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  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
DrawLooperBuilder.cpp 66 // This replicates the old skia behavior when it used to take radius for blur. Now it takes sigma.
73 void DrawLooperBuilder::addShadow(const FloatSize& offset, float blur, const Color& color,
95 if (blur)
96 info.fPaintBits |= SkLayerDrawLooper::kMaskFilter_Bit; // our blur
103 if (blur) {
104 const SkScalar sigma = RadiusToSigma(blur / 2);
  /frameworks/base/rs/java/android/renderscript/
ScriptIntrinsicBlur.java 20 * Intrinsic Gausian blur filter. Applies a gaussian blur of the
34 * Create an intrinsic for applying a blur to an allocation. The
55 * Set the input of the blur.
66 * Set the radius of the Blur.
70 * @param radius The radius of the blur
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
ScriptIntrinsicBlur.java 24 * Intrinsic Gausian blur filter. Applies a gaussian blur of the
38 * Create an intrinsic for applying a blur to an allocation. The
63 * Set the input of the blur.
74 * Set the radius of the Blur.
78 * @param radius The radius of the blur
ScriptIntrinsicBlurThunker.java 39 ScriptIntrinsicBlurThunker blur = new ScriptIntrinsicBlurThunker(0, rs); local
41 blur.mN = android.renderscript.ScriptIntrinsicBlur.create(rst.mN, et.getNObj());
45 return blur;
  /development/samples/ApiDemos/src/com/example/android/apis/app/
TranslucentBlurActivity.java 29 * <h3>Fancy Blur Activity</h3>
32 * allowing windows underneath to show through, with a fancy blur
46 // Have the system blur any windows behind this one.
  /external/chromium_org/third_party/skia/include/effects/
SkBlurDrawLooper.h 21 should there be an option to just draw the shadow/blur layer? webkit?
28 The blur layer's dx/dy/radius aren't affected by the canvas
34 /** mask for all blur flags */
  /external/skia/include/effects/
SkBlurDrawLooper.h 21 should there be an option to just draw the shadow/blur layer? webkit?
28 The blur layer's dx/dy/radius aren't affected by the canvas
34 /** mask for all blur flags */
  /external/chromium_org/content/test/data/textinput/
ime_enable_disable_test.html 21 document.activeElement.blur();
  /external/chromium_org/third_party/WebKit/ManualTests/filters/
opacity-above-filter.html 16 -webkit-filter: blur(10px);
  /external/chromium_org/third_party/skia/gm/
blurquickreject.cpp 13 // This GM tests out the quick reject bounds of the blur mask filter. It draws
15 // by the blur radius does not overlap the clip rect so, if the blur clipping
17 // from the result if quick reject were disabled. If the blur clipping uses
  /external/skia/gm/
blurquickreject.cpp 13 // This GM tests out the quick reject bounds of the blur mask filter. It draws
15 // by the blur radius does not overlap the clip rect so, if the blur clipping
17 // from the result if quick reject were disabled. If the blur clipping uses
  /packages/apps/Launcher3/src/com/android/launcher3/
HolographicOutlineHelper.java 56 mMediumOuterBlurMaskFilter = new BlurMaskFilter(scale * 2.0f, BlurMaskFilter.Blur.OUTER);
57 mThinOuterBlurMaskFilter = new BlurMaskFilter(scale * 1.0f, BlurMaskFilter.Blur.OUTER);
58 mMediumInnerBlurMaskFilter = new BlurMaskFilter(scale * 2.0f, BlurMaskFilter.Blur.NORMAL);
60 mShaowBlurMaskFilter = new BlurMaskFilter(scale * 4.0f, BlurMaskFilter.Blur.NORMAL);
108 // calculate the outer blur first
117 // calculate the inner blur
124 // mask out the inner blur
133 // draw the inner and outer blur
  /external/chromium_org/chrome/browser/resources/chromeos/chromevox/common/
focuser.js 26 // Save the selection because Chrome will lose it if there's a focus or blur.
32 // Blur the currently-focused element if the target node is not a descendant.
35 document.activeElement.blur();
57 // If we found something focusable, focus it - otherwise, blur it.
85 document.activeElement.blur();
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
ImageFilterBuilderTest.cpp 51 // Add a blur effect (with input : source)
57 // Add a blend effect (with inputs : blur, source)
66 // Add a merge effect (with inputs : blur, blend)
90 // Blur (L) |
109 child = child->getInput(0); // Should be Blur
  /external/chromium_org/third_party/skia/src/effects/
SkBlurMask.h 37 // the "ground truth" blur does a gaussian convolution; it's slow
50 @param profile The precomputed 1D blur profile; memory allocated by and managed by
61 @param sigma The standard deviation of the gaussian blur kernel
70 @param profile Precomputed blur profile computed by ComputeBlurProfile above.
72 @param sigma Standard deviation of the gaussian blur kernel used to compute the profile;
  /external/skia/src/effects/
SkBlurMask.h 37 // the "ground truth" blur does a gaussian convolution; it's slow
50 @param profile The precomputed 1D blur profile; memory allocated by and managed by
61 @param sigma The standard deviation of the gaussian blur kernel
70 @param profile Precomputed blur profile computed by ComputeBlurProfile above.
72 @param sigma Standard deviation of the gaussian blur kernel used to compute the profile;
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
GlowingScene.cpp 60 // Blur Program
61 vertex = GLUtils::openTextFile("vertex/blur");
62 fragment = GLUtils::openTextFile("fragment/blur");
160 // To blur the image
167 // Blur To screen
191 mSceneGraphs[1]->drawProgram(*mFboModelMatrix, *mFboViewMatrix, *mFboProjectionMatrix); // Blur
195 Scene::drawSceneGraph(2); // Blur to Screen
BlurMeshNode.cpp 34 // Blur X
44 // Blur Y
  /external/chromium_org/third_party/WebKit/Source/core/rendering/style/
ShadowData.h 39 ShadowData(const FloatPoint& location, float blur, float spread, ShadowStyle style, const Color& color)
41 , m_blur(blur)
56 float blur() const { return m_blur; } function in class:WebCore::ShadowData
  /external/chromium-trace/trace-viewer/src/ui/
filter_control_test.js 28 filterControl.blur();
  /frameworks/base/graphics/java/android/graphics/
MaskFilter.java 22 * installed into a Paint. Blur and emboss are implemented as subclasses of MaskFilter.
  /frameworks/base/tests/RenderScriptTests/SceneGraph/res/values/
strings.xml 23 <string name="use_blur">Use Blur</string>
  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
threshold.rs 35 // Compute gaussian weights for the blur
45 // The larger the radius gets, the more our gaussian blur
46 // will resemble a box blur since with large sigma
52 // the blur calculations
  /frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
threshold.fs 35 // Compute gaussian weights for the blur
45 // The larger the radius gets, the more our gaussian blur
46 // will resemble a box blur since with large sigma
52 // the blur calculations
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
threshold.rs 35 // Compute gaussian weights for the blur
45 // The larger the radius gets, the more our gaussian blur
46 // will resemble a box blur since with large sigma
52 // the blur calculations

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