/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
AudioNodeOutput.cpp | 99 for (InputsIterator i = m_inputs.begin(); i != m_inputs.end(); ++i) { 135 return m_inputs.size(); 157 m_inputs.add(input); 168 m_inputs.remove(input); 175 // AudioNodeInput::disconnect() changes m_inputs by calling removeInput(). 176 while (!m_inputs.isEmpty()) { 177 AudioNodeInput* input = *m_inputs.begin(); 226 for (InputsIterator i = m_inputs.begin(); i != m_inputs.end(); ++i) [all...] |
AudioNodeOutput.h | 134 HashSet<AudioNodeInput*> m_inputs; member in class:WebCore::AudioNodeOutput
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AudioNode.cpp | 147 m_inputs.append(input); 157 if (i < m_inputs.size()) 158 return m_inputs[i].get(); 344 for (unsigned i = 0; i < m_inputs.size(); ++i) 392 ASSERT(m_inputs.contains(input)); 393 if (!m_inputs.contains(input)) 409 for (unsigned i = 0; i < m_inputs.size(); ++i) 415 for (unsigned i = 0; i < m_inputs.size(); ++i) {
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AudioNode.h | 121 unsigned numberOfInputs() const { return m_inputs.size(); } 208 Vector<OwnPtr<AudioNodeInput> > m_inputs; member in class:WebCore::AudioNode
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/external/deqp/framework/referencerenderer/ |
rrShaders.cpp | 35 , m_inputs (numVaryingInputs)
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rrShaders.hpp | 102 VertexShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {} 106 const std::vector<VertexInputInfo>& getInputs() const { return m_inputs; } 112 std::vector<VertexInputInfo> m_inputs; member in class:rr::VertexShader 125 FragmentShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {} 127 const std::vector<FragmentInputInfo>& getInputs() const { return m_inputs; } 135 std::vector<FragmentInputInfo> m_inputs; member in class:rr::FragmentShader 183 const std::vector<GeometryInputInfo>& getInputs (void) const { return m_inputs; } 196 std::vector<GeometryInputInfo> m_inputs; member in class:rr::GeometryShader
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/external/chromium_org/third_party/WebKit/Source/modules/webmidi/ |
MIDIAccess.cpp | 57 m_inputs.append(MIDIInput::create(this, port.id, port.manufacturer, port.name, port.version)); 71 m_inputs.append(MIDIInput::create(this, id, manufacturer, name, version)); 84 if (portIndex >= m_inputs.size()) 95 m_inputs[portIndex]->didReceiveMIDIData(portIndex, data, length, timeStampInMilliseconds); 127 visitor->trace(m_inputs);
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MIDIAccess.h | 65 MIDIInputVector inputs() const { return m_inputs; } 101 MIDIInputVector m_inputs; member in class:WebCore::FINAL
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/external/deqp/framework/randomshaders/ |
rsgShader.hpp | 109 std::vector<ShaderInput*>& getInputs (void) { return m_inputs; } 113 const std::vector<ShaderInput*>& getInputs (void) const { return m_inputs; } 123 std::vector<ShaderInput*> m_inputs; member in class:rsg::Shader
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rsgShader.cpp | 77 deleteVectorElements(m_inputs);
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/external/eigen/unsupported/test/ |
NumericalDiff.cpp | 24 int m_inputs, m_values; member in struct:Functor 26 Functor() : m_inputs(InputsAtCompileTime), m_values(ValuesAtCompileTime) {} 27 Functor(int inputs, int values) : m_inputs(inputs), m_values(values) {} 29 int inputs() const { return m_inputs; }
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forward_adolc.cpp | 37 int m_inputs, m_values; member in struct:TestFunc1 39 TestFunc1() : m_inputs(InputsAtCompileTime), m_values(ValuesAtCompileTime) {} 40 TestFunc1(int inputs, int values) : m_inputs(inputs), m_values(values) {} 42 int inputs() const { return m_inputs; }
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autodiff.cpp | 43 int m_inputs, m_values; member in struct:TestFunc1 45 TestFunc1() : m_inputs(InputsAtCompileTime), m_values(ValuesAtCompileTime) {} 46 TestFunc1(int inputs, int values) : m_inputs(inputs), m_values(values) {} 48 int inputs() const { return m_inputs; }
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NonLinearOptimization.cpp | 118 const int m_inputs, m_values; member in struct:Functor 120 Functor() : m_inputs(InputsAtCompileTime), m_values(ValuesAtCompileTime) {} 121 Functor(int inputs, int values) : m_inputs(inputs), m_values(values) {} 123 int inputs() const { return m_inputs; } [all...] |
/external/eigen/unsupported/Eigen/src/LevenbergMarquardt/ |
LevenbergMarquardt.h | 53 const int m_inputs, m_values; member in struct:Eigen::DenseFunctor 55 DenseFunctor() : m_inputs(InputsAtCompileTime), m_values(ValuesAtCompileTime) {} 56 DenseFunctor(int inputs, int values) : m_inputs(inputs), m_values(values) {} 58 int inputs() const { return m_inputs; } 82 SparseFunctor(int inputs, int values) : m_inputs(inputs), m_values(values) {} 84 int inputs() const { return m_inputs; } 87 const int m_inputs, m_values; member in struct:Eigen::SparseFunctor
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/external/deqp/framework/opengl/simplereference/ |
sglrShaderProgram.cpp | 155 this->rr::VertexShader::m_inputs[ndx].type = decl.m_vertexAttributes[ndx].type; 166 this->rr::GeometryShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx]; 173 this->rr::FragmentShader::m_inputs[ndx] = this->rr::GeometryShader::m_outputs[ndx]; 183 this->rr::FragmentShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx];
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/external/deqp/modules/glshared/ |
glsShaderExecUtil.hpp | 95 std::vector<Symbol> m_inputs; member in class:deqp::gls::ShaderExecUtil::ShaderExecutor
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glsShaderExecUtil.cpp | 385 , m_inputs (shaderSpec.inputs) 476 for (int inputNdx = 0; inputNdx < (int)m_inputs.size(); inputNdx++) 478 const Symbol& symbol = m_inputs[inputNdx]; 720 for (int inputNdx = 0; inputNdx < (int)m_inputs.size(); inputNdx++) 722 const Symbol& symbol = m_inputs[inputNdx]; [all...] |
glsTextureBufferCase.cpp | 165 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 191 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 222 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 258 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 156 m_inputs.resize(samplerTypes.vec.size()); 159 for (int ndx = 0; ndx < (int)m_inputs.size(); ndx++) 161 m_inputs[ndx].unitNdx = ndx; 162 m_inputs[ndx].scale = Vec4(1.0f); 163 m_inputs[ndx].bias = Vec4(0.0f); 169 m_inputs[inputNdx].unitNdx = unitNdx; 174 m_inputs[inputNdx].scale = scale; 175 m_inputs[inputNdx].bias = bias; 188 for (int texNdx = 0; texNdx < (int)m_inputs.size(); texNdx++) 194 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx) [all...] |
es31fFboTestUtil.hpp | 78 std::vector<Input> m_inputs; member in class:deqp::gles31::Functional::FboTestUtil::Texture2DShader
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/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 313 m_inputs.resize(samplerTypes.vec.size()); 316 for (int ndx = 0; ndx < (int)m_inputs.size(); ndx++) 318 m_inputs[ndx].unitNdx = ndx; 319 m_inputs[ndx].scale = Vec4(1.0f); 320 m_inputs[ndx].bias = Vec4(0.0f); 326 m_inputs[inputNdx].unitNdx = unitNdx; 331 m_inputs[inputNdx].scale = scale; 332 m_inputs[inputNdx].bias = bias; 345 for (int texNdx = 0; texNdx < (int)m_inputs.size(); texNdx++) 351 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx) [all...] |
es3fFboTestUtil.hpp | 108 std::vector<Input> m_inputs; member in class:deqp::gles3::Functional::FboTestUtil::Texture2DShader
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es3fShaderBuiltinVarTests.cpp | 891 this->rr::VertexShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 892 this->rr::VertexShader::m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 897 this->rr::FragmentShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 898 this->rr::FragmentShader::m_inputs[0].flatshade = false; [all...] |
/external/deqp/modules/egl/ |
teglRenderTests.cpp | 204 this->rr::VertexShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 205 this->rr::VertexShader::m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 210 this->rr::FragmentShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 211 this->rr::FragmentShader::m_inputs[0].flatshade = false; [all...] |