OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:m_refDepthBuffer
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/gles2/functional/
es2fRandomFragmentOpTests.cpp
230
tcu::TextureLevel*
m_refDepthBuffer
;
243
,
m_refDepthBuffer
(DE_NULL)
255
delete
m_refDepthBuffer
;
262
DE_ASSERT(!m_renderer && !m_refColorBuffer && !
m_refDepthBuffer
&& !m_refStencilBuffer && !m_refRenderer);
270
m_refDepthBuffer
= new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT), width, height);
282
delete
m_refDepthBuffer
;
288
m_refDepthBuffer
= DE_NULL;
352
tcu::clearDepth (
m_refDepthBuffer
->getAccess(), clearDepth);
360
gls::FragmentOpUtil::getMultisampleAccess(
m_refDepthBuffer
->getAccess()),
es2fDepthStencilTests.cpp
530
tcu::TextureLevel*
m_refDepthBuffer
;
542
,
m_refDepthBuffer
(DE_NULL)
553
delete
m_refDepthBuffer
;
560
DE_ASSERT(!m_renderer && !m_refColorBuffer && !
m_refDepthBuffer
&& !m_refStencilBuffer && !m_refRenderer);
583
m_refDepthBuffer
= new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT), viewportW, viewportH);
595
delete
m_refDepthBuffer
;
601
m_refDepthBuffer
= DE_NULL;
677
gls::FragmentOpUtil::getMultisampleAccess(
m_refDepthBuffer
->getAccess()),
683
gls::FragmentOpUtil::getMultisampleAccess(
m_refDepthBuffer
->getAccess()),
690
gls::FragmentOpUtil::getMultisampleAccess(
m_refDepthBuffer
->getAccess())
[
all
...]
/external/deqp/modules/gles3/functional/
es3fRandomFragmentOpTests.cpp
230
tcu::TextureLevel*
m_refDepthBuffer
;
243
,
m_refDepthBuffer
(DE_NULL)
255
delete
m_refDepthBuffer
;
262
DE_ASSERT(!m_renderer && !m_refColorBuffer && !
m_refDepthBuffer
&& !m_refStencilBuffer && !m_refRenderer);
270
m_refDepthBuffer
= new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT), width, height);
282
delete
m_refDepthBuffer
;
288
m_refDepthBuffer
= DE_NULL;
352
tcu::clearDepth (
m_refDepthBuffer
->getAccess(), clearDepth);
360
gls::FragmentOpUtil::getMultisampleAccess(
m_refDepthBuffer
->getAccess()),
es3fDepthStencilTests.cpp
530
tcu::TextureLevel*
m_refDepthBuffer
;
542
,
m_refDepthBuffer
(DE_NULL)
553
delete
m_refDepthBuffer
;
560
DE_ASSERT(!m_renderer && !m_refColorBuffer && !
m_refDepthBuffer
&& !m_refStencilBuffer && !m_refRenderer);
583
m_refDepthBuffer
= new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::D, tcu::TextureFormat::FLOAT), viewportW, viewportH);
595
delete
m_refDepthBuffer
;
601
m_refDepthBuffer
= DE_NULL;
677
gls::FragmentOpUtil::getMultisampleAccess(
m_refDepthBuffer
->getAccess()),
683
gls::FragmentOpUtil::getMultisampleAccess(
m_refDepthBuffer
->getAccess()),
690
gls::FragmentOpUtil::getMultisampleAccess(
m_refDepthBuffer
->getAccess())
[
all
...]
Completed in 2136 milliseconds