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    Searched refs:detachBuffer (Results 1 - 18 of 18) sorted by null

  /frameworks/native/libs/gui/tests/
BufferQueue_test.cpp 216 ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(-1)); // Index too low
217 ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(
219 ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(0)); // Not dequeued
227 ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not requested
229 ASSERT_EQ(OK, mProducer->detachBuffer(slot));
230 ASSERT_EQ(BAD_VALUE, mProducer->detachBuffer(slot)); // Not dequeued
280 ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(-1)); // Index too low
281 ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(
283 ASSERT_EQ(BAD_VALUE, mConsumer->detachBuffer(0)); // Not acquired
288 ASSERT_EQ(OK, mConsumer->detachBuffer(item.mBuf))
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  /external/chromium_org/third_party/angle/src/libGLESv2/
VertexArray.h 36 void detachBuffer(GLuint bufferName);
VertexArray.cpp 30 void VertexArray::detachBuffer(GLuint bufferName)
Context.h 478 void detachBuffer(GLuint buffer);
Context.cpp 967 detachBuffer(buffer);
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  /frameworks/native/services/surfaceflinger/
MonitoredProducer.cpp 68 status_t MonitoredProducer::detachBuffer(int slot) {
69 return mProducer->detachBuffer(slot);
MonitoredProducer.h 41 virtual status_t detachBuffer(int slot);
  /frameworks/native/include/gui/
BufferQueueProducer.h 99 // See IGraphicBufferProducer::detachBuffer
100 virtual status_t detachBuffer(int slot);
BufferQueueConsumer.h 52 // See IGraphicBufferConsumer::detachBuffer
53 virtual status_t detachBuffer(int slot);
IGraphicBufferConsumer.h 146 // detachBuffer attempts to remove all ownership of the buffer in the given
157 virtual status_t detachBuffer(int slot) = 0;
IGraphicBufferProducer.h 172 // detachBuffer attempts to remove all ownership of the buffer in the given
186 virtual status_t detachBuffer(int slot) = 0;
189 // and detachBuffer in sequence, except for two things:
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.h 104 virtual status_t detachBuffer(int slot);
VirtualDisplaySurface.cpp 397 status_t VirtualDisplaySurface::detachBuffer(int /* slot */) {
398 VDS_LOGE("detachBuffer is not available for VirtualDisplaySurface");
  /frameworks/native/libs/gui/
StreamSplitter.cpp 134 status = mInput->detachBuffer(bufferItem.mBuf);
IGraphicBufferConsumer.cpp 233 virtual status_t detachBuffer(int slot) {
439 int result = detachBuffer(slot);
IGraphicBufferProducer.cpp 116 virtual status_t detachBuffer(int slot) {
321 int result = detachBuffer(slot);
BufferQueueConsumer.cpp 179 status_t BufferQueueConsumer::detachBuffer(int slot) {
182 BQ_LOGV("detachBuffer(C): slot %d", slot);
186 BQ_LOGE("detachBuffer(C): BufferQueue has been abandoned");
191 BQ_LOGE("detachBuffer(C): slot index %d out of range [0, %d)",
195 BQ_LOGE("detachBuffer(C): slot %d is not owned by the consumer "
BufferQueueProducer.cpp 385 status_t BufferQueueProducer::detachBuffer(int slot) {
388 BQ_LOGV("detachBuffer(P): slot %d", slot);
392 BQ_LOGE("detachBuffer(P): BufferQueue has been abandoned");
397 BQ_LOGE("detachBuffer(P): slot index %d out of range [0, %d)",
401 BQ_LOGE("detachBuffer(P): slot %d is not owned by the producer "
405 BQ_LOGE("detachBuffer(P): buffer in slot %d has not been requested",
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