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    Searched refs:windowFactory (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/egl/
teglTestPackage.cpp 202 const eglu::NativeWindowFactory* windowFactory = DE_NULL;
238 windowFactory = windowFactoryName.empty() ? displayFactory->getNativeWindowRegistry().getDefaultFactory()
241 if (!windowFactory)
286 if (windowFactory)
287 tcu::print("Using EGL native window type '%s'\n", windowFactory->getName());
293 m_eglTestCtx = new EglTestContext(testCtx, *displayFactory, windowFactory, pixmapFactory);
teglTestCase.hpp 55 EglTestContext (tcu::TestContext& testCtx, const eglu::NativeDisplayFactory& displayFactory, const eglu::NativeWindowFactory* windowFactory, const eglu::NativePixmapFactory* pixmapFactory);
teglTestCase.cpp 80 EglTestContext::EglTestContext (tcu::TestContext& testCtx, const eglu::NativeDisplayFactory& displayFactory, const eglu::NativeWindowFactory* windowFactory, const eglu::NativePixmapFactory* pixmapFactory)
83 , m_windowFactory (windowFactory)
  /external/deqp/framework/egl/
egluGLContextFactory.cpp 134 RenderContext (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config);
146 void create (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config);
166 RenderContext::RenderContext (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config)
168 , m_nativeWindowFactory (windowFactory)
183 create(displayFactory, windowFactory, pixmapFactory, config);
321 WindowSurfacePair createWindow (NativeDisplay* nativeDisplay, const NativeWindowFactory* windowFactory, EGLDisplay eglDisplay, EGLConfig eglConfig, const glu::RenderConfig& config)
330 nativeWindow = windowFactory->createWindow(nativeDisplay, eglDisplay, eglConfig, &attribList[0], WindowParams(width, height, visibility));
471 void RenderContext::create (const NativeDisplayFactory* displayFactory, const NativeWindowFactory* windowFactory, const NativePixmapFactory* pixmapFactory, const glu::RenderConfig& config)
507 if (windowFactory)
509 const WindowSurfacePair windowSurface = createWindow(m_display, windowFactory, m_eglDisplay, m_eglConfig, config)
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