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    Searched refs:numObjects (Results 1 - 7 of 7) sorted by null

  /external/deqp/framework/opengl/
gluObjectWrapper.hpp 98 ObjectVector (const glw::Functions& gl, const ObjectTraits& traits, size_t numObjects = 0);
123 explicit TypedObjectVector (const RenderContext& context, size_t numObjects = 0) : ObjectVector(context.getFunctions(), objectTraits(Type), numObjects) {}
124 explicit TypedObjectVector (const glw::Functions& gl, size_t numObjects = 0) : ObjectVector(gl, objectTraits(Type), numObjects) {}
gluObjectWrapper.cpp 78 ObjectVector::ObjectVector (const glw::Functions& gl, const ObjectTraits& traits, size_t numObjects)
82 if (numObjects > 0)
83 resize(numObjects);
  /packages/apps/Gallery2/src/com/android/gallery3d/ingest/data/
MtpDeviceIndexRunnable.java 103 int numObjects = addAllObjects(bucketsTemp);
107 IngestObjectInfo[] mtpObjects = new IngestObjectInfo[numObjects];
108 int[] unifiedLookupIndex = new int[numObjects + numBuckets];
143 SortedMap<SimpleDate, List<IngestObjectInfo>> bucketsTemp, int numObjects) {
152 mIndex.onObjectIndexed(objectInfo, numObjects);
157 int numObjects = 0;
178 numObjects++;
179 addObject(new IngestObjectInfo(mtpObjectInfo), bucketsTemp, numObjects);
184 return numObjects;
  /external/chromium_org/native_client_sdk/src/gonacl_appengine/static/bullet/
scenes.js 5 function randomCubeScene(numObjects, zwidth) {
16 for ( var i = 0; i < numObjects; i ++ ) {
34 function randomCylinderScene(numObjects, zwidth) {
44 for ( var i = 0; i < numObjects; i ++ ) {
126 function randomShapeScene(numObjects) {
162 for (var i = 0; i < numObjects; i++) {
  /external/clang/lib/AST/
ExprCXX.cpp     [all...]
  /frameworks/native/libs/binder/
Parcel.cpp 400 int numObjects = lastIndex - firstIndex + 1;
417 if (numObjects > 0) {
419 if (mObjectsCapacity < mObjectsSize + numObjects) {
420 int newSize = ((mObjectsSize + numObjects)*3)/2;
    [all...]
  /external/clang/include/clang/AST/
ExprCXX.h     [all...]

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