/external/chromium_org/net/base/ |
net_module.cc | 9 static NetModule::ResourceProvider resource_provider; member in namespace:net 13 resource_provider = func; 18 return resource_provider ? resource_provider(key) : base::StringPiece();
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/external/chromium_org/cc/resources/ |
scoped_resource_unittest.cc | 24 scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( 27 ScopedResource::Create(resource_provider.get()); 44 scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( 47 ScopedResource::Create(resource_provider.get()); 68 scoped_ptr<ResourceProvider> resource_provider(ResourceProvider::Create( 72 ScopedResource::Create(resource_provider.get()); 74 EXPECT_EQ(0u, resource_provider->num_resources()); 79 EXPECT_EQ(1u, resource_provider->num_resources()); 82 EXPECT_EQ(0u, resource_provider->num_resources()); 85 ScopedResource::Create(resource_provider.get()) [all...] |
prioritized_resource.cc | 72 ResourceProvider* resource_provider) { 75 manager_->AcquireBackingTextureIfNeeded(this, resource_provider); 78 void PrioritizedResource::SetPixels(ResourceProvider* resource_provider, 85 AcquireBackingTexture(resource_provider); 87 resource_provider->SetPixels( 120 ResourceProvider* resource_provider, 133 resource_provider_(resource_provider) { 143 ResourceProvider* resource_provider) { 147 DCHECK(resource_provider == resource_provider_); 150 resource_provider->DeleteResource(id()) [all...] |
scoped_resource.h | 23 ResourceProvider* resource_provider) { 24 return make_scoped_ptr(new ScopedResource(resource_provider));
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resource_update_controller.h | 35 ResourceProvider* resource_provider) { 37 client, task_runner, queue.Pass(), resource_provider)); 58 ResourceProvider* resource_provider); 61 static size_t MaxFullUpdatesPerTick(ResourceProvider* resource_provider);
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prioritized_resource_manager.cc | 164 ResourceProvider* resource_provider) { 173 backing->UpdateState(resource_provider); 231 ResourceProvider* resource_provider) { 246 if (resource_provider->InUseByConsumer((*it)->id())) 262 resource_provider); 264 CreateBacking(texture->size(), texture->format(), resource_provider); 284 ResourceProvider* resource_provider) { 307 EvictFirstBackingResource(resource_provider); 314 ResourceProvider* resource_provider) { 340 resource_provider); local [all...] |
prioritized_resource_manager.h | 97 ResourceProvider* resource_provider); 113 void ReduceWastedMemory(ResourceProvider* resource_provider); 114 void ReduceMemory(ResourceProvider* resource_provider); 115 void ClearAllMemory(ResourceProvider* resource_provider); 118 ResourceProvider* resource_provider); 128 void UpdateBackingsState(ResourceProvider* resource_provider); 190 ResourceProvider* resource_provider); 194 ResourceProvider* resource_provider); 195 void EvictFirstBackingResource(ResourceProvider* resource_provider);
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resource_pool.h | 21 static scoped_ptr<ResourcePool> Create(ResourceProvider* resource_provider, 24 return make_scoped_ptr(new ResourcePool(resource_provider, target, format)); 51 ResourcePool(ResourceProvider* resource_provider,
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prioritized_resource.h | 14 #include "cc/resources/resource_provider.h" 68 void AcquireBackingTexture(ResourceProvider* resource_provider); 80 void SetPixels(ResourceProvider* resource_provider, 109 ResourceProvider* resource_provider, 114 void UpdateState(ResourceProvider* resource_provider); 127 void DeleteResource(ResourceProvider* resource_provider);
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resource_update_controller.cc | 11 #include "cc/resources/resource_provider.h" 34 ResourceProvider* resource_provider) { 35 return resource_provider->EstimatedUploadsPerTick(); 42 ResourceProvider* resource_provider) 45 resource_provider_(resource_provider), 46 texture_updates_per_tick_(MaxFullUpdatesPerTick(resource_provider)),
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resource_provider_unittest.cc | 5 #include "cc/resources/resource_provider.h" 336 void GetResourcePixels(ResourceProvider* resource_provider, 342 switch (resource_provider->default_resource_type()) { 344 ResourceProvider::ScopedReadLockGL lock_gl(resource_provider, id); 351 ResourceProvider::ScopedReadLockSoftware lock_software(resource_provider, 426 static void SetResourceFilter(ResourceProvider* resource_provider, 430 resource_provider, id, GL_TEXTURE_2D, filter); 489 ResourceProvider* resource_provider, 491 DCHECK_EQ(expected_default_type, resource_provider->default_resource_type()); 498 ResourceProvider::ResourceId id = resource_provider->CreateResource [all...] |
prioritized_resource_unittest.cc | 11 #include "cc/resources/resource_provider.h" 63 texture->AcquireBackingTexture(resource_provider()); 80 ResourceProvider* resource_provider() { return resource_provider_.get(); } function in class:cc::PrioritizedResourceTest 164 resource_manager->ClearAllMemory(resource_provider()); 188 resource_manager->ReduceMemory(resource_provider()); 203 resource_manager->ReduceMemory(resource_provider()); 220 resource_manager->ReduceMemory(resource_provider()); 231 resource_manager->ClearAllMemory(resource_provider()); 269 resource_manager->ReduceMemory(resource_provider()); 281 resource_manager->UpdateBackingsState(resource_provider()); [all...] |
/external/chromium_org/cc/test/ |
render_pass_test_common.cc | 17 #include "cc/resources/resource_provider.h" 27 ResourceProvider* resource_provider, 33 ResourceProvider::ResourceId resource1 = resource_provider->CreateResource( 37 resource_provider->best_texture_format()); 38 resource_provider->AllocateForTesting(resource1); 39 ResourceProvider::ResourceId resource2 = resource_provider->CreateResource( 43 resource_provider->best_texture_format()); 44 resource_provider->AllocateForTesting(resource2); 45 ResourceProvider::ResourceId resource3 = resource_provider->CreateResource( 49 resource_provider->best_texture_format()) [all...] |
render_pass_test_common.h | 24 void AppendOneOfEveryQuadType(ResourceProvider* resource_provider,
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fake_delegated_renderer_layer_impl.cc | 30 ResourceProvider* resource_provider, 36 resource_provider->TargetForTesting(resource_id); 60 ResourceProvider* resource_provider = layer_tree_impl()->resource_provider(); local 63 base::Bind(&AddResourceToFrame, resource_provider, delegated_frame.get());
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pixel_test.h | 98 ResourceProvider* resource_provider, 104 resource_provider, 114 ResourceProvider* resource_provider) 115 : SoftwareRenderer(client, settings, output_surface, resource_provider) {}
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/external/chromium_org/cc/layers/ |
heads_up_display_layer_impl_unittest.cc | 18 ResourceProvider* resource_provider, 24 bool will_draw = layer->WillDraw(draw_mode, resource_provider); 27 layer->UpdateHudTexture(draw_mode, resource_provider); 29 layer->DidDraw(resource_provider); 48 layer.get(), host_impl.resource_provider(), DRAW_MODE_HARDWARE); 55 host_impl.resource_provider(),
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io_surface_layer_impl.cc | 32 ResourceProvider* resource_provider = local 33 layer_tree_impl()->resource_provider(); 34 resource_provider->DeleteResource(io_surface_resource_id_); 53 ResourceProvider* resource_provider) { 59 io_surface_resource_id_ = resource_provider->CreateResourceFromIOSurface( 64 return LayerImpl::WillDraw(draw_mode, resource_provider);
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texture_layer_impl.cc | 73 ResourceProvider* resource_provider) { 83 resource_provider->CreateResourceFromTextureMailbox( 99 texture_copy_ = ScopedResource::Create(resource_provider); 101 resource_provider->InUseByConsumer(texture_copy_->id())) 107 resource_provider->best_texture_format()); 128 resource_provider->SetPixels( 139 LayerImpl::WillDraw(draw_mode, resource_provider); 246 ResourceProvider* resource_provider = local 247 layer_tree_impl()->resource_provider(); 248 resource_provider->DeleteResource(external_texture_resource_) [all...] |
/external/chromium_org/cc/output/ |
overlay_processor.cc | 17 ResourceProvider* resource_provider) 18 : surface_(surface), resource_provider_(resource_provider) {}
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overlay_strategy_single_on_top.h | 21 ResourceProvider* resource_provider);
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renderer_unittest.cc | 32 ResourceProvider* resource_provider); 39 ResourceProvider* resource_provider) { 41 client, settings, output_surface, resource_provider) 50 ResourceProvider* resource_provider) { 52 client, settings, output_surface, resource_provider, NULL, 0)
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delegating_renderer.h | 24 ResourceProvider* resource_provider); 46 ResourceProvider* resource_provider);
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overlay_processor.h | 32 OverlayProcessor(OutputSurface* surface, ResourceProvider* resource_provider);
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delegating_renderer.cc | 24 #include "cc/resources/resource_provider.h" 37 ResourceProvider* resource_provider) { 39 client, settings, output_surface, resource_provider)); 45 ResourceProvider* resource_provider) 48 resource_provider_(resource_provider) {
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