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Searched
full:blur
(Results
26 - 50
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571
) sorted by null
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DrawLooperBuilder.cpp
66
// This replicates the old skia behavior when it used to take radius for
blur
. Now it takes sigma.
73
void DrawLooperBuilder::addShadow(const FloatSize& offset, float
blur
, const Color& color,
95
if (
blur
)
96
info.fPaintBits |= SkLayerDrawLooper::kMaskFilter_Bit; // our
blur
103
if (
blur
) {
104
const SkScalar sigma = RadiusToSigma(
blur
/ 2);
/frameworks/base/rs/java/android/renderscript/
ScriptIntrinsicBlur.java
20
* Intrinsic Gausian
blur
filter. Applies a gaussian
blur
of the
34
* Create an intrinsic for applying a
blur
to an allocation. The
55
* Set the input of the
blur
.
66
* Set the radius of the
Blur
.
70
* @param radius The radius of the
blur
/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
ScriptIntrinsicBlur.java
24
* Intrinsic Gausian
blur
filter. Applies a gaussian
blur
of the
38
* Create an intrinsic for applying a
blur
to an allocation. The
63
* Set the input of the
blur
.
74
* Set the radius of the
Blur
.
78
* @param radius The radius of the
blur
ScriptIntrinsicBlurThunker.java
39
ScriptIntrinsicBlurThunker
blur
= new ScriptIntrinsicBlurThunker(0, rs);
local
41
blur
.mN = android.renderscript.ScriptIntrinsicBlur.create(rst.mN, et.getNObj());
45
return
blur
;
/development/samples/ApiDemos/src/com/example/android/apis/app/
TranslucentBlurActivity.java
29
* <h3>Fancy
Blur
Activity</h3>
32
* allowing windows underneath to show through, with a fancy
blur
46
// Have the system
blur
any windows behind this one.
/external/chromium_org/third_party/skia/include/effects/
SkBlurDrawLooper.h
21
should there be an option to just draw the shadow/
blur
layer? webkit?
28
The
blur
layer's dx/dy/radius aren't affected by the canvas
34
/** mask for all
blur
flags */
/external/skia/include/effects/
SkBlurDrawLooper.h
21
should there be an option to just draw the shadow/
blur
layer? webkit?
28
The
blur
layer's dx/dy/radius aren't affected by the canvas
34
/** mask for all
blur
flags */
/external/chromium_org/content/test/data/textinput/
ime_enable_disable_test.html
21
document.activeElement.
blur
();
/external/chromium_org/third_party/WebKit/ManualTests/filters/
opacity-above-filter.html
16
-webkit-filter:
blur
(10px);
/external/chromium_org/third_party/skia/gm/
blurquickreject.cpp
13
// This GM tests out the quick reject bounds of the
blur
mask filter. It draws
15
// by the
blur
radius does not overlap the clip rect so, if the
blur
clipping
17
// from the result if quick reject were disabled. If the
blur
clipping uses
/external/skia/gm/
blurquickreject.cpp
13
// This GM tests out the quick reject bounds of the
blur
mask filter. It draws
15
// by the
blur
radius does not overlap the clip rect so, if the
blur
clipping
17
// from the result if quick reject were disabled. If the
blur
clipping uses
/packages/apps/Launcher3/src/com/android/launcher3/
HolographicOutlineHelper.java
56
mMediumOuterBlurMaskFilter = new BlurMaskFilter(scale * 2.0f, BlurMaskFilter.
Blur
.OUTER);
57
mThinOuterBlurMaskFilter = new BlurMaskFilter(scale * 1.0f, BlurMaskFilter.
Blur
.OUTER);
58
mMediumInnerBlurMaskFilter = new BlurMaskFilter(scale * 2.0f, BlurMaskFilter.
Blur
.NORMAL);
60
mShaowBlurMaskFilter = new BlurMaskFilter(scale * 4.0f, BlurMaskFilter.
Blur
.NORMAL);
108
// calculate the outer
blur
first
117
// calculate the inner
blur
124
// mask out the inner
blur
133
// draw the inner and outer
blur
/external/chromium_org/chrome/browser/resources/chromeos/chromevox/common/
focuser.js
26
// Save the selection because Chrome will lose it if there's a focus or
blur
.
32
//
Blur
the currently-focused element if the target node is not a descendant.
35
document.activeElement.
blur
();
57
// If we found something focusable, focus it - otherwise,
blur
it.
85
document.activeElement.
blur
();
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
ImageFilterBuilderTest.cpp
51
// Add a
blur
effect (with input : source)
57
// Add a blend effect (with inputs :
blur
, source)
66
// Add a merge effect (with inputs :
blur
, blend)
90
//
Blur
(L) |
109
child = child->getInput(0); // Should be
Blur
/external/chromium_org/third_party/skia/src/effects/
SkBlurMask.h
37
// the "ground truth"
blur
does a gaussian convolution; it's slow
50
@param profile The precomputed 1D
blur
profile; memory allocated by and managed by
61
@param sigma The standard deviation of the gaussian
blur
kernel
70
@param profile Precomputed
blur
profile computed by ComputeBlurProfile above.
72
@param sigma Standard deviation of the gaussian
blur
kernel used to compute the profile;
/external/skia/src/effects/
SkBlurMask.h
37
// the "ground truth"
blur
does a gaussian convolution; it's slow
50
@param profile The precomputed 1D
blur
profile; memory allocated by and managed by
61
@param sigma The standard deviation of the gaussian
blur
kernel
70
@param profile Precomputed
blur
profile computed by ComputeBlurProfile above.
72
@param sigma Standard deviation of the gaussian
blur
kernel used to compute the profile;
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
GlowingScene.cpp
60
//
Blur
Program
61
vertex = GLUtils::openTextFile("vertex/
blur
");
62
fragment = GLUtils::openTextFile("fragment/
blur
");
160
// To
blur
the image
167
//
Blur
To screen
191
mSceneGraphs[1]->drawProgram(*mFboModelMatrix, *mFboViewMatrix, *mFboProjectionMatrix); //
Blur
195
Scene::drawSceneGraph(2); //
Blur
to Screen
BlurMeshNode.cpp
34
//
Blur
X
44
//
Blur
Y
/external/chromium_org/third_party/WebKit/Source/core/rendering/style/
ShadowData.h
39
ShadowData(const FloatPoint& location, float
blur
, float spread, ShadowStyle style, const Color& color)
41
, m_blur(
blur
)
56
float
blur
() const { return m_blur; }
function in class:WebCore::ShadowData
/external/chromium-trace/trace-viewer/src/ui/
filter_control_test.js
28
filterControl.
blur
();
/frameworks/base/graphics/java/android/graphics/
MaskFilter.java
22
* installed into a Paint.
Blur
and emboss are implemented as subclasses of MaskFilter.
/frameworks/base/tests/RenderScriptTests/SceneGraph/res/values/
strings.xml
23
<string name="use_blur">Use
Blur
</string>
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
threshold.rs
35
// Compute gaussian weights for the
blur
45
// The larger the radius gets, the more our gaussian
blur
46
// will resemble a box
blur
since with large sigma
52
// the
blur
calculations
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
threshold.fs
35
// Compute gaussian weights for the
blur
45
// The larger the radius gets, the more our gaussian
blur
46
// will resemble a box
blur
since with large sigma
52
// the
blur
calculations
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
threshold.rs
35
// Compute gaussian weights for the
blur
45
// The larger the radius gets, the more our gaussian
blur
46
// will resemble a box
blur
since with large sigma
52
// the
blur
calculations
Completed in 1969 milliseconds
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