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    Searched refs:maxTexUnits (Results 1 - 3 of 3) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp 31 m_texCoords = new GLESpointer[s_glSupport.maxTexUnits];
123 int maxTexUnits = s_glSupport.maxTexUnits;
127 for(int i=0; i< maxTexUnits;i++) {
296 return getCaps()->maxTexUnits;
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h 56 GLSupport():maxLights(0),maxVertexAttribs(0),maxClipPlane(0),maxTexUnits(0), \
67 int maxTexUnits;
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp 144 int maxTexUnits = getMaxTexUnits();
145 m_texState = new textureUnitState[maxTexUnits];
146 for (int i=0;i<maxTexUnits;++i) {
515 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.maxTexUnits);

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