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  /external/chromium_org/third_party/mesa/src/src/glsl/builtins/profiles/
ARB_shader_texture_lod.frag 5 vec4 texture1DLod (sampler1D sampler, float coord, float lod);
6 vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod);
7 vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);
8 vec4 texture2DLod (sampler2D sampler, vec2 coord, float lod);
9 vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);
10 vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);
11 vec4 texture3DLod (sampler3D sampler, vec3 coord, float lod);
12 vec4 texture3DProjLod(sampler3D sampler, vec4 coord, float lod);
13 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
14 vec4 shadow1DLod (sampler1DShadow sampler, vec3 coord, float lod);
    [all...]
  /external/mesa3d/src/glsl/builtins/profiles/
ARB_shader_texture_lod.frag 5 vec4 texture1DLod (sampler1D sampler, float coord, float lod);
6 vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod);
7 vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);
8 vec4 texture2DLod (sampler2D sampler, vec2 coord, float lod);
9 vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);
10 vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);
11 vec4 texture3DLod (sampler3D sampler, vec3 coord, float lod);
12 vec4 texture3DProjLod(sampler3D sampler, vec4 coord, float lod);
13 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
14 vec4 shadow1DLod (sampler1DShadow sampler, vec3 coord, float lod);
    [all...]
  /frameworks/rs/driver/
rsdAllocation.cpp 94 uint32_t lod, RsAllocationCubemapFace face) {
95 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;
97 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride;
98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride;
105 uint32_t xoff, uint32_t yoff, uint32_t lod,
847 int lod = 1; local
    [all...]
  /external/deqp/framework/common/
tcuTexture.hpp 175 float lodThreshold; // lod <= lodThreshold ? magnified : minified
360 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, int level, float lod);
361 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod);
362 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod);
364 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float lod, const IVec2& offset);
365 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float lod, const IVec3& offset);
366 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offset);
368 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float lod, const IVec2& offset);
369 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float t, float lod, const IVec3& offset);
421 Vec4 sample (const Sampler& sampler, float s, float lod) const
    [all...]
  /external/deqp/framework/randomshaders/
rsgSamplers.hpp 49 inline tcu::Vec4 sample (float s, float t, float lod) const
51 return m_texture->sample(m_sampler, s, t, lod);
74 inline tcu::Vec4 sample (float s, float t, float r, float lod) const
76 return m_texture->sample(m_sampler, s, t, r, lod);
  /frameworks/rs/
rsType.h 75 uint32_t getLODDimX(uint32_t lod) const {
76 rsAssert(lod < mHal.state.lodCount);
77 return mHal.state.lodDimX[lod];
79 uint32_t getLODDimY(uint32_t lod) const {
80 rsAssert(lod < mHal.state.lodCount);
81 return mHal.state.lodDimY[lod];
83 uint32_t getLODDimZ(uint32_t lod) const {
84 rsAssert(lod < mHal.state.lodCount);
85 return mHal.state.lodDimZ[lod];
rsAdapter.h 44 inline void setLOD(uint32_t lod) {mLOD = lod;}
76 inline void setLOD(uint32_t lod) {mLOD = lod;}
rsGrallocConsumer.cpp 40 uint32_t y = a->mHal.drvState.lod[0].dimY;
42 mConsumer->setDefaultBufferSize(a->mHal.drvState.lod[0].dimX, y);
126 mAlloc->mHal.drvState.lod[0].mallocPtr = reinterpret_cast<uint8_t*>(bufferPointer);
127 mAlloc->mHal.drvState.lod[0].stride = mSlots[buf].mGraphicBuffer->getStride() *
132 assert(mAlloc->mHal.drvState.lod[0].dimX ==
134 assert(mAlloc->mHal.drvState.lod[0].dimY ==
145 mAlloc->mHal.drvState.lod[1].mallocPtr = ycbcr.cb;
146 mAlloc->mHal.drvState.lod[2].mallocPtr = ycbcr.cr;
148 mAlloc->mHal.drvState.lod[0].stride = ycbcr.ystride;
149 mAlloc->mHal.drvState.lod[1].stride = ycbcr.cstride
    [all...]
rsAllocation.h 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState
114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
167 void * getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face,
rsAllocation.cpp 97 void * Allocation::getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face,
100 if ((lod >= mHal.drvState.lodCount) ||
101 (z && (z >= mHal.drvState.lod[lod].dimZ)) ||
109 if ((stride != NULL) && mHal.drvState.lod[0].dimY) {
110 *stride = mHal.drvState.lod[lod].stride;
112 return mHal.drvState.lod[lod].mallocPtr;
115 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod,
    [all...]
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rsType.h 73 uint32_t getLODDimX(uint32_t lod) const {
74 rsAssert(lod < mHal.state.lodCount);
75 return mHal.state.lodDimX[lod];
77 uint32_t getLODDimY(uint32_t lod) const {
78 rsAssert(lod < mHal.state.lodCount);
79 return mHal.state.lodDimY[lod];
81 uint32_t getLODDimZ(uint32_t lod) const {
82 rsAssert(lod < mHal.state.lodCount);
83 return mHal.state.lodDimZ[lod];
rsAdapter.h 44 inline void setLOD(uint32_t lod) {mLOD = lod;}
76 inline void setLOD(uint32_t lod) {mLOD = lod;}
rsAllocation.h 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState
114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/
rsType.h 73 uint32_t getLODDimX(uint32_t lod) const {
74 rsAssert(lod < mHal.state.lodCount);
75 return mHal.state.lodDimX[lod];
77 uint32_t getLODDimY(uint32_t lod) const {
78 rsAssert(lod < mHal.state.lodCount);
79 return mHal.state.lodDimY[lod];
81 uint32_t getLODDimZ(uint32_t lod) const {
82 rsAssert(lod < mHal.state.lodCount);
83 return mHal.state.lodDimZ[lod];
rsAdapter.h 44 inline void setLOD(uint32_t lod) {mLOD = lod;}
76 inline void setLOD(uint32_t lod) {mLOD = lod;}
rsAllocation.h 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState
114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/
rsType.h 73 uint32_t getLODDimX(uint32_t lod) const {
74 rsAssert(lod < mHal.state.lodCount);
75 return mHal.state.lodDimX[lod];
77 uint32_t getLODDimY(uint32_t lod) const {
78 rsAssert(lod < mHal.state.lodCount);
79 return mHal.state.lodDimY[lod];
81 uint32_t getLODDimZ(uint32_t lod) const {
82 rsAssert(lod < mHal.state.lodCount);
83 return mHal.state.lodDimZ[lod];
rsAdapter.h 44 inline void setLOD(uint32_t lod) {mLOD = lod;}
76 inline void setLOD(uint32_t lod) {mLOD = lod;}
rsAllocation.h 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState
114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
  /frameworks/rs/driver/runtime/
rs_sample.c 270 rs_data_kind dk, rs_data_type dt, uint32_t lod) {
272 const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;
320 rs_data_kind dk, rs_data_type dt, uint32_t lod) {
322 const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;
323 size_t stride = alloc->mHal.drvState.lod[lod].stride;
349 rs_data_type dt, uint32_t lod) {
351 const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr
    [all...]
rs_allocation.c 8 return alloc->mHal.drvState.lod[0].dimX;
14 return alloc->mHal.drvState.lod[0].dimY;
20 return alloc->mHal.drvState.lod[0].dimZ;
110 uint8_t *p = (uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr;
112 const uint32_t stride = (uint32_t)alloc->mHal.drvState.lod[0].stride;
113 const uint32_t dimY = alloc->mHal.drvState.lod[0].dimY;
125 uint8_t *p = (uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr;
127 const uint32_t stride = alloc->mHal.drvState.lod[0].stride;
128 const uint32_t dimY = alloc->mHal.drvState.lod[0].dimY;
192 const uint8_t *p = (const uint8_t *)alloc->mHal.drvState.lod[0].mallocPtr
    [all...]
  /frameworks/base/rs/java/android/renderscript/
AllocationAdapter.java 95 void initLOD(int lod) {
96 if (lod < 0) {
97 throw new RSIllegalArgumentException("Attempting to set negative lod (" + lod + ").");
104 for (int ct=0; ct < lod; ct++) {
106 throw new RSIllegalArgumentException("Attempting to set lod (" + lod + ") out of range.");
129 * Set the active LOD. The LOD must be within the range for the
135 * @param lod The LOD to make active
    [all...]
  /external/clang/test/CodeGen/
2008-03-24-BitField-And-Alloca.c 54 unsigned int lod : 2; member in struct:_Key::__anon22369
68 if(((iospec.key_io.lod == G_B) &&
  /frameworks/rs/cpu_ref/
rsCpuIntrinsicYuvToRGB.cpp 112 const uchar *pinY = (const uchar *)cp->alloc->mHal.drvState.lod[0].mallocPtr;
118 size_t strideY = cp->alloc->mHal.drvState.lod[0].stride;
121 if (cp->alloc->mHal.drvState.lod[0].dimY == 0) {
132 const uchar *pinU = (const uchar *)cp->alloc->mHal.drvState.lod[1].mallocPtr;
133 const size_t strideU = cp->alloc->mHal.drvState.lod[1].stride;
136 const uchar *pinV = (const uchar *)cp->alloc->mHal.drvState.lod[2].mallocPtr;
137 const size_t strideV = cp->alloc->mHal.drvState.lod[2].stride;
143 //ALOGE("dimX, %d, dimY, %d", cp->alloc->mHal.drvState.lod[0].dimX, cp->alloc->mHal.drvState.lod[0].dimY);
148 v = ((uint8_t *)cp->alloc->mHal.drvState.lod[0].mallocPtr)
    [all...]
  /frameworks/native/opengl/libagl/
TextureObjectManager.cpp 106 const GGLSurface& EGLTextureObject::mip(int lod) const
108 if (lod<=0 || !mMipmaps)
110 lod = min(lod-1, mNumExtraLod-1);
111 return mMipmaps[lod];
114 GGLSurface& EGLTextureObject::editMip(int lod)
116 return const_cast<GGLSurface&>(mip(lod));

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