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    Searched refs:fsRectName (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/
GrAARectRenderer.cpp 56 const char *vsRectName, *fsRectName;
57 builder->addVarying(kVec4f_GrSLType, "Rect", &vsRectName, &fsRectName);
63 builder->fsCodeAppendf("\tfloat insetW = min(1.0, %s.z) - 0.5;\n", fsRectName);
64 builder->fsCodeAppendf("\tfloat insetH = min(1.0, %s.w) - 0.5;\n", fsRectName);
78 "\tfloat coverage = scaleW*clamp((%s.z-abs(%s.x))/spanW, 0.0, 1.0);\n", fsRectName,
79 fsRectName);
83 fsRectName, fsRectName);
    [all...]
  /external/skia/src/gpu/
GrAARectRenderer.cpp 56 const char *vsRectName, *fsRectName;
57 builder->addVarying(kVec4f_GrSLType, "Rect", &vsRectName, &fsRectName);
63 builder->fsCodeAppendf("\tfloat insetW = min(1.0, %s.z) - 0.5;\n", fsRectName);
64 builder->fsCodeAppendf("\tfloat insetH = min(1.0, %s.w) - 0.5;\n", fsRectName);
78 "\tfloat coverage = scaleW*clamp((%s.z-abs(%s.x))/spanW, 0.0, 1.0);\n", fsRectName,
79 fsRectName);
83 fsRectName, fsRectName);
    [all...]

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