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Searched
refs:texScale
(Results
1 - 5
of
5
) sorted by null
/external/deqp/modules/gles2/functional/
es2fVertexTextureTests.cpp
401
float calculateLod (const Vec2&
texScale
, const Vec2& dstSize, int textureNdx) const;
539
float Vertex2DTextureCase::calculateLod (const Vec2&
texScale
, const Vec2& dstSize, int textureNdx) const
543
const Vec2 sizeRatio =
texScale
*srcSize / dstSize;
704
float calculateLod (const Vec2&
texScale
, const Vec2& dstSize, int textureNdx) const;
857
float VertexCubeTextureCase::calculateLod (const Vec2&
texScale
, const Vec2& dstSize, int textureNdx) const
861
const Vec2 sizeRatio =
texScale
*srcSize / dstSize;
[
all
...]
/external/deqp/modules/gles3/functional/
es3fFboTestUtil.cpp
527
const tcu::Vec4
texScale
(m_uniforms[2].value.f4);
547
const tcu::Vec4 color = colors[fragNdx] *
texScale
+ texBias;
634
const tcu::Vec4
texScale
(m_uniforms[1].value.f4);
655
const tcu::Vec4 color = colors[fragNdx] *
texScale
+ texBias;
742
const tcu::Vec4
texScale
(m_uniforms[1].value.f4);
763
const tcu::Vec4 color = colors[fragNdx] *
texScale
+ texBias;
[
all
...]
es3fVertexTextureTests.cpp
499
float calculateLod (const Vec2&
texScale
, const Vec2& dstSize, int textureNdx) const;
640
float Vertex2DTextureCase::calculateLod (const Vec2&
texScale
, const Vec2& dstSize, int textureNdx) const
644
const Vec2 sizeRatio =
texScale
*srcSize / dstSize;
805
float calculateLod (const Vec2&
texScale
, const Vec2& dstSize, int textureNdx) const;
[
all
...]
/external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp
381
const tcu::Vec4
texScale
(m_uniforms[2].value.f4);
401
const tcu::Vec4 color = colors[fragNdx] *
texScale
+ texBias;
/external/chromium_org/cc/output/
shader.cc
196
"
texScale
",
219
uniform TexCoordPrecision vec2
texScale
;
223
v_texCoord = a_texCoord *
texScale
+ texOffset;
[
all
...]
Completed in 131 milliseconds