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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
svga_pipe_flush.c 52 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; local
57 for (i = 0; i < fb->nr_cbufs; i++) {
59 debug_dump_surface_bmp(&svga->pipe, filename, fb->cbufs[i]);
62 if (0 && fb->zsbuf) {
64 debug_dump_surface_bmp(&svga->pipe, filename, fb->zsbuf);
svga_pipe_clear.c 48 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; local
62 if ((buffers & PIPE_CLEAR_COLOR) && fb->cbufs[0]) {
66 rect.w = fb->cbufs[0]->width;
67 rect.h = fb->cbufs[0]->height;
70 if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && fb->zsbuf) {
78 rect.w = MAX2(rect.w, fb->zsbuf->width);
79 rect.h = MAX2(rect.h, fb->zsbuf->height);
  /external/compiler-rt/lib/builtins/
floatdisf.c 75 float_bits fb; local
76 fb.u = ((su_int)s & 0x80000000) | /* sign */
79 return fb.f;
floatdixf.c 39 long_double_bits fb; local
40 fb.u.high.s.low = ((su_int)s & 0x00008000) | /* sign */
42 fb.u.low.all = a << clz; /* mantissa */
43 return fb.f;
floattidf.c 75 double_bits fb; local
76 fb.u.s.high = ((su_int)s & 0x80000000) | /* sign */
79 fb.u.s.low = (su_int)a; /* mantissa-low */
80 return fb.f;
floattisf.c 75 float_bits fb; local
76 fb.u = ((su_int)s & 0x80000000) | /* sign */
79 return fb.f;
floattixf.c 77 long_double_bits fb; local
78 fb.u.high.s.low = ((su_int)s & 0x8000) | /* sign */
80 fb.u.low.all = (du_int)a; /* mantissa */
81 return fb.f;
  /external/mesa3d/src/gallium/drivers/svga/
svga_pipe_flush.c 52 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; local
57 for (i = 0; i < fb->nr_cbufs; i++) {
59 debug_dump_surface_bmp(&svga->pipe, filename, fb->cbufs[i]);
62 if (0 && fb->zsbuf) {
64 debug_dump_surface_bmp(&svga->pipe, filename, fb->zsbuf);
svga_pipe_clear.c 48 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; local
62 if ((buffers & PIPE_CLEAR_COLOR) && fb->cbufs[0]) {
66 rect.w = fb->cbufs[0]->width;
67 rect.h = fb->cbufs[0]->height;
70 if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && fb->zsbuf) {
78 rect.w = MAX2(rect.w, fb->zsbuf->width);
79 rect.h = MAX2(rect.h, fb->zsbuf->height);
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_scissor.c 48 const struct gl_framebuffer *fb = ctx->DrawBuffer; local
53 scissor.maxx = fb->Width;
54 scissor.maxy = fb->Height;
79 if (st_fb_orientation(fb) == Y_0_TOP) {
80 miny = fb->Height - scissor.maxy;
81 maxy = fb->Height - scissor.miny;
st_atom_framebuffer.c 103 struct gl_framebuffer *fb = st->ctx->DrawBuffer; local
109 st->state.fb_orientation = st_fb_orientation(fb);
110 framebuffer->width = fb->Width;
111 framebuffer->height = fb->Height;
113 /*printf("------ fb size %d x %d\n", fb->Width, fb->Height);*/
119 for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
120 strb = st_renderbuffer(fb->_ColorDrawBuffers[i]);
145 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer)
    [all...]
st_cb_flush.c 54 struct gl_framebuffer *fb = st->ctx->DrawBuffer; local
56 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
67 struct gl_framebuffer *fb = st->ctx->DrawBuffer; local
69 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
  /external/mesa3d/src/mesa/state_tracker/
st_atom_scissor.c 48 const struct gl_framebuffer *fb = ctx->DrawBuffer; local
53 scissor.maxx = fb->Width;
54 scissor.maxy = fb->Height;
79 if (st_fb_orientation(fb) == Y_0_TOP) {
80 miny = fb->Height - scissor.maxy;
81 maxy = fb->Height - scissor.miny;
  /system/core/libpixelflinger/codeflinger/
blending.cpp 85 // fb: extracted dst
119 // see if we need to extract 'component' from the destination (fb)
120 integer_t fb; local
122 fb.setTo(scratches.obtain(), 32);
123 extract(fb, pixel, component);
126 // expand fb -or- fragment to the larger of the two
127 if (fb.size() < temp.size()) {
128 // for now we expand 'fb' to min(fragment, 8)
130 expand(fb, fb, new_size)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
intel_clear.c 88 struct gl_framebuffer *fb = ctx->DrawBuffer; local
104 irb = intel_get_renderbuffer(fb, i);
132 = intel_get_rb_region(fb, BUFFER_STENCIL);
152 const struct intel_region *irb = intel_get_rb_region(fb, BUFFER_DEPTH);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_clear.c 95 struct gl_framebuffer *fb = ctx->DrawBuffer; local
97 intel_get_renderbuffer(fb, BUFFER_DEPTH);
162 depth_clear_value = fb->_DepthMax * ctx->Depth.Clear;
brw_vtbl.c 101 struct gl_framebuffer *fb = ctx->DrawBuffer; local
103 if (!fb) {
118 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_buffers.c 72 const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; local
73 if (_mesa_is_winsys_fbo(fb)) {
75 if (fb->_NumColorDrawBuffers > 0) {
76 if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
intel_pixel_copy.c 83 struct gl_framebuffer *fb = ctx->DrawBuffer; local
99 if (fb->_NumColorDrawBuffers != 1) {
104 draw_irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]);
108 draw_irb = intel_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
159 if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
160 fb->_Xmax, fb->_Ymax,
179 if (_mesa_is_winsys_fbo(fb)) {
181 dsty = fb->Height - dsty - height
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv04_state_fb.c 53 struct gl_framebuffer *fb = ctx->DrawBuffer; local
59 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT)
65 if (fb->_ColorDrawBuffers[0]) {
67 fb->_ColorDrawBuffers[0])->surface;
78 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
80 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface;
nv20_context.c 43 struct gl_framebuffer *fb = ctx->DrawBuffer; local
56 fb->_ColorDrawBuffers[0])->surface;
75 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface;
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_clear.c 88 struct gl_framebuffer *fb = ctx->DrawBuffer; local
104 irb = intel_get_renderbuffer(fb, i);
132 = intel_get_rb_region(fb, BUFFER_STENCIL);
152 const struct intel_region *irb = intel_get_rb_region(fb, BUFFER_DEPTH);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_clear.c 95 struct gl_framebuffer *fb = ctx->DrawBuffer; local
97 intel_get_renderbuffer(fb, BUFFER_DEPTH);
162 depth_clear_value = fb->_DepthMax * ctx->Depth.Clear;
brw_vtbl.c 101 struct gl_framebuffer *fb = ctx->DrawBuffer; local
103 if (!fb) {
118 if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_buffers.c 72 const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; local
73 if (_mesa_is_winsys_fbo(fb)) {
75 if (fb->_NumColorDrawBuffers > 0) {
76 if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {

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12 3 4 5 6 7 8 91011>>