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  /external/deqp/modules/glshared/
glsLifetimeTests.hpp 72 const Functions& gl (void) const { return m_renderCtx.getFunctions(); } function in class:deqp::gls::LifetimeTests::details::Context
86 const Functions& gl (void) const { return m_ctx.gl(); } function in class:deqp::gls::LifetimeTests::details::ContextWrapper
glsScissorTests.cpp 58 using namespace glw; // GL types
72 void drawQuad (const glw::Functions& gl, deUint32 program, const Vec3& p0, const Vec3& p1)
86 const deInt32 posLoc = gl.getAttribLocation(program, "a_position");
88 gl.useProgram(program);
89 gl.enableVertexAttribArray(posLoc);
90 gl.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
92 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, &indices[0]);
94 gl.disableVertexAttribArray(posLoc);
98 void drawPrimitives (const glw::Functions& gl, deUint32 program, const deUint32 type, const vector<float>& vertices, const vector<deUint16>& indices)
100 const deInt32 posLoc = gl.getAttribLocation(program, "a_position")
195 const glw::Functions& gl = m_renderCtx.getFunctions(); local
319 const glw::Functions& gl = m_renderCtx.getFunctions(); local
434 const glw::Functions& gl = m_renderCtx.getFunctions(); local
497 const glw::Functions& gl = m_renderCtx.getFunctions(); local
520 const glw::Functions& gl = m_renderCtx.getFunctions(); local
606 const glw::Functions& gl = m_renderCtx.getFunctions(); local
789 const glw::Functions& gl = m_renderCtx.getFunctions(); local
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glsTextureBufferCase.cpp 445 const glw::Functions& gl,
458 gl.bindBuffer(GL_TEXTURE_BUFFER, texture.getGLBuffer());
459 gl.bufferSubData(GL_TEXTURE_BUFFER, (glw::GLsizei)offset, (glw::GLsizei)data.size(), &(data[0]));
460 gl.bindBuffer(GL_TEXTURE_BUFFER, 0);
461 GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to update data with glBufferSubData()");
468 const glw::Functions& gl,
481 gl.bindBuffer(GL_TEXTURE_BUFFER, texture.getGLBuffer());
483 deUint8* ptr = (deUint8*)gl.mapBufferRange(GL_TEXTURE_BUFFER, (glw::GLsizei)offset, (glw::GLsizei)size, GL_MAP_WRITE_BIT);
485 GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBufferRange()");
491 TCU_CHECK(gl.unmapBuffer(GL_TEXTURE_BUFFER))
583 const glw::Functions& gl = renderContext.getFunctions(); local
791 const glw::Functions& gl = renderContext.getFunctions(); local
858 const glw::Functions& gl = renderContext.getFunctions(); local
1014 const glw::Functions& gl = m_renderCtx.getFunctions(); local
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glsLifetimeTests.cpp 76 GLint getInteger (ContextWrapper& gl, GLenum queryParam)
80 gl.glGetIntegerv(queryParam, &ret),
81 gl.glGetError());
82 gl.log() << TestLog::Message << "// Single integer output: " << ret << TestLog::EndMessage;
130 : CallLogWrapper (ctx.gl(), ctx.log())
191 const Functions& gl = ctx.getRenderContext().getFunctions(); local
193 GLU_CHECK_CALL_ERROR(gl.bindFramebuffer(GL_FRAMEBUFFER, fbo),
194 gl.getError());
198 gl.clearColor(0.0, 0.0, 0.0, 1.0);
199 GLU_CHECK_CALL_ERROR(gl.clear(GL_COLOR_BUFFER_BIT), gl.getError())
233 const Functions& gl = renderCtx.getFunctions(); local
692 const Functions& gl (void) const { return m_ctx.gl(); } function in class:deqp::gls::LifetimeTests::details::TestBase
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glsShaderRenderCase.cpp 394 const glw::Functions& gl = m_renderCtx.getFunctions(); local
396 GLU_EXPECT_NO_ERROR(gl.getError(), "ShaderRenderCase::init() begin");
414 GLU_EXPECT_NO_ERROR(gl.getError(), "ShaderRenderCase::init() end");
438 const glw::Functions& gl = m_renderCtx.getFunctions(); local
440 GLU_EXPECT_NO_ERROR(gl.getError(), "ShaderRenderCase::iterate() begin");
444 gl.useProgram(programID);
469 gl.useProgram(0);
493 const glw::Functions& gl = m_renderCtx.getFunctions(); local
499 GLU_EXPECT_NO_ERROR(gl.getError(), "post uniform setup");
536 gl.activeTexture(GL_TEXTURE0+ndx)
608 const glw::Functions& gl = m_renderCtx.getFunctions(); local
831 const glw::Functions& gl = context.getFunctions(); local
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  /ndk/tests/build/b9193874-neon/jni/
b9193874-neon.c 270 int32x4_t gl = vsubl_s16(vget_low_s16(yy), vget_low_s16(gc)); local
276 gl = vmulq_lane_s32(gl, cf32, 0);
281 u = vqmovun_s16(vcombine_s16(vrshrn_n_s32(gl, 16), vrshrn_n_s32(gh, 16)));
318 int32x4_t gl = vsubl_s16(vget_low_s16(yy), vget_low_s16(gc)); local
324 gl = vmulq_lane_s32(gl, cf32, 0);
329 u = vqmovun_s16(vcombine_s16(vrshrn_n_s32(gl, 16), vrshrn_n_s32(gh, 16)));
  /external/chromium_org/cc/output/
renderer_pixeltest.cc 845 // This test has alpha=254 for the software renderer vs. alpha=255 for the gl
1455 GLES2Interface* gl = output_surface_->context_provider()->ContextGL(); local
1464 GLES2Interface* gl = output_surface_->context_provider()->ContextGL(); local
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  /external/chromium_org/cc/trees/
layer_tree_host_unittest_context.cc 687 gpu::gles2::GLES2Interface* gl = variable
725 gl->GenMailboxCHROMIUM(mailbox.name);
726 GLuint sync_point = gl->InsertSyncPointCHROMIUM();
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  /external/chromium_org/content/renderer/media/android/
webmediaplayer_android.cc 78 GLES2Interface* gl = factories->ContextGL(); local
80 gl->WaitSyncPointCHROMIUM(release_sync_points[i]);
81 gl->DeleteTextures(1, &texture_id);
159 GLES2Interface* gl = stream_texture_factory_->ContextGL(); local
160 gl->DeleteTextures(1, &texture_id_);
975 GLES2Interface* gl = stream_texture_factory_->ContextGL(); local
1033 GLES2Interface* gl = stream_texture_factory_->ContextGL(); local
1103 GLES2Interface* gl = stream_texture_factory_->ContextGL(); local
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  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.h 7 // Context.h: Defines the gl::Context class, managing all GL state and performing
42 namespace gl namespace
132 Context(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess);
angletypes.h 15 namespace gl namespace
175 bool clearColor[gl::IMPLEMENTATION_MAX_DRAW_BUFFERS];
242 const gl::VertexAttribCurrentValueData *currentValues);
formatutils.cpp 8 // formatutils.cpp: Queries for GL image formats.
18 namespace gl namespace
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  /external/chromium_org/third_party/angle/src/third_party/trace_event/
trace_event.h 462 gl::TraceGetTraceCategoryEnabledFlag
476 gl::TraceAddTraceEvent
503 gl::TraceEvent::addTraceEvent( \
505 gl::TraceEvent::noEventId, flags, ##__VA_ARGS__); \
514 gl::TraceEvent::TraceEndOnScopeClose \
517 gl::TraceEvent::addTraceEvent( \
520 name, gl::TraceEvent::noEventId, \
534 gl::TraceEvent::TraceID traceEventTraceID( \
536 gl::TraceEvent::addTraceEvent( \
575 namespace gl { namespace
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  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 21 * \brief GL Rendering Context.
54 const glw::Functions& gl = m_context.getFunctions(); local
57 m_wrapper = new glu::CallLogWrapper(gl, log);
62 gl.viewport(baseViewport.x(), baseViewport.y(), baseViewport.z(), baseViewport.w());
67 const glw::Functions& gl = m_context.getFunctions(); local
74 gl.deleteFramebuffers(1, &fbo);
81 gl.deleteRenderbuffers(1, &rbo);
88 gl.deleteTextures(1, &tex);
95 gl.deleteBuffers(1, &buf);
102 gl.deleteVertexArrays(1, &vao)
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  /external/deqp/modules/egl/
teglCreateContextExtTests.cpp 224 bool validateCurrentContext (const glw::Functions& gl);
484 bool hasExtension (const glw::Functions& gl, const char* extension)
486 std::istringstream stream((const char*)gl.getString(GL_EXTENSIONS));
498 bool checkVersionString (TestLog& log, const glw::Functions& gl, bool desktop, int major, int minor)
500 const char* const versionStr = (const char*)gl.getString(GL_VERSION);
614 if (hasExtension(gl, "GL_ARB_compatibility"))
626 gl.getIntegerv(GL_CONTEXT_PROFILE_MASK, &profile);
627 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv()");
648 gl.getIntegerv(GL_CONTEXT_PROFILE_MASK, &profile);
649 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetIntegerv()")
1066 glw::Functions gl; local
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  /external/deqp/modules/gles2/functional/
es2fShaderApiTests.cpp 44 using namespace glw; // GL types
133 const glw::Functions& gl = renderCtx.getFunctions(); local
146 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus);
147 gl.getShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLen);
148 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen);
149 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()");
156 gl.getShaderSource(shader, (int)source.size(), &unusedLen, &source[0]);
163 gl.getShaderInfoLog(shader, (int)infoLog.size(), &unusedLen, &infoLog[0]);
es2fShaderMatrixTests.cpp 1047 const glw::Functions& gl = m_renderCtx.getFunctions(); local
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es2fShaderTextureFunctionTests.cpp 271 const glw::Functions& gl = m_renderCtx.getFunctions(); local
273 gl.getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numVertexUnits);
541 const glw::Functions& gl = m_renderCtx.getFunctions(); local
542 gl.uniform1i(gl.getUniformLocation(programID, "u_sampler"), 0);
es2fTextureMipmapTests.cpp 250 const glw::Functions& gl = m_renderCtx.getFunctions(); local
289 gl.bindTexture (GL_TEXTURE_2D, m_texture->getGLTexture());
290 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS);
291 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT);
292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
293 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter);
295 GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup");
336 // Render with GL.
337 gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH);
589 const glw::Functions& gl = m_renderCtx.getFunctions() local
811 const glw::Functions& gl = m_renderCtx.getFunctions(); local
948 const glw::Functions& gl = m_renderCtx.getFunctions(); local
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  /external/deqp/modules/gles3/functional/
es3fFragmentOutputTests.cpp 241 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
272 gl.genFramebuffers(1, &m_framebuffer);
273 gl.genRenderbuffers((int)m_renderbuffers.size(), &m_renderbuffers[0]);
275 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
283 gl.bindRenderbuffer(GL_RENDERBUFFER, rbo);
284 gl.renderbufferStorageMultisample(GL_RENDERBUFFER, bufSpec.samples, bufSpec.format, bufSpec.width, bufSpec.height);
285 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, rbo);
287 GLU_EXPECT_NO_ERROR(gl.getError(), "After framebuffer setup");
289 deUint32 fboStatus = gl.checkFramebufferStatus(GL_FRAMEBUFFER);
295 gl.bindFramebuffer(GL_FRAMEBUFFER, 0)
301 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
483 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
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es3fShaderDerivateTests.cpp 104 AutoFbo (const glw::Functions& gl)
105 : m_gl (gl)
132 AutoRbo (const glw::Functions& gl)
133 : m_gl (gl)
397 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
405 AutoFbo fbo (gl);
406 AutoRbo rbo (gl);
424 gl.bindRenderbuffer(GL_RENDERBUFFER, *rbo);
425 gl.renderbufferStorageMultisample(GL_RENDERBUFFER, m_numSamples, fboFormat, viewportSize.x(), viewportSize.y());
426 gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo)
1021 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
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es3fTextureFilteringTests.cpp 263 const glw::Functions& gl = m_renderCtx.getFunctions(); local
287 gl.bindTexture (GL_TEXTURE_2D, curCase.texture->getGLTexture());
288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
289 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter);
290 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS);
291 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT);
293 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
560 const glw::Functions& gl = m_renderCtx.getFunctions(); local
573 gl.bindTexture (GL_TEXTURE_CUBE_MAP, curCase.texture->getGLTexture());
574 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter)
827 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
1067 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
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es3fTextureShadowTests.cpp 111 // sampleTexture() expects source image to be the same state as it would be in a GL implementation, that is
113 // we don't have a separate "uploading" phase and just reuse the buffer we used for GL-upload, do the clamping
325 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
349 gl.bindTexture (GL_TEXTURE_2D, curCase.texture->getGLTexture());
350 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter);
351 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter);
352 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS);
353 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT);
354 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_COMPARE_REF_TO_TEXTURE);
355 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, m_compareFunc)
597 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
884 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
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  /external/deqp/modules/gles31/functional/
es31fOpaqueTypeIndexingTests.cpp 95 static void uploadUniformIndices (const glw::Functions& gl, deUint32 program, const char* varPrefix, int numIndices, const int* indices)
100 const int loc = gl.getUniformLocation(program, varName.c_str());
103 gl.uniform1i(loc, indices[varNdx]);
260 static void setupTexture (const glw::Functions& gl,
273 gl.bindTexture(texTarget, texture);
278 gl.texStorage1D(texTarget, 1, intFormat, 1);
279 gl.texSubImage1D(texTarget, 0, 0, 1, transferFmt.format, transferFmt.dataType, color);
283 gl.texStorage2D(texTarget, 1, intFormat, 1, 1);
284 gl.texSubImage2D(texTarget, 0, 0, 0, 1, 1, transferFmt.format, transferFmt.dataType, color);
289 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 1)
472 const glw::Functions& gl = renderCtx.getFunctions(); local
702 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
793 const glw::Functions& gl = renderCtx.getFunctions(); local
969 const glw::Functions& gl = renderCtx.getFunctions(); local
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es31fVertexAttributeBindingTests.cpp 322 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
323 const int positionLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_position");
324 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
325 const int colorUniformLoc = gl.glGetUniformLocation(m_program->getProgram(), "u_color");
327 gl.enableLogging(true);
329 gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
330 gl.glClear(GL_COLOR_BUFFER_BIT);
331 gl.glViewport(0, 0, dst.getWidth(), dst.getHeight());
332 gl.glBindVertexArray(m_vao);
333 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao")
448 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
712 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
999 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
1243 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
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<<1112131415