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Searched
refs:spill_slots_
(Results
1 - 2
of
2
) sorted by null
/art/compiler/optimizing/
register_allocator.cc
38
spill_slots_
(allocator, kDefaultNumberOfSpillSlots),
222
return ValidateIntervals(intervals,
spill_slots_
.Size(), *codegen_, allocator_,
603
for (size_t e =
spill_slots_
.Size(); slot < e; ++slot) {
608
if (
spill_slots_
.Get(slot) < parent->GetStart()
609
&& (slot == (e - 1) ||
spill_slots_
.Get(slot + 1) < parent->GetStart())) {
614
if (slot ==
spill_slots_
.Size()) {
616
spill_slots_
.Add(end);
617
spill_slots_
.Add(end);
618
} else if (slot ==
spill_slots_
.Size() - 1) {
619
spill_slots_
.Put(slot, end)
[
all
...]
register_allocator.h
76
return
spill_slots_
.Size();
145
GrowableArray<size_t>
spill_slots_
;
member in class:art::RegisterAllocator
Completed in 35 milliseconds