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    Searched refs:fVisibility (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLUniformManager.h 77 uint32_t fVisibility;
GrGLUniformManager.cpp 268 if (GrGLShaderBuilder::kVertex_Visibility & uniforms[i].fVisibility) {
271 if (GrGLShaderBuilder::kFragment_Visibility & uniforms[i].fVisibility) {
GrGLShaderBuilder.cpp 456 uni.fVisibility = visibility;
592 if (fUniforms[i].fVisibility & visibility) {
    [all...]
  /external/skia/src/gpu/gl/
GrGLUniformManager.h 77 uint32_t fVisibility;
GrGLUniformManager.cpp 268 if (GrGLShaderBuilder::kVertex_Visibility & uniforms[i].fVisibility) {
271 if (GrGLShaderBuilder::kFragment_Visibility & uniforms[i].fVisibility) {
GrGLShaderBuilder.cpp 456 uni.fVisibility = visibility;
592 if (fUniforms[i].fVisibility & visibility) {
    [all...]

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