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Searched
refs:textureUnit
(Results
1 - 13
of
13
) sorted by null
/frameworks/base/libs/hwui/
SkiaShader.h
55
GLuint*
textureUnit
, const Extensions& extensions, const SkShader& shader);
65
GLuint*
textureUnit
, const Extensions& extensions, const SkShader& shader) {
78
GLuint*
textureUnit
, const Extensions& extensions, const SkShader& shader);
89
GLuint*
textureUnit
, const Extensions& extensions, const SkShader& shader);
102
GLuint*
textureUnit
, const Extensions& extensions, const SkShader& shader);
113
GLuint*
textureUnit
, const Extensions& extensions, const SkShader& shader);
Dither.h
43
void setupProgram(Program* program, GLuint*
textureUnit
);
Dither.cpp
89
void Dither::setupProgram(Program* program, GLuint*
textureUnit
) {
92
GLuint textureSlot = (*
textureUnit
)++;
SkiaShader.cpp
140
GLuint*
textureUnit
, const Extensions& extensions, const SkShader& shader);
156
GLuint*
textureUnit
, const Extensions& extensions, const SkShader& shader) {
158
gSetupProgramProc[getType(shader)](caches, modelViewMatrix,
textureUnit
, extensions, shader);
171
GLuint*
textureUnit
, const Extensions&, const SkShader& shader) {
177
GLuint textureSlot = (*
textureUnit
)++;
264
GLuint*
textureUnit
, const Extensions& extensions, const SkShader& shader) {
271
GLuint textureSlot = (*
textureUnit
)++;
367
GLuint*
textureUnit
, const Extensions&, const SkShader& shader) {
393
GLuint textureSlot = (*
textureUnit
)++;
410
caches->dither.setupProgram(program,
textureUnit
);
[
all
...]
Caches.cpp
537
void Caches::activeTexture(GLuint
textureUnit
) {
538
if (mTextureUnit !=
textureUnit
) {
539
glActiveTexture(gTextureUnits[
textureUnit
]);
540
mTextureUnit =
textureUnit
;
Caches.h
234
void activeTexture(GLuint
textureUnit
);
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texcombine.c
95
const struct gl_texture_unit *
textureUnit
= &(ctx->Texture.Unit[unit]);
96
const struct gl_tex_env_combine_state *combine =
textureUnit
->_CurrentCombine;
165
GLfloat red =
textureUnit
->EnvColor[0];
166
GLfloat green =
textureUnit
->EnvColor[1];
167
GLfloat blue =
textureUnit
->EnvColor[2];
168
GLfloat alpha =
textureUnit
->EnvColor[3];
261
GLfloat alpha =
textureUnit
->EnvColor[3];
329
if (
textureUnit
->EnvMode == GL_COMBINE4_NV) {
350
if (
textureUnit
->EnvMode == GL_COMBINE4_NV) {
474
if (
textureUnit
->EnvMode == GL_COMBINE4_NV)
[
all
...]
/external/mesa3d/src/mesa/swrast/
s_texcombine.c
87
const struct gl_texture_unit *
textureUnit
= &(ctx->Texture.Unit[unit]);
88
const struct gl_tex_env_combine_state *combine =
textureUnit
->_CurrentCombine;
157
GLfloat red =
textureUnit
->EnvColor[0];
158
GLfloat green =
textureUnit
->EnvColor[1];
159
GLfloat blue =
textureUnit
->EnvColor[2];
160
GLfloat alpha =
textureUnit
->EnvColor[3];
253
GLfloat alpha =
textureUnit
->EnvColor[3];
321
if (
textureUnit
->EnvMode == GL_COMBINE4_NV) {
342
if (
textureUnit
->EnvMode == GL_COMBINE4_NV) {
466
if (
textureUnit
->EnvMode == GL_COMBINE4_NV)
[
all
...]
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.h
136
void setActiveTextureUnit(GLint
textureUnit
) { m_activeTextureUnit =
textureUnit
; }
/external/deqp/modules/glshared/
glsLongStressCase.hpp
135
deUint32
textureUnit
;
164
,
textureUnit
(unit)
glsLongStressCase.cpp
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/
Context.cpp
160
for (unsigned int
textureUnit
= 0;
textureUnit
< ArraySize(mState.samplers);
textureUnit
++)
162
mState.samplers[
textureUnit
] = 0;
760
GLuint Context::getSamplerHandle(GLuint
textureUnit
) const
762
ASSERT(
textureUnit
< ArraySize(mState.samplers));
763
return mState.samplers[
textureUnit
];
[
all
...]
Context.h
223
GLuint getSamplerHandle(GLuint
textureUnit
) const;
296
void bindSampler(GLuint
textureUnit
, GLuint sampler);
Completed in 352 milliseconds