HomeSort by relevance Sort by last modified time
    Searched refs:useVirtualFB (Results 1 - 8 of 8) sorted by null

  /hardware/qcom/display/msm8084/liboverlay/
overlayMdp.h 146 bool useVirtualFB();
337 // ignore fmt. Needed for useVirtualFB callflow
342 inline bool MdpCtrl3D::useVirtualFB() {
  /hardware/qcom/display/msm8226/liboverlay/
overlayMdp.h 144 bool useVirtualFB();
331 // ignore fmt. Needed for useVirtualFB callflow
336 inline bool MdpCtrl3D::useVirtualFB() {
  /hardware/qcom/display/msm8960/liboverlay/
overlayMdp.h 152 bool useVirtualFB();
371 // ignore fmt. Needed for useVirtualFB callflow
376 inline bool MdpCtrl3D::useVirtualFB() {
  /hardware/qcom/display/msm8974/liboverlay/
overlayMdp.h 155 bool useVirtualFB();
376 // ignore fmt. Needed for useVirtualFB callflow
381 inline bool MdpCtrl3D::useVirtualFB() {
  /hardware/qcom/display/msm8084/liboverlay/pipes/
overlay3DPipe.h 408 if(!mCtrl3D.useVirtualFB()) {
  /hardware/qcom/display/msm8226/liboverlay/pipes/
overlay3DPipe.h 408 if(!mCtrl3D.useVirtualFB()) {
  /hardware/qcom/display/msm8960/liboverlay/pipes/
overlay3DPipe.h 408 if(!mCtrl3D.useVirtualFB()) {
  /hardware/qcom/display/msm8974/liboverlay/pipes/
overlay3DPipe.h 408 if(!mCtrl3D.useVirtualFB()) {

Completed in 761 milliseconds