/frameworks/base/libs/hwui/ |
Program.cpp | 40 mVertexShader = buildShader(vertex, GL_VERTEX_SHADER); 41 if (mVertexShader) { 46 glAttachShader(mProgramId, mVertexShader); 75 glDeleteShader(mVertexShader); 90 glDetachShader(mProgramId, mVertexShader); 93 glDeleteShader(mVertexShader);
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Program.h | 422 GLuint mVertexShader;
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Program.cpp | 142 mVertexShader = NULL; 156 if (mVertexShader != NULL) 158 mVertexShader->release(); 171 if (mVertexShader) 176 mVertexShader = (VertexShader*)shader; 177 mVertexShader->addRef(); 198 if (mVertexShader != shader) 203 mVertexShader->release(); 204 mVertexShader = NULL; 223 return (mVertexShader ? 1 : 0) + (mFragmentShader ? 1 : 0) [all...] |
Program.h | 125 VertexShader *mVertexShader;
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
Program.h | 67 GLuint mVertexShader;
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Program.cpp | 57 mVertexShader = vertexId; 116 GLuint shader = GL_FRAGMENT_SHADER ? mFragmentShader : mVertexShader;
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
DrawRectFilter.java | 47 private final String mVertexShader = 82 mProgram = new ShaderProgram(context, mVertexShader, mFixedColorFragmentShader);
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 84 mProgram = createProgram(mVertexShader, mFragmentShader); 155 private final String mVertexShader = "attribute vec4 vPosition;\n"
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 120 private final String mVertexShader = 138 mProgram = createProgram(mVertexShader, mFragmentShader);
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CompressedTextureSurfaceView.java | 96 private final String mVertexShader = 318 mProgram = createProgram(mVertexShader, mFragmentShader);
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 53 private final String mVertexShader = 165 mProgram = createProgram(mVertexShader, mFragmentShader);
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 144 mProgram = createProgram(mVertexShader, mFragmentShader); 291 private final String mVertexShader =
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 95 mProgram = createProgram(mVertexShader, mFragmentShader); 224 private final String mVertexShader =
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 93 mProgram = createProgram(mVertexShader, mFragmentShader); 222 private final String mVertexShader =
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 153 mProgram = createProgram(mVertexShader, mFragmentShader); 247 private final String mVertexShader = "attribute vec4 aPosition;\n"
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
Blit11.h | 75 ID3D11VertexShader *mVertexShader;
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Blit11.cpp | 463 deviceContext->VSSetShader(shader.mVertexShader, NULL, 0); 580 deviceContext->VSSetShader(shader.mVertexShader, NULL, 0); [all...] |
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
GLDepthTestActivity.java | 192 mProgram = createProgram(mVertexShader, mFragmentShader); 332 private final String mVertexShader =
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 156 mProgram = createProgram(mVertexShader, mFragmentShader); 303 private final String mVertexShader =
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 250 mProgram = createProgram(mVertexShader, mFragmentShader); 450 private final String mVertexShader =
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
VideoDumpView.java | 293 private final String mVertexShader = 523 mProgram = createProgram(mVertexShader, mFragmentShader);
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/cts/tests/tests/hardware/src/android/hardware/cts/ |
CameraGLTest.java | 724 mProgram = createProgram(mVertexShader, mFragmentShader); [all...] |