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  /external/chromium_org/third_party/skia/include/effects/
SkTransparentShader.h 26 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
SkPerlinNoiseShader.h 83 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
  /external/skia/include/effects/
SkTransparentShader.h 26 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
SkPerlinNoiseShader.h 83 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
  /external/chromium_org/third_party/skia/src/core/
SkFilterShader.h 31 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
SkFilterShader.cpp 88 void SkFilterShader::FilterShaderContext::shadeSpan16(int x, int y, uint16_t result[], int count) {
94 fShaderContext->shadeSpan16(x, y, result, count);
SkBitmapProcShader.h 46 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
SkPictureShader.h 64 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
SkPictureShader.cpp 169 void SkPictureShader::PictureShaderContext::shadeSpan16(int x, int y, uint16_t dstC[], int count) {
171 fBitmapShaderContext->shadeSpan16(x, y, dstC, count);
SkBlitter_RGB16.cpp 699 shaderContext->shadeSpan16(x, y, device, width);
702 shaderContext->shadeSpan16(x, y, span16, width);
716 shaderContext->shadeSpan16(x, y, dst, width);
725 } else { // need to call shadeSpan16 for every line
727 shaderContext->shadeSpan16(x, y, dst, width);
736 shaderContext->shadeSpan16(x, y, span16, width);
743 shaderContext->shadeSpan16(x, y, span16, width);
773 shaderContext->shadeSpan16(x, y, device, count);
775 shaderContext->shadeSpan16(x, y, span16, count);
794 shaderContext->shadeSpan16(x, y, span16, count)
    [all...]
  /external/chromium_org/third_party/skia/src/effects/gradients/
SkLinearGradient.h 25 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
SkRadialGradient.h 26 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
SkSweepGradient.h 26 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
  /external/skia/src/core/
SkFilterShader.h 31 virtual void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
SkFilterShader.cpp 88 void SkFilterShader::FilterShaderContext::shadeSpan16(int x, int y, uint16_t result[], int count) {
94 fShaderContext->shadeSpan16(x, y, result, count);
SkBitmapProcShader.h 46 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
SkPictureShader.h 64 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
SkPictureShader.cpp 169 void SkPictureShader::PictureShaderContext::shadeSpan16(int x, int y, uint16_t dstC[], int count) {
171 fBitmapShaderContext->shadeSpan16(x, y, dstC, count);
  /external/skia/src/effects/gradients/
SkLinearGradient.h 25 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
SkRadialGradient.h 26 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
SkSweepGradient.h 26 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
  /external/chromium_org/third_party/skia/include/core/
SkColorShader.h 41 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
  /external/skia/include/core/
SkColorShader.h 41 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRIDE;
  /external/chromium_org/third_party/skia/src/effects/
SkTransparentShader.cpp 108 void SkTransparentShader::TransparentShaderContext::shadeSpan16(int x, int y, uint16_t span[],
  /external/skia/src/effects/
SkTransparentShader.cpp 108 void SkTransparentShader::TransparentShaderContext::shadeSpan16(int x, int y, uint16_t span[],

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