HomeSort by relevance Sort by last modified time
    Searched refs:mColorMatrixLoc (Results 1 - 2 of 2) sorted by null

  /frameworks/native/services/surfaceflinger/RenderEngine/
Program.h 74 GLint mColorMatrixLoc;
Program.cpp 61 mColorMatrixLoc = glGetUniformLocation(programId, "colorMatrix");
141 if (mColorMatrixLoc >= 0) {
142 glUniformMatrix4fv(mColorMatrixLoc, 1, GL_FALSE, desc.mColorMatrix.asArray());

Completed in 66 milliseconds