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    Searched refs:enableDirtyRegions (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/renderthread/
EglManager.h 52 bool enableDirtyRegions(EGLSurface surface);
EglManager.cpp 276 bool EglManager::enableDirtyRegions(EGLSurface surface) {
CanvasContext.cpp 85 mDirtyRegionsEnabled = mEglManager.enableDirtyRegions(mEglSurface);

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