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    Searched refs:valMask (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_quad_depth_test.c 336 * \param valMask the stencil value mask indicating which bits of the stencil
343 unsigned ref, unsigned valMask)
351 refs[j] = data->shader_stencil_refs[j] & valMask;
353 refs[j] = ref & valMask;
362 if (refs[j] < (data->stencilVals[j] & valMask)) {
369 if (refs[j] == (data->stencilVals[j] & valMask)) {
376 if (refs[j] <= (data->stencilVals[j] & valMask)) {
383 if (refs[j] > (data->stencilVals[j] & valMask)) {
390 if (refs[j] != (data->stencilVals[j] & valMask)) {
397 if (refs[j] >= (data->stencilVals[j] & valMask)) {
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_quad_depth_test.c 336 * \param valMask the stencil value mask indicating which bits of the stencil
343 unsigned ref, unsigned valMask)
351 refs[j] = data->shader_stencil_refs[j] & valMask;
353 refs[j] = ref & valMask;
362 if (refs[j] < (data->stencilVals[j] & valMask)) {
369 if (refs[j] == (data->stencilVals[j] & valMask)) {
376 if (refs[j] <= (data->stencilVals[j] & valMask)) {
383 if (refs[j] > (data->stencilVals[j] & valMask)) {
390 if (refs[j] != (data->stencilVals[j] & valMask)) {
397 if (refs[j] >= (data->stencilVals[j] & valMask)) {
    [all...]
  /external/deqp/modules/gles2/functional/
es2fStencilTests.cpp 557 int valMask = (1<<stencilBits)-1;
560 StencilOp op = StencilOp::quad(GL_EQUAL, (~targetStencil | ~mask) & valMask, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT);
  /external/deqp/modules/gles3/functional/
es3fStencilTests.cpp 560 int valMask = (1<<stencilBits)-1;
563 StencilOp op = StencilOp::quad(GL_EQUAL, (~targetStencil | ~mask) & valMask, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT);
  /external/deqp/modules/gles31/functional/
es31fShaderIntegerFunctionTests.cpp 774 const deUint32 valMask = (bits == 32 ? ~0u : ((1u<<bits)-1u));
775 const deUint32 baseVal = (offset == 32) ? (0) : ((value >> offset) & valMask);
776 const deUint32 ref = baseVal | ((isSigned && (baseVal & (1<<(bits-1)))) ? ~valMask : 0u);
    [all...]

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