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  /external/mesa3d/src/gallium/state_trackers/egl/common/
egl_g3d_st.c 246 struct pipe_resource *tex; local
268 tex = textures[natt];
271 pipe_resource_reference(&gsurf->render_texture, tex);
275 out[i] = tex;
280 pipe_resource_reference(&out[i], tex);
  /external/mesa3d/src/gallium/state_trackers/xorg/
xorg_dri2.c 58 struct pipe_resource *tex; member in struct:__anon31412
65 struct pipe_resource *tex = NULL; local
106 pipe_resource_reference(&tex, exa_priv->depth_stencil_tex);
136 tex = ms->screen->resource_create(ms->screen, &template);
137 pipe_resource_reference(&exa_priv->depth_stencil_tex, tex);
147 if (!tex) {
154 tex = xorg_exa_get_texture(private->pPixmap);
157 if (!tex)
163 ms->screen->resource_get_handle(ms->screen, tex, &whandle);
177 private->tex = tex
    [all...]
xorg_exa.h 53 struct pipe_resource *tex; member in struct:exa_pixmap_priv
  /external/mesa3d/src/gallium/state_trackers/xvmc/
subpicture.c 200 struct pipe_resource tex_templ, *tex; local
249 tex = pipe->screen->resource_create(pipe->screen, &tex_templ);
252 u_sampler_view_default_template(&sampler_templ, tex, tex->format);
254 subpicture_priv->sampler = pipe->create_sampler_view(pipe, tex, &sampler_templ);
255 pipe_resource_reference(&tex, NULL);
278 tex = pipe->screen->resource_create(pipe->screen, &tex_templ);
281 u_sampler_view_default_template(&sampler_templ, tex, tex->format);
283 subpicture_priv->palette = pipe->create_sampler_view(pipe, tex, &sampler_templ)
    [all...]
surface.c 360 struct pipe_resource *tex; local
384 tex = vl_screen_texture_from_drawable(context_priv->vscreen, drawable);
388 surf_templ.format = tex->format;
390 surf = pipe->create_surface(pipe, tex, &surf_templ);
444 pipe->screen, tex, 0, 0,
  /external/mesa3d/src/gallium/tests/graw/
graw_util.h 91 surface_temp.u.tex.level = 0;
92 surface_temp.u.tex.first_layer = 0;
93 surface_temp.u.tex.last_layer = 0;
122 surface_temp.u.tex.level = 0;
123 surface_temp.u.tex.first_layer = 0;
124 surface_temp.u.tex.last_layer = 0;
226 struct pipe_resource temp, *tex; local
239 tex = info->screen->resource_create(info->screen, &temp);
240 if (!tex) {
248 tex,
    [all...]
shader-leak.c 32 static struct pipe_resource *tex = NULL; variable in typeref:struct:pipe_resource
160 screen->flush_frontbuffer(screen, tex, 0, 0, window);
206 tex = screen->resource_create(screen, &templat);
207 if (tex == NULL) {
214 surf_tmpl.u.tex.level = 0;
215 surf_tmpl.u.tex.first_layer = 0;
216 surf_tmpl.u.tex.last_layer = 0;
217 surf = ctx->create_surface(ctx, tex, &surf_tmpl);
219 fprintf(stderr, "Unable to create tex surface!\n");
tri-gs.c 28 static struct pipe_resource *tex = NULL; variable in typeref:struct:pipe_resource
170 screen->flush_frontbuffer(screen, tex, 0, 0, window);
214 tex = screen->resource_create(screen,
216 if (tex == NULL)
221 surf_tmpl.u.tex.level = 0;
222 surf_tmpl.u.tex.first_layer = 0;
223 surf_tmpl.u.tex.last_layer = 0;
224 surf = ctx->create_surface(ctx, tex, &surf_tmpl);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_vs.h 81 struct brw_sampler_prog_key_data tex; member in struct:brw_vs_prog_key
  /external/mesa3d/src/mesa/main/
texstate.c 69 GLuint u, tex; local
108 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
109 _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex],
110 src->Texture.Unit[u].CurrentTex[tex]);
751 GLuint tex; local
785 for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++)
867 GLuint u, tex; local
    [all...]
  /frameworks/native/opengl/libagl/
TextureObjectManager.cpp 283 sp<EGLTextureObject> tex; local
291 tex = old;
294 tex = new EGLTextureObject();
295 tex->copyParameters(old);
297 mTextures.add(name, tex);
300 return tex;
  /frameworks/native/services/surfaceflinger/RenderEngine/
ProgramCache.cpp 100 uint32_t tex = shaderKey.getTextureTarget(); local
101 if (tex != Key::TEXTURE_OFF &&
102 tex != Key::TEXTURE_EXT &&
103 tex != Key::TEXTURE_2D) {
  /development/ndk/sources/android/ndk_helper/
JNIHelper.cpp 224 GLuint tex; local
225 glGenTextures( 1, &tex );
226 glBindTexture( GL_TEXTURE_2D, tex );
235 glDeleteTextures( 1, &tex );
236 tex = -1;
247 return tex;
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.cpp 366 TextureRec* tex = m_tex.textures + m_tex.numTextures; local
367 TextureRec* prev = tex - 1;
368 while (tex != m_tex.textures && id < prev->id) {
369 *tex-- = *prev--;
371 tex->id = id;
372 tex->target = target;
375 return tex;
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
ImageBuffer.cpp 224 Platform3DObject tex = m_surface->getBackingTexture(); local
225 if (!context3D || !tex)
229 return drawingBuffer->copyToPlatformTexture(context3D, tex, GL_RGBA,
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_pipe_aapoint.c 239 /* MUL t0.xy, tex, tex; # compute x^2, y^2 */
295 /* SGT t0.y, t0.xxxx, tex.wwww; # bool b = d > 1 (NOTE tex.w == 1) */
328 /* SUB t0.z, tex.w, tex.z; # m = 1 - k */
389 /* SLE t0.y, t0.x, tex.z; # bool b = distance <= k */
405 /* CMP t0.w, -t0.y, tex.w, t0.w;
587 float radius, *pos, *tex; local
653 tex = v[0]->data[tex_slot]
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_pstipple.c 63 struct pipe_resource *tex,
72 transfer = pipe_get_transfer(pipe, tex, 0, 0,
109 struct pipe_resource templat, *tex; local
121 tex = screen->resource_create(screen, &templat);
123 if (tex)
124 util_pstipple_update_stipple_texture(pipe, tex, pattern);
126 return tex;
135 struct pipe_resource *tex)
139 u_sampler_view_default_template(&templat, tex, tex->format)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_winsys_dri.c 177 struct pipe_resource template, *tex; local
242 tex = scrn->base.pscreen->resource_from_handle(scrn->base.pscreen, &template, &dri2_handle);
245 return tex;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_fpc_translate.c 351 translate_tex_src_target(struct i915_fp_compile *p, uint tex)
353 switch (tex) {
385 texture_num_coords(struct i915_fp_compile *p, uint tex)
387 switch (tex) {
420 uint tex = translate_tex_src_target( p, texture ); local
421 uint sampler = i915_emit_decl(p, REG_TYPE_S, unit, tex);
    [all...]
i915_state_emit.c 249 struct i915_texture *tex; local
256 tex = i915_texture(i915->fragment_sampler_views[unit]->texture);
257 i915->validation_buffers[i915->num_validation_buffers++] = tex->buffer;
497 /* TEX fixup for sRGB */
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_setup.c 650 struct pipe_resource *tex = view->texture; local
651 struct llvmpipe_resource *lp_tex = llvmpipe_resource(tex);
654 jit_tex->width = tex->width0;
655 jit_tex->height = tex->height0;
656 jit_tex->depth = tex->depth0;
657 jit_tex->first_level = view->u.tex.first_level;
658 jit_tex->last_level = tex->last_level;
663 pipe_resource_reference(&setup->fs.current_tex[i], tex);
668 for (j = view->u.tex.first_level; j <= tex->last_level; j++)
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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
nv50_ir_build_util.cpp 248 TexInstruction *tex = new_TexInstruction(func, op); local
251 tex->setDef(d, def[d]);
253 tex->setSrc(s, src[s]);
255 tex->setTexture(targ, tic, tsc);
257 return tex;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_texture.c 801 struct r300_resource *tex,
808 struct pipe_resource *pt = &tex->b.b;
809 struct r300_texture_desc *desc = &tex->tex;
886 struct r300_resource *tex = r300_resource(surf->base.texture); local
887 unsigned level = surf->base.u.tex.level;
889 r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]);
895 R300_DEPTHMACROTILE(tex->tex.macrotile[level])
915 struct r300_resource* tex = (struct r300_resource*)texture; local
926 struct r300_resource* tex = (struct r300_resource*)texture; local
958 struct r300_resource *tex = CALLOC_STRUCT(r300_resource); local
1078 struct r300_resource* tex = r300_resource(texture); local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
r600_blit.c 132 surf_tmpl.u.tex.level = level;
133 surf_tmpl.u.tex.first_layer = layer;
134 surf_tmpl.u.tex.last_layer = layer;
164 struct r600_resource_texture *tex; local
169 tex = (struct r600_resource_texture *)view->base.texture;
170 if (!tex->depth)
173 if (tex->is_flushing_texture)
176 si_blit_uncompress_depth(&rctx->context, tex);
181 struct r600_resource_texture *tex; local
182 tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture
    [all...]
si_state_draw.c 583 struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture; local
584 ((struct r600_resource_texture *)tex)->dirty_db = TRUE;

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