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Searched
refs:initLight
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/libs/hwui/
Layer.cpp
99
renderer->
initLight
(lightPos, rootRenderer.getLightRadius(),
OpenGLRenderer.h
132
void
initLight
(const Vector3& lightCenter, float lightRadius,
[
all
...]
OpenGLRenderer.cpp
167
void OpenGLRenderer::
initLight
(const Vector3& lightCenter, float lightRadius,
[
all
...]
/frameworks/base/libs/hwui/renderthread/
CanvasContext.cpp
126
mCanvas->
initLight
(lightCenter, lightRadius, ambientShadowAlpha, spotShadowAlpha);
Completed in 3674 milliseconds