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  /frameworks/native/libs/gui/tests/
SurfaceTextureMultiContextGL.h 49 mThirdEglContext = eglCreateContext(mEglDisplay, mGlConfig,
52 ASSERT_NE(EGL_NO_CONTEXT, mThirdEglContext);
55 mThirdEglContext));
66 if (mThirdEglContext != EGL_NO_CONTEXT) {
67 eglDestroyContext(mEglDisplay, mThirdEglContext);
78 EGLContext mThirdEglContext;
SurfaceTextureMultiContextGL_test.cpp 307 mThirdEglContext));
341 mThirdEglContext));

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