/external/skia/src/gpu/gl/ |
GrGpuGL.h | 191 // (after any blending optimizations or dual source blending considerations
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/hardware/intel/img/hwcomposer/ips/anniedale/ |
AnnRGBPlane.cpp | 203 // turn off premultipled alpha blending for HWC_BLENDING_COVERAGE 362 // turn off premultipled alpha blending for HWC_BLENDING_COVERAGE
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/ |
Blend.cpp | 70 LOGE("Error: Could not allocate pyramids for blending"); 109 // For THIN strip mode, accept all frames for blending 250 LOGI("Allocate mosaic image for blending - size: %d x %d", Mwidth, Mheight); 283 // Do merging and blending : 319 // We won't do blending for the cases where users swing the device too much 387 LOGE("Error: Could not allocate pyramids for blending"); 436 // contribute to the blending process. Thus, we start at 99% contribution 553 // Now perform the actual blending using the frame assignment determined above [all...] |
/system/core/include/pixelflinger/ |
pixelflinger.h | 157 // blending equation & function 245 // specify blending parameters
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/system/core/libpixelflinger/codeflinger/ |
GGLAssembler.cpp | 143 const int blending = blending_codes(mBlendSrc, mBlendDst) | local 238 if ((blending & (FACTOR_DST|BLEND_DST)) || 242 // blending / logic_op / masking need the framebuffer 473 // blending... 491 // Figure out what we need for the blending stage... 499 const int blending = blending_codes(fs, fd); local 522 (blending & (BLEND_SRC|FACTOR_SRC)) : need_expander)); 568 // We keep only 8 bits for the blending stage [all...] |
/external/chromium_org/third_party/mesa/src/docs/ |
versions.html | 50 <li>implementation of SGI's blending extensions 230 <li>fixed bug when blending lines, points, bitmaps outside of window 241 <li>pixelzooming with gamma correction or blending didn't work 328 <li>color masking and blending were performed in wrong order 595 <li>faster blending for some modes 681 <li>blending with alpha = 0 or 1.0 wasn't always exact 797 <li>alpha channel of blending points, lines was sometimes incorrect 851 <li>blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering) [all...] |
llvmpipe.html | 168 <li> lp_test_blend: blending
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/external/mesa3d/docs/ |
versions.html | 50 <li>implementation of SGI's blending extensions 230 <li>fixed bug when blending lines, points, bitmaps outside of window 241 <li>pixelzooming with gamma correction or blending didn't work 328 <li>color masking and blending were performed in wrong order 595 <li>faster blending for some modes 681 <li>blending with alpha = 0 or 1.0 wasn't always exact 797 <li>alpha channel of blending points, lines was sometimes incorrect 851 <li>blending w/ drawbuffer==GL_FRONT_BACK caused segfault (sw rendering) [all...] |
llvmpipe.html | 168 <li> lp_test_blend: blending
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/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
Renderer.cpp | 257 // No blending
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/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
FlockingScene.cpp | 187 // Use blending.
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/external/chromium_org/ash/system/tray/ |
hover_highlight_view.cc | 84 // blending filter in disabled state for rendering label text color.
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/external/chromium_org/cc/trees/ |
layer_tree_host_pixeltest_filters.cc | 104 // does not influence the blending of the green box behind it. Also verifies
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
GraphicsTypes.cpp | 84 // For now, blending will always assume source-over. This will be fixed in the future
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/external/chromium_org/third_party/mesa/src/docs/OLD/ |
MESA_sprite_point.spec | 66 images, alpha testing and blending.
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nv04_state_raster.c | 204 /* Alpha blending. */
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/external/chromium_org/third_party/skia/src/utils/mac/ |
SkCreateCGImageRef.cpp | 276 // any blending (which could introduce errors and be slower).
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/external/kernel-headers/original/uapi/linux/ |
omap3isp.h | 529 * struct omap3isp_prev_rgbtorgb - RGB to RGB Blending 530 * @matrix: Blending values(S12Q8 format) 534 * @offset: Blending offset value for R,G,B in 2's complement integer format. 621 * @rgb2rgb: Pointer to structure for RGB to RGB Blending.
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/external/mesa3d/docs/OLD/ |
MESA_sprite_point.spec | 66 images, alpha testing and blending.
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_state_raster.c | 204 /* Alpha blending. */
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/external/qemu/distrib/sdl-1.2.15/docs/html/ |
sdlfillrect.html | 156 destination is simply "filled" with that alpha information, no blending
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/external/skia/src/utils/mac/ |
SkCreateCGImageRef.cpp | 276 // any blending (which could introduce errors and be slower).
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/frameworks/base/core/java/android/widget/ |
AbsSeekBar.java | 228 * Specifies the blending mode used to apply the tint specified by 232 * @param tintMode the blending mode used to apply the tint, may be 247 * Returns the blending mode used to apply the tint to the thumb drawable, 250 * @return the blending mode used to apply the tint to the thumb drawable
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/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.h | 357 // Enable or Disable Blending 363 // Specify pixel arithmetic for blending 368 // Default values for blending are set to: 541 // Set to true to enable blending.
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
BasicTexture.java | 127 // enabling blending.
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