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Searched
refs:uv1
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/libwebp/dsp/
upsampling.c
64
const uint32_t
uv1
= (diag_03 + t_uv) >> 1; \
67
FUNC(top_y[2 * x - 0],
uv1
& 0xff, (
uv1
>> 16), \
72
const uint32_t
uv1
= (diag_12 + uv) >> 1; \
75
FUNC(bottom_y[2 * x + 0],
uv1
& 0xff, (
uv1
>> 16), \
/external/webp/src/dsp/
upsampling.c
64
const uint32_t
uv1
= (diag_03 + t_uv) >> 1; \
67
FUNC(top_y[2 * x - 0],
uv1
& 0xff, (
uv1
>> 16), \
72
const uint32_t
uv1
= (diag_12 + uv) >> 1; \
75
FUNC(bottom_y[2 * x + 0],
uv1
& 0xff, (
uv1
>> 16), \
/cts/suite/cts/deviceTests/opengl/
cob_exporter.py
46
uvs = uv_itself.
uv1
, uv_itself.uv2, uv_itself.uv3
/external/eigen/bench/
sparse_dense_product.cpp
141
boost::numeric::ublas::vector<Scalar>
uv1
, uv2;
local
142
eiToUblasVec(v1,
uv1
);
149
BENCH( uv2 = boost::numeric::ublas::prod(m1,
uv1
); )
/external/replicaisland/src/com/replica/replicaisland/
TiledVertexGrid.java
115
final float[]
uv1
= { u2, v2 };
local
120
final float[][] uvs = { uv0,
uv1
, uv2, uv3 };
/external/chromium_org/cc/output/
gl_renderer.cc
141
gfx::PointF
uv1
= quad->uv_bottom_right;
local
142
Float4 xform = {{uv0.x(), uv0.y(),
uv1
.x() - uv0.x(),
uv1
.y() - uv0.y()}};
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