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Searched
refs:m_textureUnits
(Results
1 - 4
of
4
) sorted by null
/external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp
323
,
m_textureUnits
(m_limits.maxTextureImageUnits)
496
if (deInBounds32(texture, GL_TEXTURE0, GL_TEXTURE0 + (deUint32)
m_textureUnits
.size()))
504
if (
m_textureUnits
[unitNdx].tex1DBinding)
506
m_textures.releaseReference(
m_textureUnits
[unitNdx].tex1DBinding);
507
m_textureUnits
[unitNdx].tex1DBinding = DE_NULL;
513
m_textureUnits
[unitNdx].tex1DBinding = texture;
519
if (
m_textureUnits
[unitNdx].tex2DBinding)
521
m_textures.releaseReference(
m_textureUnits
[unitNdx].tex2DBinding);
522
m_textureUnits
[unitNdx].tex2DBinding = DE_NULL;
528
m_textureUnits
[unitNdx].tex2DBinding = texture
[
all
...]
sglrReferenceContext.hpp
[
all
...]
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLRenderingContextBase.cpp
589
m_textureUnits
.clear();
590
m_textureUnits
.resize(numCombinedTextureImageUnits);
685
for (size_t i = 0; i <
m_textureUnits
.size(); ++i) {
686
m_textureUnits
[i].m_texture2DBinding = nullptr;
687
m_textureUnits
[i].m_textureCubeMapBinding = nullptr;
918
webContext()->bindTexture(GL_TEXTURE_2D, objectOrZero(
m_textureUnits
[m_activeTextureUnit].m_texture2DBinding.get()));
[
all
...]
WebGLRenderingContextBase.h
469
Vector<TextureUnitState>
m_textureUnits
;
[
all
...]
Completed in 194 milliseconds