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  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_constbuf.c 53 * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT
57 unsigned shader_type)
59 assert(shader_type == PIPE_SHADER_VERTEX ||
60 shader_type == PIPE_SHADER_FRAGMENT ||
61 shader_type == PIPE_SHADER_GEOMETRY);
94 __FUNCTION__, shader_type, params->NumParameters,
99 st->pipe->set_constant_buffer(st->pipe, shader_type, 0, &cb);
102 st->state.constants[shader_type].ptr = params->ParameterValues;
103 st->state.constants[shader_type].size = paramBytes;
105 else if (st->state.constants[shader_type].ptr)
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom_constbuf.c 53 * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT
57 unsigned shader_type)
59 assert(shader_type == PIPE_SHADER_VERTEX ||
60 shader_type == PIPE_SHADER_FRAGMENT ||
61 shader_type == PIPE_SHADER_GEOMETRY);
94 __FUNCTION__, shader_type, params->NumParameters,
99 st->pipe->set_constant_buffer(st->pipe, shader_type, 0, &cb);
102 st->state.constants[shader_type].ptr = params->ParameterValues;
103 st->state.constants[shader_type].size = paramBytes;
105 else if (st->state.constants[shader_type].ptr)
    [all...]
  /external/chromium_org/gpu/command_buffer/service/
shader_translator_cache.h 35 ShShaderType shader_type,
48 ShShaderType shader_type; member in struct:gpu::gles2::ShaderTranslatorCache::ShaderTranslatorInitParams
56 ShShaderType shader_type,
62 : shader_type(shader_type),
shader_translator_cache.cc 29 ShShaderType shader_type,
35 ShaderTranslatorInitParams params(shader_type,
46 if (translator->Init(shader_type, shader_spec, resources,
shader_manager.h 42 GLenum shader_type() const { function in class:gpu::gles2::Shader
130 Shader(GLuint service_id, GLenum shader_type);
184 GLenum shader_type);
shader_translator.h 69 ShShaderType shader_type,
119 ShShaderType shader_type,
shader_manager.cc 15 Shader::Shader(GLuint service_id, GLenum shader_type)
18 shader_type_(shader_type),
115 GLenum shader_type) {
119 new Shader(service_id, shader_type))));
mocks.h 83 ShShaderType shader_type,
shader_translator.cc 126 ShShaderType shader_type,
133 DCHECK(shader_type == SH_FRAGMENT_SHADER || shader_type == SH_VERTEX_SHADER);
145 shader_type, shader_spec, shader_output, resources);
gles2_cmd_validation_autogen.h 52 ValueValidator<GLenum> shader_type; variable
program_manager.cc 58 int ShaderTypeToIndex(GLenum shader_type) {
59 switch (shader_type) {
1010 int index = ShaderTypeToIndex(shader->shader_type());
1024 if (attached_shaders_[ShaderTypeToIndex(shader->shader_type())].get() !=
1028 attached_shaders_[ShaderTypeToIndex(shader->shader_type())] = NULL;
    [all...]
  /external/chromium_org/third_party/webrtc/modules/video_render/ios/
open_gles20.h 43 GLuint LoadShader(GLenum shader_type, const char* shader_source);
open_gles20.mm 166 GLuint OpenGles20::LoadShader(GLenum shader_type, const char* shader_source) {
167 GLuint shader = glCreateShader(shader_type);
185 shader_type,
  /external/chromium_org/content/browser/renderer_host/
compositing_iosurface_shader_programs_mac.cc 229 GLuint CompileShaderGLSL(ShaderProgram shader_program, GLenum shader_type,
233 "type", shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment");
238 const GLuint shader = glCreateShader(shader_type);
242 if (shader_type == GL_VERTEX_SHADER) {
249 DCHECK(shader_type == GL_FRAGMENT_SHADER);
272 << (shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment")
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/
xorg_renderer.h 51 int shader_type,
  /external/chromium_org/third_party/mesa/src/src/glsl/
test_optpass.cpp 169 int shader_type = GL_VERTEX_SHADER; local
176 { "vertex-shader", no_argument, &shader_type, GL_VERTEX_SHADER },
177 { "fragment-shader", no_argument, &shader_type, GL_FRAGMENT_SHADER },
205 shader->Type = shader_type;
  /external/mesa3d/src/gallium/state_trackers/xorg/
xorg_renderer.h 51 int shader_type,
  /external/mesa3d/src/glsl/
test_optpass.cpp 169 int shader_type = GL_VERTEX_SHADER; local
176 { "vertex-shader", no_argument, &shader_type, GL_VERTEX_SHADER },
177 { "fragment-shader", no_argument, &shader_type, GL_FRAGMENT_SHADER },
205 shader->Type = shader_type;
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_context.h 136 uint shader_type,
218 unsigned shader_type,
draw_context.c 361 unsigned shader_type,
366 debug_assert(shader_type == PIPE_SHADER_VERTEX ||
367 shader_type == PIPE_SHADER_GEOMETRY);
370 switch (shader_type) {
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_context.h 136 uint shader_type,
218 unsigned shader_type,
draw_context.c 361 unsigned shader_type,
366 debug_assert(shader_type == PIPE_SHADER_VERTEX ||
367 shader_type == PIPE_SHADER_GEOMETRY);
370 switch (shader_type) {
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/
xa_priv.h 221 int shader_type, const float *params,
xa_renderer.c 46 int shader_type, const float *params, int param_bytes);
374 int shader_type, const float *params, int param_bytes)
377 (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer :
388 pipe_set_constant_buffer(r->pipe, shader_type, 0, *cbuf);
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_priv.h 221 int shader_type, const float *params,

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