HomeSort by relevance Sort by last modified time
    Searched refs:mSamplerLoc (Results 1 - 21 of 21) sorted by null

  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
YVURenderer.h 33 GLint mSamplerLoc;
WarpRenderer.h 46 GLint mSamplerLoc;
YVURenderer.cpp 62 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
98 glUniform1i(mSamplerLoc, 0);
WarpRenderer.cpp 93 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
129 glUniform1i(mSamplerLoc, 0);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.h 33 GLint mSamplerLoc;
WarpRenderer.h 46 GLint mSamplerLoc;
YVURenderer.cpp 62 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
98 glUniform1i(mSamplerLoc, 0);
WarpRenderer.cpp 93 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
129 glUniform1i(mSamplerLoc, 0);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.h 33 GLint mSamplerLoc;
WarpRenderer.h 46 GLint mSamplerLoc;
YVURenderer.cpp 62 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
98 glUniform1i(mSamplerLoc, 0);
WarpRenderer.cpp 93 mSamplerLoc = glGetUniformLocation(glProgram, "s_texture");
129 glUniform1i(mSamplerLoc, 0);
  /external/chromium_org/third_party/angle/samples/angle/simple_texture_2d/
SimpleTexture2D.cpp 64 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
117 glUniform1i(mSamplerLoc, 0);
131 GLint mSamplerLoc;
  /external/chromium_org/third_party/angle/samples/angle/simple_texture_cubemap/
SimpleTextureCubemap.cpp 66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
111 glUniform1i(mSamplerLoc, 0);
125 GLint mSamplerLoc;
  /external/chromium_org/third_party/angle/samples/angle/mip_map_2d/
MipMap2D.cpp 66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
125 glUniform1i(mSamplerLoc, 0);
154 GLint mSamplerLoc;
  /external/chromium_org/third_party/angle/samples/angle/texture_wrap/
TextureWrap.cpp 66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
117 glUniform1i(mSamplerLoc, 0);
147 GLint mSamplerLoc;
  /frameworks/native/services/surfaceflinger/RenderEngine/
Program.h 80 GLint mSamplerLoc;
Program.cpp 64 mSamplerLoc = glGetUniformLocation(programId, "sampler");
131 if (mSamplerLoc >= 0) {
132 glUniform1i(mSamplerLoc, 0);
  /external/chromium_org/third_party/angle/samples/angle/multiple_draw_buffers/
MultipleDrawBuffers.cpp 70 mSamplerLoc = glGetUniformLocation(mCopyProgram, "s_texture");
158 glUniform1i(mSamplerLoc, 0);
195 GLint mSamplerLoc;
  /external/chromium_org/third_party/angle/samples/angle/particle_system/
ParticleSystem.cpp 92 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
192 glUniform1i(mSamplerLoc, 0);
210 GLint mSamplerLoc;
  /external/chromium_org/third_party/angle/samples/angle/simple_instancing/
SimpleInstancing.cpp 85 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
161 glUniform1i(mSamplerLoc, 0);
176 GLint mSamplerLoc;

Completed in 417 milliseconds