/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
intrinsic_3dlut.rs | 40 float4 v010 = convert_float4(rsGetElementAt_uchar4(gCube, coord1.x, coord2.y, coord1.z)); 48 float4 yz10 = mix(v010, v110, f.x);
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
colorcube.rs | 47 uint4 v010 = convert_uint4(rsGetElementAt_uchar4(gCube, coord1.x, coord2.y, coord1.z)); 55 uint4 yz10 = ((v010 * weight1.x) + (v110 * weight2.x)) >> (uint4)8;
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
colorcube.rs | 52 uint4 v010 = convert_uint4(rsGetElementAt_uchar4(gCube, coord1.x, coord2.y, coord1.z)); 60 uint4 yz10 = ((v010 * weight1.x) + (v110 * weight2.x)) >> (uint4)8;
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
colorcube.rs | 47 uint4 v010 = convert_uint4(rsGetElementAt_uchar4(gCube, coord1.x, coord2.y, coord1.z)); 55 uint4 yz10 = ((v010 * weight1.x) + (v110 * weight2.x)) >> (uint4)8;
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/frameworks/rs/cpu_ref/ |
rsCpuIntrinsic3DLUT.cpp | 117 uint4 v010 = convert_uint4(pt_10[0]); local 125 uint4 yz10 = ((v010 * weight1.x) + (v110 * weight2.x)) >> (int4)7;
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | 99 float v000, float v100, float v010, float v110, 102 const float temp0 = lerp_2d(a, b, v000, v100, v010, v110); [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | 99 float v000, float v100, float v010, float v110, 102 const float temp0 = lerp_2d(a, b, v000, v100, v010, v110); [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_texfilter.c | 78 GLfloat v000, GLfloat v100, GLfloat v010, GLfloat v110, 82 const GLfloat temp10 = LERP(a, v010, v110); [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texfilter.c | 78 GLfloat v000, GLfloat v100, GLfloat v010, GLfloat v110, 82 const GLfloat temp10 = LERP(a, v010, v110); [all...] |