HomeSort by relevance Sort by last modified time
    Searched defs:glu (Results 51 - 65 of 65) sorted by null

1 23

  /external/deqp/framework/opengl/
gluShaderProgram.cpp 35 namespace glu namespace
417 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeNdx;
451 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeNdx;
468 } // glu
gluShaderProgram.hpp 38 namespace glu namespace
84 glu::ShaderType getType (void) const { return getInfo().type; }
180 bool hasShader (glu::ShaderType shaderType) const { return !m_shaders[shaderType].empty(); }
181 int getNumShaders (glu::ShaderType shaderType) const { return (int)m_shaders[shaderType].size(); }
182 const ShaderInfo& getShaderInfo (glu::ShaderType shaderType, int shaderNdx = 0) const { return m_shaders[shaderType][shaderNdx]->getInfo(); }
249 ShaderSource (glu::ShaderType shaderType_, const std::string& source_) : shaderType(shaderType_), source(source_) { DE_ASSERT(!source_.empty()); }
254 VertexSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_VERTEX, source_) {}
259 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {}
264 GeometrySource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_GEOMETRY, source_) {}
269 ComputeSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_COMPUTE, source_) {
    [all...]
gluTexture.cpp 38 namespace glu namespace
720 if (!(contextSupports(m_context.getType(), glu::ApiType(3, 3, glu::PROFILE_CORE)) && info->isExtensionSupported("GL_ARB_texture_buffer_range"))
721 && !(contextSupports(m_context.getType(), glu::ApiType(3, 1, glu::PROFILE_ES))
729 if (!contextSupports(m_context.getType(), glu::ApiType(3, 3, glu::PROFILE_CORE))
730 && !(contextSupports(m_context.getType(), glu::ApiType(3, 1, glu::PROFILE_ES))
818 } // glu
    [all...]
gluDrawUtil.cpp 36 namespace glu namespace
592 const glu::ContextType ctxType = context.getType();
603 } // glu
gluES3PlusWrapperContext.cpp 40 namespace glu namespace
523 glu::ContextType nativeContext = wrappableNativeTypes[nativeCtxNdx];
527 glu::RenderConfig nativeConfig = config;
567 } // glu
gluVarTypeUtil.hpp 33 namespace glu namespace
418 } // glu
gluVarType.hpp 33 namespace glu namespace
273 glu::Layout layout;
278 std::vector<glu::VariableDeclaration> variables;
332 } // glu
gluShaderUtil.hpp 33 namespace glu namespace
243 } // glu
  /external/deqp/framework/platform/win32/
tcuWGL.hpp 33 namespace glu namespace
190 Context (const Core* core, HDC deviceCtx, glu::ContextType ctxType, int pixelFormat);
210 int choosePixelFormat (const Core& wgl, HDC deviceCtx, const glu::RenderConfig& config);
  /external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.hpp 36 namespace glu namespace
39 } // glu
116 glu::ShaderProgram* m_program;
119 glu::ShaderProgram* m_textureSamplerProgram;
es31fSSBOLayoutCase.hpp 31 namespace glu namespace
69 BufferVar (const char* name, const glu::VarType& type, deUint32 flags);
72 const glu::VarType& getType (void) const { return m_type; }
77 glu::VarType m_type;
123 glu::StructType& allocStruct (const char* name);
124 const glu::StructType* findStruct (const char* name) const;
125 void getNamedStructs (std::vector<const glu::StructType*>& structs) const;
136 std::vector<glu::StructType*> m_structs;
155 SSBOLayoutCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode bufferMode)
    [all...]
  /external/deqp/modules/glshared/
glsAttributeLocationTests.hpp 32 namespace glu namespace
36 } // glu
138 glu::RenderContext& renderCtx,
145 glu::RenderContext& m_renderCtx;
157 glu::RenderContext& renderCtx,
164 glu::RenderContext& m_renderCtx;
175 glu::RenderContext& renderCtx,
183 glu::RenderContext& m_renderCtx;
195 glu::RenderContext& renderCtx,
202 glu::RenderContext& m_renderCtx
    [all...]
glsBufferTestUtil.hpp 39 namespace glu namespace
61 class BufferCase : public tcu::TestCase, public glu::CallLogWrapper
64 BufferCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description);
75 glu::RenderContext& m_renderCtx;
115 class BufferWriterBase : protected glu::CallLogWrapper
118 BufferWriterBase (glu::RenderContext& renderCtx, tcu::TestLog& log);
127 glu::RenderContext& m_renderCtx;
137 BufferWriter (glu::RenderContext& renderCtx, tcu::TestLog& log, WriteType writeType);
155 BufferSubDataWriter (glu::RenderContext& renderCtx, tcu::TestLog& log) : BufferWriterBase(renderCtx, log) {}
167 BufferWriteMapWriter (glu::RenderContext& renderCtx, tcu::TestLog& log) : BufferWriterBase(renderCtx, log) {
    [all...]
glsShaderRenderCase.hpp 39 namespace glu namespace
46 } // glu
88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler);
89 TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler);
90 TextureBinding (const glu::Texture2DArray* tex2DArray, const tcu::Sampler& sampler);
91 TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler);
95 void setTexture (const glu::Texture2D* tex2D);
96 void setTexture (const glu::TextureCube* texCube);
97 void setTexture (const glu::Texture2DArray* tex2DArray);
98 void setTexture (const glu::Texture3D* tex3D)
    [all...]
glsUniformBlockCase.hpp 30 namespace glu namespace
67 // \todo [2012-07-25 pyry] Use glu::VarType.
76 VarType (glu::DataType basicType, deUint32 flags);
86 glu::DataType getBasicType (void) const { return m_data.basicType; }
109 glu::DataType basicType;
246 UniformBlockCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode bufferMode);
261 glu::RenderContext& m_renderCtx;
262 glu::GLSLVersion m_glslVersion;

Completed in 328 milliseconds

1 23