/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
RenderStateCache.h | 16 namespace gl namespace 33 ID3D11BlendState *getBlendState(const gl::Framebuffer *framebuffer, const gl::BlendState &blendState); 34 ID3D11RasterizerState *getRasterizerState(const gl::RasterizerState &rasterState, bool scissorEnabled); 35 ID3D11DepthStencilState *getDepthStencilState(const gl::DepthStencilState &dsState); 36 ID3D11SamplerState *getSamplerState(const gl::SamplerState &samplerState); 46 gl::BlendState blendState; 62 gl::RasterizerState rasterizerState; 76 static std::size_t hashDepthStencilState(const gl::DepthStencilState &dsState); 77 static bool compareDepthStencilStates(const gl::DepthStencilState &a, const gl::DepthStencilState &b) [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
validationES3.cpp | 21 namespace gl namespace 24 bool ValidateES3TexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, 30 return gl::error(GL_INVALID_ENUM, false); 36 return gl::error(GL_INVALID_VALUE, false); 42 return gl::error(GL_INVALID_VALUE, false); 50 return gl::error(GL_INVALID_VALUE, false); 53 gl::Texture *texture = NULL; 66 return gl::error(GL_INVALID_VALUE, false); 69 gl::Texture2D *texture2d = context->getTexture2D(); 91 return gl::error(GL_INVALID_VALUE, false) [all...] |
FramebufferAttachment.cpp | 8 // FramebufferAttachment.cpp: the gl::FramebufferAttachment class and its derived classes 21 namespace gl namespace 425 return gl::GetRedBits(getActualFormat(), mRenderer->getCurrentClientVersion()); 430 return gl::GetGreenBits(getActualFormat(), mRenderer->getCurrentClientVersion()); 435 return gl::GetBlueBits(getActualFormat(), mRenderer->getCurrentClientVersion()); 440 return gl::GetAlphaBits(getActualFormat(), mRenderer->getCurrentClientVersion()); 445 return gl::GetDepthBits(getActualFormat(), mRenderer->getCurrentClientVersion()); 450 return gl::GetStencilBits(getActualFormat(), mRenderer->getCurrentClientVersion()); 455 return gl::GetComponentType(getActualFormat(), mRenderer->getCurrentClientVersion()); 460 return gl::GetColorEncoding(getActualFormat(), mRenderer->getCurrentClientVersion()) [all...] |
ProgramBinary.h | 7 // Program.h: Defines the gl::Program class. Implements GL program objects 38 namespace gl namespace 66 // Original GL name
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ResourceManager.cpp | 8 // ResourceManager.cpp: Implements the gl::ResourceManager class, which tracks and 21 namespace gl namespace
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/external/chromium_org/ui/android/java/src/org/chromium/ui/gl/ |
SurfaceTexturePlatformWrapper.java | 5 package org.chromium.ui.gl;
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/external/clang/utils/VtableTest/ |
gen.cc | 16 void gl(const char *c) { function 135 gl(" {"); 144 g(" "); g(simple_types[t]); g(" field"); g(i); gl(";"); 178 gl("); return 0; }"); 180 gl("); }"); 250 gl("); return 0; }"); 252 gl("); }"); 257 gl("public:"); 258 gl(" void calc(char *t) {"); 261 g(" mix(\"type num\", "); g(s); gl(");"); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderFragDataTests.cpp | 149 const glw::Functions& gl = renderCtx.getFunctions(); local 188 gl.clearColor (1.0f, 0.0f, 0.0f, 1.0f); 189 gl.clear (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); 191 gl.viewport (0, 0, viewportW, viewportH); 192 gl.useProgram (program.getProgram()); 193 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0); 197 GLU_EXPECT_NO_ERROR(gl.getError(), "Rendering failed"); 205 GLU_EXPECT_NO_ERROR(gl.getError(), "Reading pixels failed");
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es2fColorClearTest.cpp | 103 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 119 gl.enable(GL_SCISSOR_TEST); 142 gl.scissor(clearX, clearY, clearWidth, clearHeight); 150 gl.clearColor(r/255.0f, g/255.0f, b/255.0f, a/255.0f); 158 gl.colorMask((clearMask&0x1) != 0, (clearMask&0x2) != 0, (clearMask&0x4) != 0, (clearMask&0x8) != 0); 161 gl.clear(GL_COLOR_BUFFER_BIT); 233 GLU_EXPECT_NO_ERROR(gl.getError(), "glReadPixels"); 242 if (gl.isEnabled(GL_DITHER))
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/external/deqp/modules/gles2/performance/ |
es2pTextureCases.cpp | 44 using namespace glw; // GL types 197 const glw::Functions& gl = m_renderCtx.getFunctions(); local 200 int samplerLoc = gl.getUniformLocation(program, (string("u_sampler") + de::toString(texNdx)).c_str()); 201 gl.uniform1i(samplerLoc, texNdx); 207 const glw::Functions& gl = m_renderCtx.getFunctions(); local 210 gl.enable(GL_BLEND); 211 gl.blendFunc(GL_ONE, GL_ONE); 212 gl.blendEquation(GL_FUNC_ADD); 217 gl.activeTexture(GL_TEXTURE0 + texNdx); 218 gl.bindTexture(GL_TEXTURE_2D, m_textures[texNdx]->getGLTexture()) [all...] |
/external/deqp/modules/gles3/performance/ |
es3pTextureCases.cpp | 45 using namespace glw; // GL types 224 const glw::Functions& gl = m_renderCtx.getFunctions(); local 227 int samplerLoc = gl.getUniformLocation(program, (string("u_sampler") + de::toString(texNdx)).c_str()); 228 gl.uniform1i(samplerLoc, texNdx); 234 const glw::Functions& gl = m_renderCtx.getFunctions(); local 237 gl.enable(GL_BLEND); 238 gl.blendFunc(GL_ONE, GL_ONE); 239 gl.blendEquation(GL_FUNC_ADD); 244 gl.activeTexture(GL_TEXTURE0 + texNdx); 245 gl.bindTexture(GL_TEXTURE_2D, m_textures[texNdx]->getGLTexture()) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fInternalFormatQueryTests.cpp | 82 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 92 gl.getIntegerv(samplesEnum, &maxSamples); 93 GLU_EXPECT_NO_ERROR(gl.getError(), "get MAX_*_SAMPLES"); 106 gl.getInternalformativ(m_texTarget, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCounts); 107 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_NUM_SAMPLE_COUNTS"); 127 gl.getInternalformativ(m_texTarget, m_internalFormat, GL_SAMPLES, numSampleCounts, &samples[0]); 128 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_SAMPLES"); 200 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local 208 gl.getInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 2, buffer); 209 GLU_EXPECT_NO_ERROR(gl.getError(), "get GL_NUM_SAMPLE_COUNTS") 259 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local [all...] |
/external/deqp/modules/glshared/ |
glsFragmentOpUtil.cpp | 148 const glw::Functions& gl = context.getFunctions(); local 159 m_positionLoc = gl.getAttribLocation(m_program->getProgram(), "a_position"); 160 m_colorLoc = gl.getAttribLocation(m_program->getProgram(), "a_color"); 163 m_color1Loc = gl.getAttribLocation(m_program->getProgram(), "a_color1");
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glsShaderLibraryCase.cpp | 163 const glw::Functions& gl = renderCtx.getFunctions(); local 167 gl.getIntegerv(m_enumName, &value); 168 error = gl.getError(); 224 BeforeDrawValidator (const glw::Functions& gl, glw::GLuint target, TargetType targetType); 240 BeforeDrawValidator::BeforeDrawValidator (const glw::Functions& gl, glw::GLuint target, TargetType targetType) 241 : m_gl (gl) 490 static void setUniformValue (const glw::Functions& gl, const std::vector<deUint32>& pipelinePrograms, const std::string& name, const ShaderCase::Value& val, int arrayNdx, tcu::TestLog& log) 497 const int loc = gl.getUniformLocation(pipelinePrograms[programNdx], name.c_str()); 508 gl.useProgram(pipelinePrograms[programNdx]); 512 case TYPE_FLOAT: gl.uniform1fv(loc, 1, &val.elements[elemNdx].float32); break [all...] |
/frameworks/rs/driver/ |
rsdGL.h | 67 } gl; member in struct:RsdGLRec
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/configuration/ |
LayoutCreatorDialog.java | 121 GridLayout gl = new GridLayout(2, false); local 122 mStatusComposite.setLayout(gl); 123 gl.marginHeight = gl.marginWidth = 0;
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 82 public void onSurfaceCreated(GL10 gl, EGLConfig config) { 97 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); 100 public void onDrawFrame(GL10 gl) { 101 gl.glClear(GL10.GL_COLOR_BUFFER_BIT); 102 gl.glColor4f(1.0f, 0, 0, 0); 103 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mFloatBuffer); 104 gl.glDrawArrays(GL10.GL_TRIANGLES, 0, 9); 111 public void onSurfaceChanged(GL10 gl, int width, int height) { 112 gl.glViewport(0, 0, width, height); 137 public void onSurfaceCreated(GL10 gl, EGLConfig config) [all...] |
/external/chromium_org/cc/test/ |
layer_tree_pixel_test.cc | 235 GLES2Interface* gl = context->GetImplementation(); local 238 gl->WaitSyncPointCHROMIUM(texture_mailbox.sync_point()); 241 gl->GenTextures(1, &texture_id); 242 gl->BindTexture(GL_TEXTURE_2D, texture_id); 243 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 244 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 245 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 246 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 247 gl->ConsumeTextureCHROMIUM(texture_mailbox.target(), texture_mailbox.name()); 248 gl->BindTexture(GL_TEXTURE_2D, 0) 297 GLES2Interface* gl = context->GetImplementation(); local 313 GLES2Interface* gl = context->GetImplementation(); local [all...] |
/external/chromium_org/cc/trees/ |
layer_tree_host_unittest_copyrequest.cc | 799 gpu::gles2::GLES2Interface* gl = external_context_provider_->ContextGL(); variable 801 gl->GenMailboxCHROMIUM(mailbox.name); 802 sync_point_ = gl->InsertSyncPointCHROMIUM(); [all...] |
/external/chromium_org/ui/aura/bench/ |
bench_main.cc | 37 #include "ui/gl/gl_surface.h" 142 gpu::gles2::GLES2Interface* gl = context_provider->ContextGL(); local 143 gl->WaitSyncPointCHROMIUM(sync_point); 144 gl->DeleteTextures(1, &texture); 145 gl->ShallowFlushCHROMIUM(); 184 gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL(); local 186 gl->GenTextures(1, &texture); 187 gl->BindTexture(GL_TEXTURE_2D, texture); 188 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 189 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR) 224 gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL(); local 231 gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL(); variable [all...] |
/external/deqp/framework/opengl/ |
gluContextInfo.cpp | 166 const glw::Functions& gl = context.getFunctions(); local 170 const char* result = (const char*)gl.getString(GL_EXTENSIONS); 171 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetString(GL_EXTENSIONS) failed"); 183 gl.getIntegerv(GL_NUM_EXTENSIONS, &numExtensions); 184 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv(GL_NUM_EXTENSIONS) failed"); 188 extensions[ndx] = (const char*)gl.getStringi(GL_EXTENSIONS, ndx); 189 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetStringi(GL_EXTENSIONS, ndx) failed"); 197 const glw::Functions& gl = context.getFunctions(); local 200 gl.getIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats); 204 gl.getIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, &formats[0]) [all...] |
gluShaderProgram.cpp | 21 * \brief Wrapper for GL program object. 44 const glw::Functions& gl = m_renderCtx.getFunctions(); local 47 m_shader = gl.createShader(getGLShaderType(shaderType)); 48 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader()"); 54 const glw::Functions& gl = m_renderCtx.getFunctions(); local 55 gl.deleteShader(m_shader); 60 const glw::Functions& gl = m_renderCtx.getFunctions(); local 62 gl.shaderSource(m_shader, numSourceStrings, sourceStrings, lengths); 63 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()"); 75 const glw::Functions& gl = m_renderCtx.getFunctions() local 114 const glw::Functions& gl = renderCtx.getFunctions(); local 124 const glw::Functions& gl = renderCtx.getFunctions(); local 145 const glw::Functions& gl = m_renderCtx.getFunctions(); local 161 const glw::Functions& gl = m_renderCtx.getFunctions(); local 167 const glw::Functions& gl = m_renderCtx.getFunctions(); local 175 const glw::Functions& gl = m_renderCtx.getFunctions(); local 183 const glw::Functions& gl = m_renderCtx.getFunctions(); local 191 const glw::Functions& gl = m_renderCtx.getFunctions(); local 199 const glw::Functions& gl = m_renderCtx.getFunctions(); local 218 const glw::Functions& gl = m_renderCtx.getFunctions(); local 229 const glw::Functions& gl = m_renderCtx.getFunctions(); local 241 const glw::Functions& gl = m_renderCtx.getFunctions(); local 249 const glw::Functions& gl = m_renderCtx.getFunctions(); local 255 const glw::Functions& gl = m_renderCtx.getFunctions(); local 263 const glw::Functions& gl = m_renderCtx.getFunctions(); local 271 const glw::Functions& gl = m_renderCtx.getFunctions(); local [all...] |
gluTexture.cpp | 58 const glw::Functions& gl = context.getFunctions(); local 59 gl.genTextures(1, &m_glTexture); 60 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 69 const glw::Functions& gl = context.getFunctions(); local 70 gl.genTextures(1, &m_glTexture); 71 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() failed"); 82 const glw::Functions& gl = m_context.getFunctions(); local 85 gl.bindTexture(GL_TEXTURE_1D, m_glTexture); 86 gl.pixelStorei(GL_UNPACK_ALIGNMENT, computePixelStore(m_refTexture.getFormat())); 87 GLU_EXPECT_NO_ERROR(gl.getError(), "Texture upload failed") 112 const glw::Functions& gl = context.getFunctions(); local 124 const glw::Functions& gl = context.getFunctions(); local 136 const glw::Functions& gl = context.getFunctions(); local 163 const glw::Functions& gl = m_context.getFunctions(); local 189 const glw::Functions& gl = m_context.getFunctions(); local 295 const glw::Functions& gl = m_context.getFunctions(); local 323 const glw::Functions& gl = m_context.getFunctions(); local 335 const glw::Functions& gl = m_context.getFunctions(); local 364 const glw::Functions& gl = m_context.getFunctions(); local 393 const glw::Functions& gl = m_context.getFunctions(); local 463 const glw::Functions& gl = m_context.getFunctions(); local 474 const glw::Functions& gl = m_context.getFunctions(); local 487 const glw::Functions& gl = m_context.getFunctions(); local 518 const glw::Functions& gl = m_context.getFunctions(); local 530 const glw::Functions& gl = m_context.getFunctions(); local 543 const glw::Functions& gl = m_context.getFunctions(); local 578 const glw::Functions& gl = m_context.getFunctions(); local 590 const glw::Functions& gl = m_context.getFunctions(); local 603 const glw::Functions& gl = m_context.getFunctions(); local 638 const glw::Functions& gl = m_context.getFunctions(); local 650 const glw::Functions& gl = m_context.getFunctions(); local 663 const glw::Functions& gl = m_context.getFunctions(); local 715 const glw::Functions& gl = m_context.getFunctions(); local 793 const glw::Functions& gl = m_context.getFunctions(); local 803 const glw::Functions& gl = m_context.getFunctions(); local [all...] |
/external/deqp/modules/egl/ |
teglNativeColorMappingTests.cpp | 83 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log) 112 program = gl.createProgram(); 113 vertexShader = gl.createShader(GL_VERTEX_SHADER); 114 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER); 116 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program"); 118 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); 119 gl.compileShader(vertexShader); 120 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader"); 122 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL); 123 gl.compileShader(fragmentShader) 501 glw::Functions gl; local [all...] |
teglSwapBuffersTests.cpp | 119 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log) 147 program = gl.createProgram(); 148 vertexShader = gl.createShader(GL_VERTEX_SHADER); 149 fragmentShader = gl.createShader(GL_FRAGMENT_SHADER); 151 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to create shaders and program"); 153 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); 154 gl.compileShader(vertexShader); 155 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to setup vertex shader"); 157 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL); 158 gl.compileShader(fragmentShader) 292 glw::Functions gl; local [all...] |