/external/deqp/framework/opengl/ |
gluShaderProgram.cpp | 35 namespace glu namespace 417 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeNdx; 451 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeNdx; 468 } // glu
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gluShaderProgram.hpp | 38 namespace glu namespace 84 glu::ShaderType getType (void) const { return getInfo().type; } 180 bool hasShader (glu::ShaderType shaderType) const { return !m_shaders[shaderType].empty(); } 181 int getNumShaders (glu::ShaderType shaderType) const { return (int)m_shaders[shaderType].size(); } 182 const ShaderInfo& getShaderInfo (glu::ShaderType shaderType, int shaderNdx = 0) const { return m_shaders[shaderType][shaderNdx]->getInfo(); } 249 ShaderSource (glu::ShaderType shaderType_, const std::string& source_) : shaderType(shaderType_), source(source_) { DE_ASSERT(!source_.empty()); } 254 VertexSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_VERTEX, source_) {} 259 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {} 264 GeometrySource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_GEOMETRY, source_) {} 269 ComputeSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_COMPUTE, source_) { [all...] |
gluTexture.cpp | 38 namespace glu namespace 720 if (!(contextSupports(m_context.getType(), glu::ApiType(3, 3, glu::PROFILE_CORE)) && info->isExtensionSupported("GL_ARB_texture_buffer_range")) 721 && !(contextSupports(m_context.getType(), glu::ApiType(3, 1, glu::PROFILE_ES)) 729 if (!contextSupports(m_context.getType(), glu::ApiType(3, 3, glu::PROFILE_CORE)) 730 && !(contextSupports(m_context.getType(), glu::ApiType(3, 1, glu::PROFILE_ES)) 818 } // glu [all...] |
gluDrawUtil.cpp | 36 namespace glu namespace 592 const glu::ContextType ctxType = context.getType(); 603 } // glu
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gluES3PlusWrapperContext.cpp | 40 namespace glu namespace 523 glu::ContextType nativeContext = wrappableNativeTypes[nativeCtxNdx]; 527 glu::RenderConfig nativeConfig = config; 567 } // glu
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gluVarTypeUtil.hpp | 33 namespace glu namespace 418 } // glu
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gluVarType.hpp | 33 namespace glu namespace 273 glu::Layout layout; 278 std::vector<glu::VariableDeclaration> variables; 332 } // glu
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gluShaderUtil.hpp | 33 namespace glu namespace 243 } // glu
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/external/deqp/framework/platform/win32/ |
tcuWGL.hpp | 33 namespace glu namespace 190 Context (const Core* core, HDC deviceCtx, glu::ContextType ctxType, int pixelFormat); 210 int choosePixelFormat (const Core& wgl, HDC deviceCtx, const glu::RenderConfig& config);
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/external/deqp/modules/gles31/functional/ |
es31fMultisampleShaderRenderCase.hpp | 36 namespace glu namespace 39 } // glu 116 glu::ShaderProgram* m_program; 119 glu::ShaderProgram* m_textureSamplerProgram;
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es31fSSBOLayoutCase.hpp | 31 namespace glu namespace 69 BufferVar (const char* name, const glu::VarType& type, deUint32 flags); 72 const glu::VarType& getType (void) const { return m_type; } 77 glu::VarType m_type; 123 glu::StructType& allocStruct (const char* name); 124 const glu::StructType* findStruct (const char* name) const; 125 void getNamedStructs (std::vector<const glu::StructType*>& structs) const; 136 std::vector<glu::StructType*> m_structs; 155 SSBOLayoutCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode bufferMode) [all...] |
/external/deqp/modules/glshared/ |
glsAttributeLocationTests.hpp | 32 namespace glu namespace 36 } // glu 138 glu::RenderContext& renderCtx, 145 glu::RenderContext& m_renderCtx; 157 glu::RenderContext& renderCtx, 164 glu::RenderContext& m_renderCtx; 175 glu::RenderContext& renderCtx, 183 glu::RenderContext& m_renderCtx; 195 glu::RenderContext& renderCtx, 202 glu::RenderContext& m_renderCtx [all...] |
glsBufferTestUtil.hpp | 39 namespace glu namespace 61 class BufferCase : public tcu::TestCase, public glu::CallLogWrapper 64 BufferCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description); 75 glu::RenderContext& m_renderCtx; 115 class BufferWriterBase : protected glu::CallLogWrapper 118 BufferWriterBase (glu::RenderContext& renderCtx, tcu::TestLog& log); 127 glu::RenderContext& m_renderCtx; 137 BufferWriter (glu::RenderContext& renderCtx, tcu::TestLog& log, WriteType writeType); 155 BufferSubDataWriter (glu::RenderContext& renderCtx, tcu::TestLog& log) : BufferWriterBase(renderCtx, log) {} 167 BufferWriteMapWriter (glu::RenderContext& renderCtx, tcu::TestLog& log) : BufferWriterBase(renderCtx, log) { [all...] |
glsShaderRenderCase.hpp | 39 namespace glu namespace 46 } // glu 88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler); 89 TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler); 90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler); 91 TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler); 95 void setTexture (const glu::Texture2D* tex2D); 96 void setTexture (const glu::TextureCube* texCube); 97 void setTexture (const glu::Texture2DArray* tex2DArray); 98 void setTexture (const glu::Texture3D* tex3D) [all...] |
glsUniformBlockCase.hpp | 30 namespace glu namespace 67 // \todo [2012-07-25 pyry] Use glu::VarType. 76 VarType (glu::DataType basicType, deUint32 flags); 86 glu::DataType getBasicType (void) const { return m_data.basicType; } 109 glu::DataType basicType; 246 UniformBlockCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode bufferMode); 261 glu::RenderContext& m_renderCtx; 262 glu::GLSLVersion m_glslVersion;
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