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  /frameworks/base/libs/hwui/
FboCache.cpp 35 INIT_LOGD(" Setting fbo cache size to %s", property);
38 INIT_LOGD(" Using default fbo cache size of %d", DEFAULT_FBO_CACHE_SIZE);
64 const GLuint fbo = mCache.itemAt(i); local
65 glDeleteFramebuffers(1, &fbo);
71 GLuint fbo; local
73 fbo = mCache.itemAt(mCache.size() - 1);
76 glGenFramebuffers(1, &fbo);
78 return fbo;
81 bool FboCache::put(GLuint fbo) {
83 mCache.add(fbo);
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FboCache.h 37 * Returns an FBO from the cache. If no FBO is available, a new one
38 * is created. If creating a new FBO fails, 0 is returned.
40 * When an FBO is obtained from the cache, it is removed and the
43 * @return The name of the FBO, or 0 if no FBO can be obtained.
48 * Adds the specified FBO to the cache.
50 * @param fbo The FBO to add to the cache.
52 * @return True if the FBO was added, false otherwise
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RenderState.cpp 67 ALOGE("Layer %p, state %d, texlayer %d, fbo %d, buildlayered %d",
87 void RenderState::bindFramebuffer(GLuint fbo) {
88 if (mFramebuffer != fbo) {
89 mFramebuffer = fbo;
Layer.cpp 49 fbo = 0;
127 if (fbo) {
154 renderState.bindFramebuffer(fbo);
162 if (fbo) {
164 // If put fails the cache will delete the FBO
165 caches.fboCache.put(fbo);
166 fbo = 0;
LayerRenderer.cpp 48 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo());
89 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo());
91 // No need to unbind our FBO, this will be taken care of by the caller
192 GLuint fbo = caches.fboCache.get(); local
193 if (!fbo) {
194 ALOGW("Could not obtain an FBO");
220 layer->setFbo(fbo);
241 ALOGE("Could not allocate texture for layer (fbo=%d %dx%d)", fbo, width, height);
258 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height)
369 GLuint fbo = caches.fboCache.get(); local
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  /frameworks/rs/driver/
rsdFrameBuffer.cpp 33 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; local
44 fbo->setDepthTarget(depth);
48 RsdFrameBufferObj *fbo = (RsdFrameBufferObj*)fb->mHal.drv; local
60 fbo->setColorTarget(color, i);
65 RsdFrameBufferObj *fbo = new RsdFrameBufferObj(); local
66 if (fbo == NULL) {
69 fb->mHal.drv = fbo;
72 dc->gl.currentFrameBuffer = fbo;
81 RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv; local
83 fbo->setDimensions(fb->mHal.state.colorTargets[0]->getType()->getDimX()
94 RsdFrameBufferObj *fbo = (RsdFrameBufferObj *)fb->mHal.drv; local
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  /external/chromium_org/android_webview/browser/
aw_gl_surface.cc 40 void AwGLSurface::SetBackingFrameBufferObject(unsigned int fbo) {
41 fbo_ = fbo;
aw_gl_surface.h 28 void SetBackingFrameBufferObject(unsigned int fbo);
  /external/deqp/modules/gles2/functional/
es2fNegativeVertexArrayApiTests.cpp 142 GLuint fbo;
143 glGenFramebuffers(1, &fbo);
144 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
149 glDeleteFramebuffers(1, &fbo);
169 GLuint fbo;
170 glGenFramebuffers(1, &fbo);
171 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
176 glDeleteFramebuffers(1, &fbo);
195 GLuint fbo;
196 glGenFramebuffers(1, &fbo);
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es2fFboRenderTest.cpp 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0);
409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer)
412 , m_framebuffer (fbo)
668 Framebuffer fbo(context, getConfig(), width, height);
669 fbo.checkCompleteness();
671 // Clear fbo
672 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer());
697 if (fbo.getConfig().colorbufferType == GL_TEXTURE_2D)
699 // Unbind fbo
708 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer())
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es2fNegativeBufferApiTests.cpp 178 GLuint fbo;
179 glGenFramebuffers(1, &fbo);
180 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
277 GLuint fbo;
279 glGenFramebuffers(1, &fbo);
280 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
312 glDeleteFramebuffers(1, &fbo);
316 GLuint fbo;
319 glGenFramebuffers(1, &fbo);
320 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
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  /external/chromium_org/ui/gl/
scoped_binders.h 16 explicit ScopedFrameBufferBinder(unsigned int fbo);
scoped_binders.cc 12 ScopedFrameBufferBinder::ScopedFrameBufferBinder(unsigned int fbo)
19 glBindFramebufferEXT(GL_FRAMEBUFFER, fbo);
  /external/chromium_org/third_party/angle/tests/angle_tests/
ClearTest.cpp 72 GLuint fbo; local
73 glGenFramebuffers(1, &fbo);
74 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
MaxTextureSizeTest.cpp 216 GLuint fbo = 0; local
233 // create an FBO and attach the texture
234 glGenFramebuffers(1, &fbo);
235 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
255 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
260 glBindFramebuffer(GL_READ_FRAMEBUFFER_ANGLE, fbo);
276 glDeleteFramebuffers(1, &fbo);
  /external/deqp/modules/gles3/functional/
es3fNegativeVertexArrayApiTests.cpp 266 GLuint fbo;
279 glGenFramebuffers(1, &fbo);
280 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
285 glDeleteFramebuffers(1, &fbo);
293 GLuint fbo;
306 glGenFramebuffers(1, &fbo);
307 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
312 glDeleteFramebuffers(1, &fbo);
319 GLuint fbo;
332 glGenFramebuffers(1, &fbo);
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es3fNegativeBufferApiTests.cpp 189 GLuint fbo;
190 glGenFramebuffers(1, &fbo);
191 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
197 glDeleteFramebuffers(1, &fbo);
234 deUint32 fbo;
240 glGenFramebuffers (1, &fbo);
241 glBindFramebuffer (GL_FRAMEBUFFER, fbo);
305 glDeleteFramebuffers (1, &fbo);
406 deUint32 fbo;
412 glGenFramebuffers (1, &fbo);
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es3fRasterizerDiscardTests.cpp 163 glGenFramebuffers (1, &m_fbo); // FBO
181 // Attach texture and buffers to FBO
200 glDeleteFramebuffers (1, &m_fbo); // FBO
260 // Create and bind FBO if needed
398 // Delete FBO if created
436 tcu::TestCaseGroup* fbo = new tcu::TestCaseGroup(m_testCtx, "fbo", "Rasterizer discard test for framebuffer object"); local
440 addChild(fbo);
486 // FBO cases
488 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_D (…)
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es3fFboDepthbufferTests.cpp 21 * \brief FBO depthbuffer tests.
69 deUint32 fbo = 0; local
82 // Setup FBO
84 glGenFramebuffers(1, &fbo);
94 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
161 deUint32 fbo = 0; local
172 // Setup FBO
174 glGenFramebuffers(1, &fbo);
186 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
247 deUint32 fbo = 0 local
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  /external/deqp/modules/gles31/functional/
es31fNegativeVertexArrayApiTests.cpp 269 GLuint fbo = 0; local
282 ctx.glGenFramebuffers(1, &fbo);
283 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
288 ctx.glDeleteFramebuffers(1, &fbo);
297 GLuint fbo = 0; local
310 ctx.glGenFramebuffers(1, &fbo);
311 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
316 ctx.glDeleteFramebuffers(1, &fbo);
324 GLuint fbo = 0; local
337 ctx.glGenFramebuffers(1, &fbo);
353 GLuint fbo = 0; local
423 GLuint fbo = 0; local
458 GLuint fbo = 0; local
529 GLuint fbo = 0; local
561 GLuint fbo = 0; local
592 GLuint fbo = 0; local
625 GLuint fbo = 0; local
699 GLuint fbo = 0; local
738 GLuint fbo = 0; local
813 GLuint fbo = 0; local
888 GLuint fbo = 0; local
928 GLuint fbo = 0; local
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es31fNegativeBufferApiTests.cpp 187 GLuint fbo = 0x1234; local
188 ctx.glGenFramebuffers(1, &fbo);
189 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
195 ctx.glDeleteFramebuffers(1, &fbo);
234 deUint32 fbo = 0x1234; local
240 ctx.glGenFramebuffers (1, &fbo);
241 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
304 ctx.glDeleteFramebuffers (1, &fbo);
408 deUint32 fbo = 0x1234; local
414 ctx.glGenFramebuffers (1, &fbo);
453 deUint32 fbo = 0x1234; local
495 deUint32 fbo = 0x1234; local
641 deUint32 fbo = 0x1234; local
815 deUint32 fbo = 0x1234; local
967 GLuint fbo = 0x1234; local
1002 GLuint fbo = 0x1234; local
1116 deUint32 fbo[2]; local
1208 deUint32 fbo[2]; local
1253 deUint32 fbo = 0x1234; local
1327 deUint32 fbo = 0x1234; local
1362 deUint32 fbo = 0x1234; local
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  /external/chromium_org/gpu/command_buffer/tests/
gl_unittest.cc 40 GLuint fbo = 0; local
41 glGenFramebuffers(1, &fbo);
52 glBindFramebuffer(GL_FRAMEBUFFER, fbo);
61 glDeleteFramebuffers(1, &fbo);
gl_chromium_framebuffer_multisample_unittest.cc 35 GLuint fbo = 0; local
36 glGenFramebuffers(1, &fbo);
37 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
101 // Create another FBO to resolve the multisample buffer into.
  /external/srec/srec/cfront/
chelmel4.c 55 //static void mel_cuberoot_offset(cepdata *fbo, cepdata *ch_off, int nf);
57 static void mel_spectrum_correction(cepdata *fbo, cepdata *ch_gain, int nf);
61 //static void mel_exp(cepdata *fbo, int nf);
113 static void mel_spectrum_correction(cepdata *fbo, cepdata *ch_gain, int nf)
120 fbo[i] = fbo[i] * ch_gain[i]; /* TODO: Fixedpt scale up and down */
152 //static void mel_exp(cepdata *fbo, int nf)
159 // fbo[i] = (cepdata) exp((double) fbo[i]);
  /external/deqp/modules/glshared/
glsLifetimeTests.cpp 189 void setupFbo (const Context& ctx, GLuint seed, GLuint fbo)
193 GLU_CHECK_CALL_ERROR(gl.bindFramebuffer(GL_FRAMEBUFFER, fbo),
230 void drawFbo (const Context& ctx, GLuint fbo, Surface& dst)
236 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo),
248 GLuint getFboAttachment (const Functions& gl, GLuint fbo, GLenum requiredType)
251 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo);
272 Framebuffer fbo(getRenderContext());
282 attach(element, *fbo);
283 setupFbo(getContext(), seed, *fbo); local
284 detach(element, *fbo);
296 drawFbo(getContext(), fbo, dst); local
304 setupFbo(getContext(), seed, fbo); local
315 drawFbo(getContext(), *fbo, dst); local
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