| /frameworks/support/v8/renderscript/jni/ |
| android_renderscript_RenderScript.cpp | 358 void *pixels = NULL; local 359 AndroidBitmap_lockPixels(_env, jbitmap, &pixels); 361 if (pixels != NULL) { 364 pixels, GetBitmapSize(_env, jbitmap), usage); 374 void *pixels = NULL; local 375 AndroidBitmap_lockPixels(_env, jbitmap, &pixels); 377 if (pixels != NULL) { 380 (uint32_t)usage, (uintptr_t)pixels); 389 void *pixels = NULL; local 390 AndroidBitmap_lockPixels(_env, jbitmap, &pixels); 409 void *pixels = NULL; local 427 void *pixels = NULL; local [all...] |
| /packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/ |
| ImageCurves.java | 343 int[] pixels = new int[w * h]; local 344 bitmap.getPixels(pixels, 0, w, 0, 0, w, h); 348 int r = Color.red(pixels[index]); 349 int g = Color.green(pixels[index]); 350 int b = Color.blue(pixels[index]);
|
| /prebuilts/sdk/current/support/v7/palette/libs/ |
| android-support-v7-palette.jar | |
| /prebuilts/tools/darwin-x86/sdl/include/SDL/ |
| SDL_video.h | 93 /** This structure should be treated as read-only, except for 'pixels', 101 void *pixels; /**< Read-write */ member in struct:SDL_Surface 213 Uint8 **pixels; /**< Read-write */ member in struct:SDL_Overlay 342 * updates asynchronously, but you must always lock before accessing pixels. 474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 533 * this surface, but you must always lock it before accessing the pixels. 546 * and the only way to access the pixels member of the surface is to use 557 extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, 563 * SDL_LockSurface() sets up a surface for directly accessing the pixels. 565 * to and read from 'surface->pixels', using the pixel format stored in [all...] |
| /prebuilts/tools/linux-x86/sdl/include/SDL/ |
| SDL_video.h | 93 /** This structure should be treated as read-only, except for 'pixels', 101 void *pixels; /**< Read-write */ member in struct:SDL_Surface 213 Uint8 **pixels; /**< Read-write */ member in struct:SDL_Overlay 342 * updates asynchronously, but you must always lock before accessing pixels. 474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 533 * this surface, but you must always lock it before accessing the pixels. 546 * and the only way to access the pixels member of the surface is to use 557 extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, 563 * SDL_LockSurface() sets up a surface for directly accessing the pixels. 565 * to and read from 'surface->pixels', using the pixel format stored in [all...] |
| /prebuilts/tools/windows/sdl/include/SDL/ |
| SDL_video.h | 93 /** This structure should be treated as read-only, except for 'pixels', 101 void *pixels; /**< Read-write */ member in struct:SDL_Surface 213 Uint8 **pixels; /**< Read-write */ member in struct:SDL_Overlay 342 * updates asynchronously, but you must always lock before accessing pixels. 474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on 533 * this surface, but you must always lock it before accessing the pixels. 546 * and the only way to access the pixels member of the surface is to use 557 extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, 563 * SDL_LockSurface() sets up a surface for directly accessing the pixels. 565 * to and read from 'surface->pixels', using the pixel format stored in [all...] |
| /prebuilts/devtools/tools/lib/ |
| ninepatch.jar | |
| /external/chromium_org/cc/resources/ |
| resource_provider.cc | 224 pixels(NULL), 269 pixels(NULL), 301 ResourceProvider::Resource::Resource(uint8_t* pixels, 312 pixels(pixels), 341 DCHECK(origin == Delegated || pixels); 356 pixels(NULL), 472 DCHECK(resource()->pixels); 477 image_info, resource()->pixels, image_info.minRowBytes())); 535 // pixels in bitmap. Hence, a change since DoLockForWrite was called means th 721 uint8_t* pixels; local 786 uint8_t* pixels = reinterpret_cast<uint8_t*>(shared_memory->memory()); local 2185 uint8_t* pixels = local [all...] |
| /external/chromium_org/content/browser/renderer_host/ |
| render_widget_host_view_android.cc | 810 // physical pixels and set our browser CC device_scale_factor to 1, so this 1399 uint8* pixels = static_cast<uint8*>(bitmap->getPixels()); local [all...] |
| /external/chromium_org/third_party/skia/src/core/ |
| SkDraw.cpp | 134 typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data); 136 static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) { 137 sk_bzero(pixels, bytes); 142 static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { 143 sk_memset32((uint32_t*)pixels, data, SkToInt(bytes >> 2)); 146 static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { 147 sk_memset16((uint16_t*)pixels, data, SkToInt(bytes >> 1)); 150 static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { 151 memset(pixels, data, bytes); 240 uint8_t* pixels = (uint8_t*)bitmap.getPixels() local [all...] |
| SkCanvas.cpp | 691 // if x or y are negative, then we have to adjust pixels 717 bool SkCanvas::writePixels(const SkImageInfo& origInfo, const void* pixels, size_t rowBytes, 726 if (NULL == pixels || rowBytes < origInfo.minRowBytes()) { 746 // if x or y are negative, then we have to adjust pixels 754 pixels = ((const char*)pixels - y * rowBytes - x * info.bytesPerPixel()); 757 return device->writePixels(info, pixels, rowBytes, target.x(), target.y()); 1055 void* pixels = this->onAccessTopLayerPixels(info, rowBytes); local 1056 if (pixels && origin) { 1059 return pixels; [all...] |
| /external/qemu/ui/ |
| vnc-android.c | 399 static void vnc_write_pixels_copy(VncState *vs, void *pixels, int size) 401 vnc_write(vs, pixels, size); 453 uint32_t *pixels = pixels1; local 457 vnc_convert_pixel(vs, buf, pixels[i]); 461 uint16_t *pixels = pixels1; local 465 vnc_convert_pixel(vs, buf, pixels[i]); 469 uint8_t *pixels = pixels1; local 473 vnc_convert_pixel(vs, buf, pixels[i]); [all...] |
| vnc.c | 391 static void vnc_write_pixels_copy(VncState *vs, void *pixels, int size) 393 vnc_write(vs, pixels, size); 445 uint32_t *pixels = pixels1; local 449 vnc_convert_pixel(vs, buf, pixels[i]); 453 uint16_t *pixels = pixels1; local 457 vnc_convert_pixel(vs, buf, pixels[i]); 461 uint8_t *pixels = pixels1; local 465 vnc_convert_pixel(vs, buf, pixels[i]); [all...] |
| /external/skia/src/core/ |
| SkDraw.cpp | 134 typedef void (*BitmapXferProc)(void* pixels, size_t bytes, uint32_t data); 136 static void D_Clear_BitmapXferProc(void* pixels, size_t bytes, uint32_t) { 137 sk_bzero(pixels, bytes); 142 static void D32_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { 143 sk_memset32((uint32_t*)pixels, data, SkToInt(bytes >> 2)); 146 static void D16_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { 147 sk_memset16((uint16_t*)pixels, data, SkToInt(bytes >> 1)); 150 static void DA8_Src_BitmapXferProc(void* pixels, size_t bytes, uint32_t data) { 151 memset(pixels, data, bytes); 240 uint8_t* pixels = (uint8_t*)bitmap.getPixels() local [all...] |
| SkCanvas.cpp | 691 // if x or y are negative, then we have to adjust pixels 717 bool SkCanvas::writePixels(const SkImageInfo& origInfo, const void* pixels, size_t rowBytes, 726 if (NULL == pixels || rowBytes < origInfo.minRowBytes()) { 746 // if x or y are negative, then we have to adjust pixels 754 pixels = ((const char*)pixels - y * rowBytes - x * info.bytesPerPixel()); 757 return device->writePixels(info, pixels, rowBytes, target.x(), target.y()); 1055 void* pixels = this->onAccessTopLayerPixels(info, rowBytes); local 1056 if (pixels && origin) { 1059 return pixels; [all...] |
| /frameworks/base/core/jni/ |
| android_opengl_GLES10.cpp | 2517 GLvoid *pixels = (GLvoid *) 0; local 2929 GLvoid *pixels = (GLvoid *) 0; local 2983 GLvoid *pixels = (GLvoid *) 0; local [all...] |
| android_opengl_GLES20.cpp | 3982 GLvoid *pixels = (GLvoid *) 0; local 4249 GLvoid *pixels = (GLvoid *) 0; local 4479 GLvoid *pixels = (GLvoid *) 0; local [all...] |
| android_opengl_GLES30.cpp | 377 /* void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) */ 384 GLvoid *pixels = (GLvoid *) 0; local 386 pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining, &_bufferOffset); 387 if (pixels == NULL) { 389 pixels = (GLvoid *) (_pixelsBase + _bufferOffset); 401 (GLvoid *)pixels 404 releasePointer(_env, _array, pixels, JNI_FALSE); 426 /* void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) */ 433 GLvoid *pixels = (GLvoid *) 0; local 435 pixels = (GLvoid *)getPointer(_env, pixels_buf, &_array, &_remaining, &_bufferOffset) [all...] |
| com_google_android_gles_jni_GLImpl.cpp | 3349 GLvoid *pixels = (GLvoid *) 0; local 3805 GLvoid *pixels = (GLvoid *) 0; local 3859 GLvoid *pixels = (GLvoid *) 0; local [all...] |
| /external/chromium_org/ppapi/lib/gl/gles2/ |
| gles2.c | 580 void* pixels) { 582 glGetCurrentContextPPAPI(), x, y, width, height, format, type, pixels); local 663 const void* pixels) { 673 pixels); local 706 const void* pixels) { 716 pixels); local [all...] |
| /frameworks/native/services/surfaceflinger/ |
| SurfaceFlinger.cpp | 85 * black pixels. 3234 uint32_t* pixels = new uint32_t[reqWidth*reqHeight]; local [all...] |
| /packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
| PositionController.java | 121 // picture in bitmap pixels. 603 int pixels = x - mBoundRight; local 604 mListener.onPull(pixels, EdgeView.LEFT); 607 int pixels = mBoundLeft - x; local 608 mListener.onPull(pixels, EdgeView.RIGHT); [all...] |
| /cts/tests/tests/media/src/android/media/cts/ |
| EncodeVirtualDisplayWithCompositionTest.java | 838 final IntBuffer pixels = IntBuffer.allocate(1); local [all...] |
| /external/chromium_org/gpu/command_buffer/client/ |
| gles2_implementation_unittest.cc | 2301 static uint8 pixels[] = { local 2649 static uint8 pixels[] = { local [all...] |
| /external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
| WebGLRenderingContextBase.cpp | 3107 unsigned char* pixels = reinterpret_cast<unsigned char*>(data); local [all...] |