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full:developer
(Results
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/frameworks/support/v7/palette/
build.gradle
70
url 'http://
developer
.android.com/tools/extras/support-library.html'
86
developer
{
/frameworks/support/v7/recyclerview/
build.gradle
72
url 'http://
developer
.android.com/tools/extras/support-library.html'
88
developer
{
/sdk/eclipse/features/com.android.ide.eclipse.adt.package/
feature.xml
9
<description url="http://
developer
.android.com">
10
Android
Developer
Tools
/sdk/find_java/
find_java.bat
39
echo ERROR: No suitable Java found. In order to properly use the Android
Developer
49
echo http://
developer
.android.com/sdk/requirements.html
/frameworks/base/docs/html/google/play/billing/
billing_admin.jd
29
Developer
Console, registering test accounts, and handling refunds when necessary.</p>
37
developer
and set up a publisher account at the <a
38
href="http://play.google.com/apps/publish">Google Play
Developer
Console</a>. If you do not
40
Developer
Console.</p>
44
<p>The Google Play
Developer
Console provides a product list for each of your published
50
link in applications listed in your
developer
account (see
71
uploaded and saved to the
Developer
Console. However, you must have a Google Wallet merchant
170
page in the Google Play
developer
console.</p>
186
href="http://support.google.com/googleplay/android-
developer
/bin/answer.py?hl=en&answer=1072599">Creating In-App Product
188
href="http://support.google.com/googleplay/android-
developer
/bin/answer.py?hl=en&answer=1153485">In-App Billin
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/external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/
Readme SDL Developer.txt
1
SDL Mac OS X
Developer
Notes:
2
This is an optional
developer
package to provide extras that an
3
SDL
developer
might benefit from.
28
/Library/
Developer
/Shared/Documentation/DocSets
121
/Library/Application Support/
Developer
/Shared/Xcode/Project Templates/Application
124
/Library/Application Support/Apple/
Developer
Tools/Project Templates/Appllcation
128
~/Library/Application Support/
Developer
/Shared/Xcode/Project Templates/Application
133
/Library/Application Support/
Developer
/2.5/Xcode/Project Templates/Application
134
/Library/Application Support/
Developer
/3.1/Xcode/Project Templates/Application
135
/Library/Application Support/
Developer
/3.2/Xcode/Project Templates/Applicatio
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all
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/frameworks/base/docs/html/tools/
device.jd
8
<li><a href="#device-
developer
-options">Enabling On-device
Developer
Options</a></li>
47
<h2 id="
developer
-device-options" style="margin-bottom: 0px;">Enabling On-device
Developer
Options</h2>
51
<p>Android-powered devices have a host of
developer
options that you can
61
<p>To access these settings, open the <em>
Developer
options</em> in the
62
system Settings. On Android 4.2 and higher, the
Developer
options screen is
65
screen to find
Developer
options at the bottom.</p>
88
<li>On Android 4.0 and newer, it's in <strong>Settings >
Developer
options</strong>.
89
<p class="note"><strong>Note:</strong> On Android 4.2 and newer, <strong>
Developer
[
all
...]
/frameworks/base/docs/html/training/in-app-billing/
preparing-iab-app.jd
18
<li><a href="#AddToDevConsole">Add Your App to the
Developer
Console</a></li>
46
<h2 id="AddToDevConsole">Add Your Application to the
Developer
Console</h2>
47
<p>The Google Play
Developer
Console is where you publish your In-app Billing application and manage the various digital goods that are available for purchase from your application. When you create a new application entry in the
Developer
Console, it automatically generates a public license key for your application. You will need this key to establish a trusted connection from your application to the Google Play servers. You only need to generate this key once per application, and don?t need to repeat these steps when you update the APK file for your application.</p>
48
<p>To add your application to the
Developer
Console:</p>
50
<li>Go to the <a href="http://play.google.com/apps/publish">Google Play
Developer
Console</a> site and log in. You will need to register for a new
developer
account, if you have not registered previously. To sell in-app items, you also need to have a <a href="http://www.google.com/wallet/merchants.html">Google Wallet</a> merchant account.</li>
51
<li>Click on <strong>Try the new design</strong> to access the preview version of the
Developer
Console, if you are not already logged on to that version. </li>
61
<p>Your application should now appear in the list of applications in
Developer
Console.</p>
73
<li>Modify the sample to create your own application. Remember to copy the Base64 public license key for your application from the
Developer
Console over to your {@code MainActivity.java}.</li
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all
...]
/frameworks/base/docs/html/community/
index.html
70
<img src="http://
developer
.android.com/assets/images/dac_logo.png" width="123" height="25" alt="Android Developers" />
88
<li><a href="http://
developer
.android.com/training/">Android
Developer
Training</a></li>
89
<li><a href="http://
developer
.android.com/samples/">Samples</a></li>
126
<p>Our current theme is on the <b><em>Android 4.4 KitKat and Updated
Developer
Tools</em></b> release, with new ways to create beautiful apps, printing and storage frameworks, low-power sensors, new media capabilities and RenderScript in the NDK.</p>
133
<h3 style="margin-top:0"><a href="http://
developer
.android.com/about/versions/kitkat.html">Android 4.4 Platform Highlights</a></h3>
136
<h3><a href="http://
developer
.android.com/about/versions/android-4.4.html">Android 4.4 APIs</a></h3>
157
<p><a href="mailto:soham.mondal@gmail.com">GDG Blrdroid</a> held their <a href="http://www.meetup.com/blrdroid/events/144457162/">meetup</a> in collaboration with GDG Bangalore, where they talked about a wider range of things from incorporating user feedback to effectively using the cell radio. David McLaughlin from the
Developer
Relations team also visited during the meetup and delivered the keynote. They also hit a milestone with its 4th anniversary on the 9th of October and crossed 4300 members in the past few days so its been a memorable couple of months for them.</p>
188
<p><a href="mailto:eyal.lezmy@gmail.com">Eyal Lezmy</a> presented two sessions. “<a href="http://bit.ly/andbigfail">Play Store bashing, learn from the biggest fails</a>” looked at several applications, mainly developed by huge companies, and analyzed why they failed to satisfy the users or the Android guidelines. “<a href="http://bit.ly/lifeofapp">Android, the life of your app</a>” tells a story, living the life of a user, identify the frustrations he can encounter and present ways to avoid it, as a
developer
.</p>
200
Check out this video summary of some of the most significant
developer
features in the latest Android release, including new ways to make your apps beautiful, NFC Host (…)
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/build/tools/droiddoc/templates-ds/
trailer.cs
46
init(); /* initialize android-
developer
-docs.js */
/build/tools/droiddoc/templates-pdk/assets/
yui-3.3.0-reset-min.css
4
http://
developer
.yahoo.com/yui/license.html
/developers/build/prebuilts/gradle/BasicMediaRouter/Application/src/main/res/values/
base-strings.xml
27
Secondary screen simulation can also be enabled from the "
Developer
Options".\n\n
/developers/build/prebuilts/gradle/BasicSyncAdapter/Application/src/main/res/values/
base-strings.xml
26
\n\nThis sample periodically downloads the feed from the Android
Developer
Blog and
/developers/build/prebuilts/gradle/DisplayingBitmaps/
ABOUT.txt
18
Efficiently" (http://
developer
.android.com/training/displaying-bitmaps/).
/developers/build/prebuilts/gradle/DisplayingBitmaps/Application/src/main/res/values/
base-strings.xml
25
(http://
developer
.android.com/training/displaying-bitmaps/).\n\n
/developers/demos/JustForUs/
README
22
http://
developer
.android.com/sdk/installing/studio.html
/developers/samples/android/connectivity/sync/BasicSyncAdapter/
template-params.xml
32
\n\nThis sample periodically downloads the feed from the Android
Developer
Blog and
/developers/samples/android/media/BasicMediaRouter/
template-params.xml
35
Secondary screen simulation can also be enabled from the "
Developer
Options".\n\n
/developers/samples/android/ui/graphics/DisplayingBitmaps/
ABOUT.txt
18
Efficiently" (http://
developer
.android.com/training/displaying-bitmaps/).
template-params.xml
30
(http://
developer
.android.com/training/displaying-bitmaps/).\n\n
/development/samples/HelloEffects/
_index.html
17
<p>This sample shows how to use the <a href="http://
developer
.android.com/reference/android/media/effect/package-summary.html">Media
/development/samples/browseable/BasicMediaRouter/res/values/
base-strings.xml
30
Secondary screen simulation can also be enabled from the "
Developer
Options".\n\n
/development/samples/browseable/BasicSyncAdapter/res/values/
base-strings.xml
29
\n\nThis sample periodically downloads the feed from the Android
Developer
Blog and
/development/samples/browseable/DisplayingBitmaps/res/values/
base-strings.xml
28
(http://
developer
.android.com/training/displaying-bitmaps/).\n\n
/development/samples/devbytes/animation/Anticipation/src/com/example/android/anticipation/
Anticipation.java
28
* Watch the associated video for this demo on the DevBytes channel of
developer
.android.com
Completed in 542 milliseconds
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