/external/mesa3d/src/gallium/state_trackers/vega/ |
image.c | 209 struct pipe_resource *tex = img->sampler_view->texture; local 210 return tex;
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/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_renderer.c | 298 struct pipe_resource *tex; local 305 tex = srf[0]->tex; 306 s0 = spt0[0] / tex->width0; 307 t0 = spt0[1] / tex->height0; 308 s1 = spt1[0] / tex->width0; 309 t1 = spt1[1] / tex->height0; 510 const int num_attribs = 2; /*pos + tex coord */
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/external/skia/samplecode/ |
SamplePatch.cpp | 179 SkPoint* tex = strip + stripCount; local 193 tex[i*2 + 0].set(s, t); 194 tex[i*2 + 1].set(s, t + dt); 201 strip, doTextures ? tex : NULL,
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SampleWarp.cpp | 288 SkPoint* tex = fTex; local 297 tex->set(texture.fLeft + x*dtx, texture.fTop + y*dty); 298 tex += 1;
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/external/skia/src/gpu/ |
GrGpu.cpp | 122 GrTexture *tex = NULL; local 133 tex = this->onCreateCompressedTexture(desc, srcData); 136 tex = this->onCreateTexture(desc, srcData, rowBytes); 137 if (NULL != tex && 140 SkASSERT(NULL != tex->asRenderTarget()); 142 if (!this->attachStencilBufferToRenderTarget(tex->asRenderTarget())) { 143 tex->unref(); 148 return tex; 185 GrTexture* tex = this->onWrapBackendTexture(desc); local 186 if (NULL == tex) { [all...] |
/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
GLClientState.h | 263 GLint tex = getActiveTexture() + GL_TEXTURE0; local 264 *ptr = tex;
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
CompressedTextureLoader.java | 177 Texture tex = new Texture(0, 0, 0, null, "Cts!"); local 178 return tex; 206 Texture tex = new Texture(compressed.getWidth(), compressed.getHeight(), local 209 return tex; 255 Texture tex = new Texture(header.mWidth, header.mHeight, local 263 return tex; 434 Texture tex = new Texture(header.mWidth, header.mHeight, internalFormat, local 436 return tex;
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/external/chromium_org/native_client_sdk/src/gonacl_appengine/src/cube/ |
cube.cc | 175 float tex[2]; member in struct:__anon12936::Vertex 465 reinterpret_cast<void*>(offsetof(Vertex, tex)));
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
draw_pipe_aaline.c | 276 /* TEX */ 564 float *pos, *tex; local 626 tex = v[0]->data[texPos]; 627 ASSIGN_4V(tex, 0, 0, 0, 1); 629 tex = v[1]->data[texPos]; 630 ASSIGN_4V(tex, 0, 1, 0, 1); 632 tex = v[2]->data[texPos]; 633 ASSIGN_4V(tex, .5, 0, 0, 1); 635 tex = v[3]->data[texPos]; 636 ASSIGN_4V(tex, .5, 1, 0, 1) [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/ |
lp_bld_tgsi.h | 135 struct lp_tgsi_texture_info tex[PIPE_MAX_SAMPLERS]; member in struct:lp_tgsi_info
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_mpeg12_decoder.c | 514 struct pipe_resource *tex; local 544 tex = buf->zscan_source->texture; 545 rect.width = tex->width0; 546 rect.height = tex->height0; 550 dec->base.context, tex, 983 struct ureg_dst tex) 993 vl_idct_stage2_vert_shader(idct, shader, first_output, tex); 996 ureg_MOV(shader, ureg_writemask(o_vtex, TGSI_WRITEMASK_XY), ureg_src(tex)); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_state.c | 385 struct pipe_resource *tex = view->texture; local 386 struct i915_texture *i915_tex = i915_texture(tex); 392 pipe_resource_reference(&i915->mapped_vs_tex[i], tex); 401 for (j = view->u.tex.first_level; j <= tex->last_level; j++) { 411 tex->width0, tex->height0, tex->depth0, 412 view->u.tex.first_level, tex->last_level [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/ |
nv50_ir.cpp | 879 memset(&tex, 0, sizeof(tex)); 881 tex.rIndirectSrc = -1; 882 tex.sIndirectSrc = -1; 896 TexInstruction *tex = (i ? static_cast<TexInstruction *>(i) : local 899 Instruction::clone(pol, tex); 901 tex->tex = this->tex; 904 for (unsigned int c = 0; c < tex->tex.target.getDim(); ++c) [all...] |
nv50_ir_lowering_nv50.cpp | 580 const int arg = i->tex.target.getArgCount(); 582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; 585 if (i->tex.target.isShadow()) 590 if (i->tex.target.isArray()) { 597 if (i->tex.target.isCube()) { 604 i->tex.target = TEX_TARGET_2D_ARRAY; 621 assert(i->tex.useOffsets <= 1); 630 // Move the input values for TEX into a new register set for each group and 631 // execute TEX only for a specific group. 643 Value *bias = i->getSrc(i->tex.target.getArgCount()) 664 Instruction *tex[4]; local 737 Instruction *tex; local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/ |
r600_blit.c | 191 surf_tmpl.u.tex.level = level; 192 surf_tmpl.u.tex.first_layer = layer; 193 surf_tmpl.u.tex.last_layer = layer; 199 surf_tmpl.u.tex.level = level; 200 surf_tmpl.u.tex.first_layer = layer; 201 surf_tmpl.u.tex.last_layer = layer; 238 struct r600_texture *tex; local 245 tex = (struct r600_texture *)view->texture; 246 assert(tex->is_depth && !tex->is_flushing_texture) 318 struct r600_texture *tex; local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
paint.c | 147 struct pipe_resource *tex = 0; local 160 tex = screen->resource_create(screen, &templ); 164 pipe_get_transfer(p->base.ctx->pipe, tex, 0, 0, 172 return tex;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/ |
xa_priv.h | 64 struct pipe_resource *tex; member in struct:xa_surface
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/ |
xorg_driver.c | 1081 struct pipe_resource *tex; local 1088 tex = xorg_exa_create_root_texture(pScrn, pScrn->virtualX, pScrn->virtualY, 1091 if (!tex) 1097 if (!ms->screen->resource_get_handle(ms->screen, tex, &whandle)) 1121 pipe_resource_reference(&ms->root_texture, tex); 1122 pipe_resource_reference(&tex, NULL); 1128 pipe_resource_reference(&tex, NULL); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/tests/trivial/ |
compute.c | 51 struct pipe_resource *tex[MAX_RESOURCES]; member in struct:context 179 struct pipe_resource **tex = &ctx->tex[slot]; local 201 *tex = ctx->screen->resource_create(ctx->screen, &ttex); 202 assert(*tex); 204 xfer = pipe->get_transfer(pipe, *tex, 0, PIPE_TRANSFER_WRITE, 234 struct pipe_resource *tex = ctx->tex[slot]; local 235 int dx = util_format_get_blocksize(tex->format); 236 int dy = util_format_get_stride(tex->format, tex->width0) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
texobj.c | 306 valid_texture_object(const struct gl_texture_object *tex) 308 switch (tex->Target) { 325 tex->Target, tex->Name); 334 * If 'tex' is non-null, increment its refcount. 340 struct gl_texture_object *tex) 371 if (tex) { 373 ASSERT(valid_texture_object(tex)); 374 _glthread_LOCK_MUTEX(tex->Mutex); 375 if (tex->RefCount == 0) 1038 GLuint u, tex; local [all...] |
/external/chromium_org/third_party/skia/src/gpu/ |
GrDrawTarget.cpp | 1006 GrTexture* tex = src->asTexture(); local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboColorbufferTests.cpp | 256 deUint32& tex = ndx ? tex1 : tex0; local 259 glGenTextures(1, &tex); 261 glBindTexture(GL_TEXTURE_2D, tex); 269 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); 376 deUint32 tex; local 384 glGenTextures(1, &tex); 386 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); 403 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, cubeGLFaces[ndx], tex, 0); 455 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); 505 deUint32 tex; local 631 deUint32 tex; local [all...] |
es3fFboInvalidateTests.cpp | 216 deUint32 tex = 0; local 230 glGenTextures (1, &tex); 231 glBindTexture (GL_TEXTURE_2D, tex); 235 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); 286 glBindTexture (GL_TEXTURE_2D, tex); 364 deUint32 tex = 0; local 388 glGenTextures (1, &tex); 389 glBindTexture (GL_TEXTURE_2D, tex); 393 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); 431 glBindTexture (GL_TEXTURE_2D, tex); [all...] |
es3fFramebufferBlitTests.cpp | 637 deUint32 tex = 0; local 647 glGenTextures(1, &tex); 649 glBindTexture(GL_TEXTURE_2D, tex); 657 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0); [all...] |
/external/deqp/modules/glshared/ |
glsMemoryStressCase.cpp | 583 deUint32 tex = 0; local 588 glGenTextures(1, &tex); 600 m_textures.push_back(tex); 602 glBindTexture(GL_TEXTURE_2D, tex); 642 m_textureRenderer.render(tex);
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