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    Searched refs:textureUnit (Results 1 - 13 of 13) sorted by null

  /frameworks/base/libs/hwui/
SkiaShader.h 55 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
65 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader) {
78 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
89 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
102 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
113 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
Dither.h 43 void setupProgram(Program* program, GLuint* textureUnit);
Dither.cpp 89 void Dither::setupProgram(Program* program, GLuint* textureUnit) {
92 GLuint textureSlot = (*textureUnit)++;
SkiaShader.cpp 140 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader);
156 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader) {
158 gSetupProgramProc[getType(shader)](caches, modelViewMatrix, textureUnit, extensions, shader);
171 GLuint* textureUnit, const Extensions&, const SkShader& shader) {
177 GLuint textureSlot = (*textureUnit)++;
264 GLuint* textureUnit, const Extensions& extensions, const SkShader& shader) {
271 GLuint textureSlot = (*textureUnit)++;
367 GLuint* textureUnit, const Extensions&, const SkShader& shader) {
393 GLuint textureSlot = (*textureUnit)++;
410 caches->dither.setupProgram(program, textureUnit);
    [all...]
Caches.cpp 537 void Caches::activeTexture(GLuint textureUnit) {
538 if (mTextureUnit != textureUnit) {
539 glActiveTexture(gTextureUnits[textureUnit]);
540 mTextureUnit = textureUnit;
Caches.h 234 void activeTexture(GLuint textureUnit);
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texcombine.c 95 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]);
96 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;
165 GLfloat red = textureUnit->EnvColor[0];
166 GLfloat green = textureUnit->EnvColor[1];
167 GLfloat blue = textureUnit->EnvColor[2];
168 GLfloat alpha = textureUnit->EnvColor[3];
261 GLfloat alpha = textureUnit->EnvColor[3];
329 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
350 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
474 if (textureUnit->EnvMode == GL_COMBINE4_NV)
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_texcombine.c 87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]);
88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;
157 GLfloat red = textureUnit->EnvColor[0];
158 GLfloat green = textureUnit->EnvColor[1];
159 GLfloat blue = textureUnit->EnvColor[2];
160 GLfloat alpha = textureUnit->EnvColor[3];
253 GLfloat alpha = textureUnit->EnvColor[3];
321 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
342 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
466 if (textureUnit->EnvMode == GL_COMBINE4_NV)
    [all...]
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.h 136 void setActiveTextureUnit(GLint textureUnit) { m_activeTextureUnit = textureUnit; }
  /external/deqp/modules/glshared/
glsLongStressCase.hpp 135 deUint32 textureUnit;
164 , textureUnit (unit)
glsLongStressCase.cpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.cpp 160 for (unsigned int textureUnit = 0; textureUnit < ArraySize(mState.samplers); textureUnit++)
162 mState.samplers[textureUnit] = 0;
760 GLuint Context::getSamplerHandle(GLuint textureUnit) const
762 ASSERT(textureUnit < ArraySize(mState.samplers));
763 return mState.samplers[textureUnit];
    [all...]
Context.h 223 GLuint getSamplerHandle(GLuint textureUnit) const;
296 void bindSampler(GLuint textureUnit, GLuint sampler);

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