c | 32 DE_STATIC_ASSERT(sizeof(deInt8) == 1);
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deInt32.c | 28 const deInt8 g_clzLUT[256] =
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deDefs.h | 134 typedef signed char deInt8;
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deInt32.h | 262 extern const deInt8 g_clzLUT[256];
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/external/deqp/modules/gles2/performance/ |
es2pDrawCallBatchingTests.cpp | 124 vector<vector<deInt8> > m_staticAttributeDatas; 125 vector<vector<deInt8> > m_dynamicAttributeDatas; 270 vector<deInt8> data; 310 vector<deInt8> data; 538 m_staticAttributeDatas = vector<vector<deInt8> >(); 539 m_dynamicAttributeDatas = vector<vector<deInt8> >(); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fShaderPackingFunctionTests.cpp | 909 const deInt8 in0 = (deInt8)(deUint8)(inputs[valNdx] & 0xff); 910 const deInt8 in1 = (deInt8)(deUint8)((inputs[valNdx] >> 8) & 0xff); 911 const deInt8 in2 = (deInt8)(deUint8)((inputs[valNdx] >> 16) & 0xff); 912 const deInt8 in3 = (deInt8)(deUint8)(inputs[valNdx] >> 24); [all...] |
es31fDrawTests.cpp | [all...] |
/external/deqp/framework/delibs/depool/ |
dePoolArray.h | 292 DE_DECLARE_POOL_ARRAY(deInt8Array, deInt8);
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/external/deqp/executor/ |
xeTestResultParser.cpp | 804 if (de::inRange<deInt8>(byte, 'A', 'Z')) 806 else if (de::inRange<deInt8>(byte, 'a', 'z')) 808 else if (de::inRange<deInt8>(byte, '0', '9'))
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/external/deqp/framework/delibs/decpp/ |
dePoolArray.hpp | 209 DE_SPECIALIZE_POOL_ARRAY_ELEMENT_BASIC_TYPE(deInt8);
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/external/deqp/modules/glshared/ |
glsVertexArrayTests.hpp | 274 typedef WrappedType<deInt8> Byte;
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glsDrawTest.cpp | 442 typedef WrappedType<deInt8> Byte; [all...] |
glsVertexArrayTests.cpp | 198 sizeof(deInt8), // INPUTTYPE_BYTE, [all...] |