/external/chromium_org/third_party/mesa/src/src/glsl/builtins/profiles/ |
ARB_shader_texture_lod.frag | 5 vec4 texture1DLod (sampler1D sampler, float coord, float lod); 6 vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod); 7 vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod); 8 vec4 texture2DLod (sampler2D sampler, vec2 coord, float lod); 9 vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod); 10 vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod); 11 vec4 texture3DLod (sampler3D sampler, vec3 coord, float lod); 12 vec4 texture3DProjLod(sampler3D sampler, vec4 coord, float lod); 13 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod); 14 vec4 shadow1DLod (sampler1DShadow sampler, vec3 coord, float lod); [all...] |
/external/mesa3d/src/glsl/builtins/profiles/ |
ARB_shader_texture_lod.frag | 5 vec4 texture1DLod (sampler1D sampler, float coord, float lod); 6 vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod); 7 vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod); 8 vec4 texture2DLod (sampler2D sampler, vec2 coord, float lod); 9 vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod); 10 vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod); 11 vec4 texture3DLod (sampler3D sampler, vec3 coord, float lod); 12 vec4 texture3DProjLod(sampler3D sampler, vec4 coord, float lod); 13 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod); 14 vec4 shadow1DLod (sampler1DShadow sampler, vec3 coord, float lod); [all...] |
/frameworks/rs/driver/ |
rsdAllocation.cpp | 94 uint32_t lod, RsAllocationCubemapFace face) { 95 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 97 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride; 98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 105 uint32_t xoff, uint32_t yoff, uint32_t lod, 847 int lod = 1; local [all...] |
/external/deqp/framework/common/ |
tcuTexture.hpp | 175 float lodThreshold; // lod <= lodThreshold ? magnified : minified 360 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, int level, float lod); 361 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod); 362 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod); 364 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float lod, const IVec2& offset); 365 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float lod, const IVec3& offset); 366 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offset); 368 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float lod, const IVec2& offset); 369 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float t, float lod, const IVec3& offset); 421 Vec4 sample (const Sampler& sampler, float s, float lod) const [all...] |
/external/deqp/framework/randomshaders/ |
rsgSamplers.hpp | 49 inline tcu::Vec4 sample (float s, float t, float lod) const 51 return m_texture->sample(m_sampler, s, t, lod); 74 inline tcu::Vec4 sample (float s, float t, float r, float lod) const 76 return m_texture->sample(m_sampler, s, t, r, lod);
|
/frameworks/rs/ |
rsType.h | 75 uint32_t getLODDimX(uint32_t lod) const { 76 rsAssert(lod < mHal.state.lodCount); 77 return mHal.state.lodDimX[lod]; 79 uint32_t getLODDimY(uint32_t lod) const { 80 rsAssert(lod < mHal.state.lodCount); 81 return mHal.state.lodDimY[lod]; 83 uint32_t getLODDimZ(uint32_t lod) const { 84 rsAssert(lod < mHal.state.lodCount); 85 return mHal.state.lodDimZ[lod];
|
rsAdapter.h | 44 inline void setLOD(uint32_t lod) {mLOD = lod;} 76 inline void setLOD(uint32_t lod) {mLOD = lod;}
|
rsGrallocConsumer.cpp | 40 uint32_t y = a->mHal.drvState.lod[0].dimY; 42 mConsumer->setDefaultBufferSize(a->mHal.drvState.lod[0].dimX, y); 126 mAlloc->mHal.drvState.lod[0].mallocPtr = reinterpret_cast<uint8_t*>(bufferPointer); 127 mAlloc->mHal.drvState.lod[0].stride = mSlots[buf].mGraphicBuffer->getStride() * 132 assert(mAlloc->mHal.drvState.lod[0].dimX == 134 assert(mAlloc->mHal.drvState.lod[0].dimY == 145 mAlloc->mHal.drvState.lod[1].mallocPtr = ycbcr.cb; 146 mAlloc->mHal.drvState.lod[2].mallocPtr = ycbcr.cr; 148 mAlloc->mHal.drvState.lod[0].stride = ycbcr.ystride; 149 mAlloc->mHal.drvState.lod[1].stride = ycbcr.cstride [all...] |
rsAllocation.h | 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState 114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 167 void * getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face,
|
rsAllocation.cpp | 97 void * Allocation::getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face, 100 if ((lod >= mHal.drvState.lodCount) || 101 (z && (z >= mHal.drvState.lod[lod].dimZ)) || 109 if ((stride != NULL) && mHal.drvState.lod[0].dimY) { 110 *stride = mHal.drvState.lod[lod].stride; 112 return mHal.drvState.lod[lod].mallocPtr; 115 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/ |
rsType.h | 73 uint32_t getLODDimX(uint32_t lod) const { 74 rsAssert(lod < mHal.state.lodCount); 75 return mHal.state.lodDimX[lod]; 77 uint32_t getLODDimY(uint32_t lod) const { 78 rsAssert(lod < mHal.state.lodCount); 79 return mHal.state.lodDimY[lod]; 81 uint32_t getLODDimZ(uint32_t lod) const { 82 rsAssert(lod < mHal.state.lodCount); 83 return mHal.state.lodDimZ[lod];
|
rsAdapter.h | 44 inline void setLOD(uint32_t lod) {mLOD = lod;} 76 inline void setLOD(uint32_t lod) {mLOD = lod;}
|
rsAllocation.h | 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState 114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
|
/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/ |
rsType.h | 73 uint32_t getLODDimX(uint32_t lod) const { 74 rsAssert(lod < mHal.state.lodCount); 75 return mHal.state.lodDimX[lod]; 77 uint32_t getLODDimY(uint32_t lod) const { 78 rsAssert(lod < mHal.state.lodCount); 79 return mHal.state.lodDimY[lod]; 81 uint32_t getLODDimZ(uint32_t lod) const { 82 rsAssert(lod < mHal.state.lodCount); 83 return mHal.state.lodDimZ[lod];
|
rsAdapter.h | 44 inline void setLOD(uint32_t lod) {mLOD = lod;} 76 inline void setLOD(uint32_t lod) {mLOD = lod;}
|
rsAllocation.h | 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState 114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
|
/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/ |
rsType.h | 73 uint32_t getLODDimX(uint32_t lod) const { 74 rsAssert(lod < mHal.state.lodCount); 75 return mHal.state.lodDimX[lod]; 77 uint32_t getLODDimY(uint32_t lod) const { 78 rsAssert(lod < mHal.state.lodCount); 79 return mHal.state.lodDimY[lod]; 81 uint32_t getLODDimZ(uint32_t lod) const { 82 rsAssert(lod < mHal.state.lodCount); 83 return mHal.state.lodDimZ[lod];
|
rsAdapter.h | 44 inline void setLOD(uint32_t lod) {mLOD = lod;} 76 inline void setLOD(uint32_t lod) {mLOD = lod;}
|
rsAllocation.h | 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState 114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
|
/frameworks/rs/driver/runtime/ |
rs_sample.c | 270 rs_data_kind dk, rs_data_type dt, uint32_t lod) { 272 const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 320 rs_data_kind dk, rs_data_type dt, uint32_t lod) { 322 const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 323 size_t stride = alloc->mHal.drvState.lod[lod].stride; 349 rs_data_type dt, uint32_t lod) { 351 const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr [all...] |
rs_allocation.c | 8 return alloc->mHal.drvState.lod[0].dimX; 14 return alloc->mHal.drvState.lod[0].dimY; 20 return alloc->mHal.drvState.lod[0].dimZ; 110 uint8_t *p = (uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr; 112 const uint32_t stride = (uint32_t)alloc->mHal.drvState.lod[0].stride; 113 const uint32_t dimY = alloc->mHal.drvState.lod[0].dimY; 125 uint8_t *p = (uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr; 127 const uint32_t stride = alloc->mHal.drvState.lod[0].stride; 128 const uint32_t dimY = alloc->mHal.drvState.lod[0].dimY; 192 const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr [all...] |
/frameworks/base/rs/java/android/renderscript/ |
AllocationAdapter.java | 95 void initLOD(int lod) { 96 if (lod < 0) { 97 throw new RSIllegalArgumentException("Attempting to set negative lod (" + lod + ")."); 104 for (int ct=0; ct < lod; ct++) { 106 throw new RSIllegalArgumentException("Attempting to set lod (" + lod + ") out of range."); 129 * Set the active LOD. The LOD must be within the range for the 135 * @param lod The LOD to make active [all...] |
/external/clang/test/CodeGen/ |
2008-03-24-BitField-And-Alloca.c | 54 unsigned int lod : 2; member in struct:_Key::__anon22369 68 if(((iospec.key_io.lod == G_B) &&
|
/frameworks/rs/cpu_ref/ |
rsCpuIntrinsicYuvToRGB.cpp | 112 const uchar *pinY = (const uchar *)cp->alloc->mHal.drvState.lod[0].mallocPtr; 118 size_t strideY = cp->alloc->mHal.drvState.lod[0].stride; 121 if (cp->alloc->mHal.drvState.lod[0].dimY == 0) { 132 const uchar *pinU = (const uchar *)cp->alloc->mHal.drvState.lod[1].mallocPtr; 133 const size_t strideU = cp->alloc->mHal.drvState.lod[1].stride; 136 const uchar *pinV = (const uchar *)cp->alloc->mHal.drvState.lod[2].mallocPtr; 137 const size_t strideV = cp->alloc->mHal.drvState.lod[2].stride; 143 //ALOGE("dimX, %d, dimY, %d", cp->alloc->mHal.drvState.lod[0].dimX, cp->alloc->mHal.drvState.lod[0].dimY); 148 v = ((uint8_t *)cp->alloc->mHal.drvState.lod[0].mallocPtr) [all...] |
/frameworks/native/opengl/libagl/ |
TextureObjectManager.cpp | 106 const GGLSurface& EGLTextureObject::mip(int lod) const 108 if (lod<=0 || !mMipmaps) 110 lod = min(lod-1, mNumExtraLod-1); 111 return mMipmaps[lod]; 114 GGLSurface& EGLTextureObject::editMip(int lod) 116 return const_cast<GGLSurface&>(mip(lod));
|