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    Searched refs:m_numOccludersPerDraw (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles3/stress/
es3sOcclusionQueryTests.cpp 58 OcclusionQueryStressCase (Context& ctx, const char* name, const char* desc, int m_numOccluderDraws, int m_numOccludersPerDraw, int m_numTargetDraws, int m_numTargetsPerDraw, int m_numQueries, deUint32 m_queryMode);
70 int m_numOccludersPerDraw;
86 , m_numOccludersPerDraw (numOccludersPerDraw)
163 << "- Number of occluder draws per query: " << m_numOccluderDraws << ", primitives per draw: " << m_numOccludersPerDraw << ".\n"
167 int numOccluderIndicesPerDraw = 3*m_numOccludersPerDraw;
  /external/deqp/modules/gles3/functional/
es3fOcclusionQueryTests.cpp 83 int m_numOccludersPerDraw;
100 , m_numOccludersPerDraw (numOccludersPerDraw)
203 << "- " << m_numOccluderDraws << " occluder draws, " << m_numOccludersPerDraw << " primitive writes per draw,\n"
237 generateVertices(occluderVertices, 2.0f, 2.0f, m_numOccludersPerDraw, 3, m_rnd, m_occluderSize, 0.0f, 0.6f); // Generate vertices for occluding primitives
244 glDrawArrays (GL_TRIANGLES, 0, 3*m_numOccludersPerDraw);
277 generateVertices(occluderVertices, 2.0f, 2.0f, m_numOccludersPerDraw, 3, m_rnd, m_occluderSize, 0.0f, 0.6f);
287 glDrawArrays (GL_TRIANGLES, 0, 3*m_numOccludersPerDraw);

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