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  /external/chromium_org/third_party/webrtc/modules/video_coding/main/source/
qm_select.cc 82 // Spatial measure: take average of 3 prediction errors.
179 down_action_history_[i].spatial = kNoChangeSpatial;
304 // 2) The possible down-sampling actions are: spatial by 1/2x1/2, 3/4x3/4;
306 // 3) The action for going back up is the reverse of last (spatial or temporal)
309 // 4) The total amount of down-sampling (spatial and/or temporal) from the
343 if (down_action_history_[0].spatial != kNoChangeSpatial ||
368 action_.spatial = kNoChangeSpatial;
401 // Use base layer frame rate for temporal layers: this will favor spatial.
431 float fac_width = kFactorWidthSpatial[down_action_history_[0].spatial];
432 float fac_height = kFactorHeightSpatial[down_action_history_[0].spatial];
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qm_select.h 108 : spatial(kNoChangeSpatial),
111 SpatialAction spatial; member in struct:webrtc::ResolutionAction
115 // Down-sampling factors for spatial (width and height), and temporal.
149 // Compute spatial texture magnitude and level.
150 // Spatial texture is a spatial prediction error measure.
154 // NFD is normalized frame difference (normalized by spatial variance).
231 // Output: the spatial and/or temporal scale change.
278 // Covert 2 stages of 3/4 (=9/16) spatial decimation to 1/2.
281 // Returns true if the new frame sizes, under the selected spatial action
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  /external/valgrind/main/drd/scripts/
run-splash2 238 cd ${SPLASH2}/codes/apps/water-spatial
239 test_input=${DRD_SCRIPTS_DIR}/run-splash2-water-input psep=' ' run_test ./WATER-SPATIAL

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