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  /frameworks/support/v7/palette/
build.gradle 70 url 'http://developer.android.com/tools/extras/support-library.html'
86 developer {
  /frameworks/support/v7/recyclerview/
build.gradle 72 url 'http://developer.android.com/tools/extras/support-library.html'
88 developer {
  /sdk/eclipse/features/com.android.ide.eclipse.adt.package/
feature.xml 9 <description url="http://developer.android.com">
10 Android Developer Tools
  /sdk/find_java/
find_java.bat 39 echo ERROR: No suitable Java found. In order to properly use the Android Developer
49 echo http://developer.android.com/sdk/requirements.html
  /frameworks/base/docs/html/google/play/billing/
billing_admin.jd 29 Developer Console, registering test accounts, and handling refunds when necessary.</p>
37 developer and set up a publisher account at the <a
38 href="http://play.google.com/apps/publish">Google Play Developer Console</a>. If you do not
40 Developer Console.</p>
44 <p>The Google Play Developer Console provides a product list for each of your published
50 link in applications listed in your developer account (see
71 uploaded and saved to the Developer Console. However, you must have a Google Wallet merchant
170 page in the Google Play developer console.</p>
186 href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1072599">Creating In-App Product
188 href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=1153485">In-App Billin
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  /external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/
Readme SDL Developer.txt 1 SDL Mac OS X Developer Notes:
2 This is an optional developer package to provide extras that an
3 SDL developer might benefit from.
28 /Library/Developer/Shared/Documentation/DocSets
121 /Library/Application Support/Developer/Shared/Xcode/Project Templates/Application
124 /Library/Application Support/Apple/Developer Tools/Project Templates/Appllcation
128 ~/Library/Application Support/Developer/Shared/Xcode/Project Templates/Application
133 /Library/Application Support/Developer/2.5/Xcode/Project Templates/Application
134 /Library/Application Support/Developer/3.1/Xcode/Project Templates/Application
135 /Library/Application Support/Developer/3.2/Xcode/Project Templates/Applicatio
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  /frameworks/base/docs/html/tools/
device.jd 8 <li><a href="#device-developer-options">Enabling On-device Developer Options</a></li>
47 <h2 id="developer-device-options" style="margin-bottom: 0px;">Enabling On-device Developer Options</h2>
51 <p>Android-powered devices have a host of developer options that you can
61 <p>To access these settings, open the <em>Developer options</em> in the
62 system Settings. On Android 4.2 and higher, the Developer options screen is
65 screen to find Developer options at the bottom.</p>
88 <li>On Android 4.0 and newer, it's in <strong>Settings > Developer options</strong>.
89 <p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>Developer
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  /frameworks/base/docs/html/training/in-app-billing/
preparing-iab-app.jd 18 <li><a href="#AddToDevConsole">Add Your App to the Developer Console</a></li>
46 <h2 id="AddToDevConsole">Add Your Application to the Developer Console</h2>
47 <p>The Google Play Developer Console is where you publish your In-app Billing application and manage the various digital goods that are available for purchase from your application. When you create a new application entry in the Developer Console, it automatically generates a public license key for your application. You will need this key to establish a trusted connection from your application to the Google Play servers. You only need to generate this key once per application, and don?t need to repeat these steps when you update the APK file for your application.</p>
48 <p>To add your application to the Developer Console:</p>
50 <li>Go to the <a href="http://play.google.com/apps/publish">Google Play Developer Console</a> site and log in. You will need to register for a new developer account, if you have not registered previously. To sell in-app items, you also need to have a <a href="http://www.google.com/wallet/merchants.html">Google Wallet</a> merchant account.</li>
51 <li>Click on <strong>Try the new design</strong> to access the preview version of the Developer Console, if you are not already logged on to that version. </li>
61 <p>Your application should now appear in the list of applications in Developer Console.</p>
73 <li>Modify the sample to create your own application. Remember to copy the Base64 public license key for your application from the Developer Console over to your {@code MainActivity.java}.</li
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  /frameworks/base/docs/html/community/
index.html 70 <img src="http://developer.android.com/assets/images/dac_logo.png" width="123" height="25" alt="Android Developers" />
88 <li><a href="http://developer.android.com/training/">Android Developer Training</a></li>
89 <li><a href="http://developer.android.com/samples/">Samples</a></li>
126 <p>Our current theme is on the <b><em>Android 4.4 KitKat and Updated Developer Tools</em></b> release, with new ways to create beautiful apps, printing and storage frameworks, low-power sensors, new media capabilities and RenderScript in the NDK.</p>
133 <h3 style="margin-top:0"><a href="http://developer.android.com/about/versions/kitkat.html">Android 4.4 Platform Highlights</a></h3>
136 <h3><a href="http://developer.android.com/about/versions/android-4.4.html">Android 4.4 APIs</a></h3>
157 <p><a href="mailto:soham.mondal@gmail.com">GDG Blrdroid</a> held their <a href="http://www.meetup.com/blrdroid/events/144457162/">meetup</a> in collaboration with GDG Bangalore, where they talked about a wider range of things from incorporating user feedback to effectively using the cell radio. David McLaughlin from the Developer Relations team also visited during the meetup and delivered the keynote. They also hit a milestone with its 4th anniversary on the 9th of October and crossed 4300 members in the past few days so its been a memorable couple of months for them.</p>
188 <p><a href="mailto:eyal.lezmy@gmail.com">Eyal Lezmy</a> presented two sessions. &ldquo;<a href="http://bit.ly/andbigfail">Play Store bashing, learn from the biggest fails</a>&rdquo; looked at several applications, mainly developed by huge companies, and analyzed why they failed to satisfy the users or the Android guidelines. &ldquo;<a href="http://bit.ly/lifeofapp">Android, the life of your app</a>&rdquo; tells a story, living the life of a user, identify the frustrations he can encounter and present ways to avoid it, as a developer.</p>
200 Check out this video summary of some of the most significant developer features in the latest Android release, including new ways to make your apps beautiful, NFC Host (…)
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  /build/tools/droiddoc/templates-ds/
trailer.cs 46 init(); /* initialize android-developer-docs.js */
  /build/tools/droiddoc/templates-pdk/assets/
yui-3.3.0-reset-min.css 4 http://developer.yahoo.com/yui/license.html
  /developers/build/prebuilts/gradle/BasicMediaRouter/Application/src/main/res/values/
base-strings.xml 27 Secondary screen simulation can also be enabled from the "Developer Options".\n\n
  /developers/build/prebuilts/gradle/BasicSyncAdapter/Application/src/main/res/values/
base-strings.xml 26 \n\nThis sample periodically downloads the feed from the Android Developer Blog and
  /developers/build/prebuilts/gradle/DisplayingBitmaps/
ABOUT.txt 18 Efficiently" (http://developer.android.com/training/displaying-bitmaps/).
  /developers/build/prebuilts/gradle/DisplayingBitmaps/Application/src/main/res/values/
base-strings.xml 25 (http://developer.android.com/training/displaying-bitmaps/).\n\n
  /developers/demos/JustForUs/
README 22 http://developer.android.com/sdk/installing/studio.html
  /developers/samples/android/connectivity/sync/BasicSyncAdapter/
template-params.xml 32 \n\nThis sample periodically downloads the feed from the Android Developer Blog and
  /developers/samples/android/media/BasicMediaRouter/
template-params.xml 35 Secondary screen simulation can also be enabled from the "Developer Options".\n\n
  /developers/samples/android/ui/graphics/DisplayingBitmaps/
ABOUT.txt 18 Efficiently" (http://developer.android.com/training/displaying-bitmaps/).
template-params.xml 30 (http://developer.android.com/training/displaying-bitmaps/).\n\n
  /development/samples/HelloEffects/
_index.html 17 <p>This sample shows how to use the <a href="http://developer.android.com/reference/android/media/effect/package-summary.html">Media
  /development/samples/browseable/BasicMediaRouter/res/values/
base-strings.xml 30 Secondary screen simulation can also be enabled from the "Developer Options".\n\n
  /development/samples/browseable/BasicSyncAdapter/res/values/
base-strings.xml 29 \n\nThis sample periodically downloads the feed from the Android Developer Blog and
  /development/samples/browseable/DisplayingBitmaps/res/values/
base-strings.xml 28 (http://developer.android.com/training/displaying-bitmaps/).\n\n
  /development/samples/devbytes/animation/Anticipation/src/com/example/android/anticipation/
Anticipation.java 28 * Watch the associated video for this demo on the DevBytes channel of developer.android.com

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