| /developers/build/prebuilts/gradle/MediaEffects/MediaEffectsSample/src/main/java/com/example/android/mediaeffects/ |
| TextureRenderer.java | 27 private int mProgram; 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER); 73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram, 75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord"); 76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position"); 90 GLES20.glDeleteProgram(mProgram); 110 GLES20.glUseProgram(mProgram);
|
| /developers/samples/android/media/MediaEffects/MediaEffectsSample/src/main/java/com/example/android/mediaeffects/ |
| TextureRenderer.java | 27 private int mProgram; 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER); 73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram, 75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord"); 76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position"); 90 GLES20.glDeleteProgram(mProgram); 110 GLES20.glUseProgram(mProgram);
|
| /development/samples/HelloEffects/src/com/example/android/mediafx/ |
| TextureRenderer.java | 27 private int mProgram; 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER); 73 mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram, 75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord"); 76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position"); 90 GLES20.glDeleteProgram(mProgram); 110 GLES20.glUseProgram(mProgram);
|
| /frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
| TestLatencyView.java | 96 GLES20.glUseProgram(mProgram); 153 mProgram = createProgram(mVertexShader, mFragmentShader); 154 if (mProgram == 0) { 157 mvPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 162 mvColorHandle = GLES20.glGetAttribLocation(mProgram, "aColor"); 261 private int mProgram;
|
| /cts/tests/tests/media/src/android/media/cts/ |
| TextureRender.java | 77 private int mProgram; 104 GLES20.glUseProgram(mProgram); 137 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); 138 if (mProgram == 0) { 141 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 146 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 152 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 158 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 187 GLES20.glDeleteProgram(mProgram); 188 mProgram = createProgram(VERTEX_SHADER, fragmentShader) [all...] |
| /development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
| GLES20TriangleRenderer.java | 54 GLES20.glUseProgram(mProgram); 95 mProgram = createProgram(mVertexShader, mFragmentShader); 96 if (mProgram == 0) { 99 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 104 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 110 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 247 private int mProgram;
|
| /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
| GLES20TriangleRenderer.java | 52 GLES20.glUseProgram(mProgram); 93 mProgram = createProgram(mVertexShader, mFragmentShader); 94 if (mProgram == 0) { 97 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 102 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 108 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 245 private int mProgram;
|
| /frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
| GenImage.java | 127 private final int mProgram; 218 mProgram = GLES20.glCreateProgram(); // create empty OpenGL Program 219 GLES20.glAttachShader(mProgram, vertexShader); // add the vertex shader to program 220 GLES20.glAttachShader(mProgram, fragmentShader); // add the fragment shader to program 221 GLES20.glLinkProgram(mProgram); // create OpenGL program executables 238 GLES20.glUseProgram(mProgram); 240 int posA = GLES20.glGetAttribLocation(mProgram, "aPosition"); 244 int sampUni = GLES20.glGetUniformLocation(mProgram, "uSamp");
|
| /cts/tests/tests/graphics/src/android/opengl/cts/ |
| CompressedTextureSurfaceView.java | 117 private int mProgram; 169 GLES20.glUseProgram(mProgram); 243 if (mProgram == 0) { 318 mProgram = createProgram(mVertexShader, mFragmentShader); 319 if (mProgram == 0) { 322 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 327 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 333 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
|
| /cts/tests/tests/mediastress/src/android/mediastress/cts/ |
| SurfaceTextureRenderer.java | 79 private int mProgram; 116 GLES20.glUseProgram(mProgram); 165 mProgram = createProgram(mVertexShader, mFragmentShader); 166 if (mProgram == 0) { 169 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 174 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 180 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 186 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
|
| /development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
| MyGLSurfaceView.java | 96 GLES20.glUseProgram(mProgram); 144 mProgram = createProgram(mVertexShader, mFragmentShader); 145 if (mProgram == 0) { 148 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 153 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 159 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 165 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 317 private int mProgram;
|
| /frameworks/base/services/core/java/com/android/server/display/ |
| ColorFade.java | 105 private int mProgram; 232 mProgram = GLES20.glCreateProgram(); 234 GLES20.glAttachShader(mProgram, vshader); 235 GLES20.glAttachShader(mProgram, fshader); 239 GLES20.glLinkProgram(mProgram); 241 mVertexLoc = GLES20.glGetAttribLocation(mProgram, "position"); 242 mTexCoordLoc = GLES20.glGetAttribLocation(mProgram, "uv"); 244 mProjMatrixLoc = GLES20.glGetUniformLocation(mProgram, "proj_matrix"); 245 mTexMatrixLoc = GLES20.glGetUniformLocation(mProgram, "tex_matrix"); 247 mOpacityLoc = GLES20.glGetUniformLocation(mProgram, "opacity") [all...] |
| /frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
| MyGLSurfaceView.java | 108 GLES20.glUseProgram(mProgram); 156 mProgram = createProgram(mVertexShader, mFragmentShader); 157 if (mProgram == 0) { 160 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 165 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 171 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 177 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 329 private int mProgram;
|
| /packages/screensavers/Basic/src/com/android/dreams/basic/ |
| ColorsGLRenderer.java | 320 private final int mProgram; 382 mProgram = buildProgram(vertexShaderCode, fragmentShaderCode); 385 glUseProgram(mProgram); 386 checkGlError("glUseProgram(" + mProgram + ")"); 389 mPositionHandle = glGetAttribLocation(mProgram, "a_position"); 400 mColorHandle = glGetAttribLocation(mProgram, "a_color");
|
| /cts/tests/tests/openglperf/src/android/openglperf/cts/ |
| PlanetsRenderer.java | 77 private int mProgram; // shader program 134 mProgram = createProgram(getVertexShader(), getFragmentShader()); 135 if (mProgram == 0) { 139 mMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 140 mOffsetHandle = GLES20.glGetUniformLocation(mProgram, "uOffset"); 141 mPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition"); 142 mTexCoord0Handle = GLES20.glGetAttribLocation(mProgram, "vTexCoord0"); 143 mTextureHandle = GLES20.glGetUniformLocation(mProgram, "sTexture"); 161 GLES20.glUseProgram(mProgram);
|
| /frameworks/av/media/libstagefright/mpeg2ts/ |
| ATSParser.cpp | 126 Program *mProgram; 471 : mProgram(program), 483 (mProgram->parserFlags() & ALIGNED_VIDEO_DATA) 661 mProgram->convertPTSToTimestamp(resumeAtPTS); 879 timeUs = mProgram->convertPTSToTimestamp(PTS); [all...] |
| /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
| GLDepthTestActivity.java | 141 GLES20.glUseProgram(mProgram); 192 mProgram = createProgram(mVertexShader, mFragmentShader); 193 if (mProgram == 0) { 196 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 201 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 207 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 213 muOverlayHandle = GLES20.glGetUniformLocation(mProgram, "uOverlay"); 356 private int mProgram;
|
| /frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
| GL2CameraEye.java | 201 GLES20.glUseProgram(mProgram); 250 mProgram = createProgram(mVertexShader, mFragmentShader); 251 if (mProgram == 0) { 254 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 259 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 265 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 271 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix"); 277 muCRatioHandle = GLES20.glGetUniformLocation(mProgram, "uCRatio"); 483 private int mProgram;
|
| /cts/tests/tests/hardware/src/android/hardware/cts/ |
| CameraGLTest.java | 678 GLES20.glUseProgram(mProgram); 724 mProgram = createProgram(mVertexShader, mFragmentShader); 725 if (mProgram == 0) { 728 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); [all...] |
| /frameworks/base/core/java/android/hardware/camera2/legacy/ |
| SurfaceTextureRenderer.java | 140 private int mProgram; 263 GLES20.glUseProgram(mProgram); 296 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); 297 if (mProgram == 0) { 300 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 305 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 311 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 317 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
|
| /frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
| VideoDumpView.java | 316 private int mProgram; 391 GLES20.glUseProgram(mProgram); 523 mProgram = createProgram(mVertexShader, mFragmentShader); 524 if (mProgram == 0) { 527 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); 532 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); 538 muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix"); 544 muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
|
| /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
| ImageShader.java | 42 private int mProgram = 0; 225 mProgram = createProgram(mDefaultVertexShader, fragmentShader); 230 mProgram = createProgram(vertexShader, fragmentShader); 310 int loc = GLES20.glGetAttribLocation(mProgram, name); 583 GLES20.glDeleteProgram(mProgram); 619 int texUniform = GLES20.glGetUniformLocation(mProgram, inputTextureUniformName(i)); 670 if (mProgram == 0) { 676 GLES20.glUseProgram(mProgram); 741 GLES20.glGetProgramiv(mProgram, GLES20.GL_ACTIVE_UNIFORMS, uniformCount, 0); 745 ProgramUniform uniform = new ProgramUniform(mProgram, i) [all...] |