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    Searched refs:level0 (Results 1 - 15 of 15) sorted by null

  /external/valgrind/main/coregrind/
m_sparsewa.c 61 Level0;
66 void* child[256]; /* either LevelN* or Level0* */
76 void* curr_nd; /* LevelN* or Level0* */
158 static Level0* swa_new_Level0 ( SparseWA* swa )
160 Level0* level0 = swa->alloc_nofail( swa->cc, sizeof(Level0) ); local
161 VG_(memset)(level0, 0, sizeof(*level0));
162 level0->magic = Level0_MAGIC
202 Level0* level0 = (Level0*)curr_nd; local
282 Level0* level0; local
315 Level0* level0; local
373 Level0* level0; local
448 Level0* level0; local
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  /external/chromium_org/third_party/WebKit/Tools/TestResultServer/static-dashboards/
webtreemap.css 51 .webtreemap-level0 {
  /external/deqp/framework/common/
tcuTexLookupVerifier.cpp 754 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0,
763 const int w0 = level0.getWidth();
779 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), coordY, 0);
790 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0,
799 const int w0 = level0.getWidth();
801 const int h0 = level0.getHeight();
827 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), coordZ);
840 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0,
848 const int w0 = level0.getWidth();
850 const int h0 = level0.getHeight()
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tcuTexture.cpp 1886 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
1926 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
1966 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
2006 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
2046 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
2086 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
2126 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
2166 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); local
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tcuTexCompareVerifier.cpp 619 static bool isNearestMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0,
629 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat());
631 const int w0 = level0.getWidth();
633 const int h0 = level0.getHeight();
655 const float depth0 = level0.getPixDepth(wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), coordZ);
673 static bool isLinearMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0,
683 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat());
688 const int w0 = level0.getWidth();
690 const int h0 = level0.getHeight();
724 depths0[0] = level0.getPixDepth(x0, y0, coordZ)
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  /external/chromium_org/gpu/command_buffer/service/
texture_manager.cc 720 const Texture::LevelInfo& level0 = level_infos_[ii][0]; local
721 if (level0.target == 0 ||
722 level0.width != first_face.width ||
723 level0.height != first_face.height ||
724 level0.depth != 1 ||
725 level0.internal_format != first_face.internal_format ||
726 level0.format != first_face.format ||
727 level0.type != first_face.type) {
730 // Get level0 dimensions
731 GLsizei width = level0.width
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texture_manager_unittest.cc     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_tex_sample.c 1474 int level0 = samp->view->u.tex.first_level + (int)lod[j]; local
1643 unsigned level0 = level > 0 ? level : 0; local
1824 int level0; local
1937 int level0 = samp->view->u.tex.first_level + (int)lod[j]; local
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c 1474 int level0 = samp->view->u.tex.first_level + (int)lod[j]; local
1643 unsigned level0 = level > 0 ? level : 0; local
1824 int level0; local
1937 int level0 = samp->view->u.tex.first_level + (int)lod[j]; local
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  /external/chromium_org/third_party/libwebp/enc/
filter.c 229 const int level0 = enc->dqm_[s].fstrength_; // TODO: ref_lf_delta[] local
231 // explore +/-quant range of values around level0
250 const int level = level0 + d;
quant.c 261 // level0 is in [0..500]. Using '-f 50' as filter_strength is mid-filtering.
262 const int level0 = 5 * enc->config_->filter_strength; local
270 const int f = base_strength * level0 / (256 + m->beta_);
607 int level0 = QUANTDIV(coeff0, iQ, B); local
608 if (level0 > MAX_LEVEL) level0 = MAX_LEVEL;
616 // test all alternate level values around level0.
619 int level = level0 + m;
    [all...]
  /external/webp/src/enc/
filter.c 229 const int level0 = enc->dqm_[s].fstrength_; // TODO: ref_lf_delta[] local
231 // explore +/-quant range of values around level0
250 const int level = level0 + d;
quant.c 261 // level0 is in [0..500]. Using '-f 50' as filter_strength is mid-filtering.
262 const int level0 = 5 * enc->config_->filter_strength; local
270 const int f = base_strength * level0 / (256 + m->beta_);
607 int level0 = QUANTDIV(coeff0, iQ, B); local
608 if (level0 > MAX_LEVEL) level0 = MAX_LEVEL;
616 // test all alternate level values around level0.
619 int level = level0 + m;
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  /external/deqp/modules/gles3/functional/
es3fShaderDerivateTests.cpp 960 const tcu::PixelBufferAccess level0 = m_texture->getRefTexture().getLevel(0); local
961 for (int y = 0; y < level0.getHeight(); y++)
963 for (int x = 0; x < level0.getWidth(); x++)
965 const float xf = (float(x)+0.5f) / float(level0.getWidth());
966 const float yf = (float(y)+0.5f) / float(level0.getHeight());
969 level0.setPixel(m_texValueMin + (m_texValueMax - m_texValueMin)*s, x, y);
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  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]

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