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  /external/icu/icu4c/source/tools/makeconv/
makeconv.vcxproj.filters 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  /external/lldb/examples/test/
.lldbtest-config2 6 # /Volumes/data/lldb/svn/trunk/test $ ./dotest.py -r /Volumes/data/lldb-test/archs -s session -c ../examples/test/.lldbtest-config2 -v -w . 2> ~/Developer/Log/lldbtest.log
  /external/lldb/lldb.xcodeproj/xcshareddata/xcschemes/
launcherXPCService.xcscheme 43 FilePath = "/Users/moi/Library/Developer/Xcode/DerivedData/Xcode-ezhudafllefyhcfivqaeslnymjsj/Build/Products/Debug/LLDB.framework/XPCServices/com.apple.lldb.launcherXPCService.xpc/Contents/MacOS/com.apple.lldb.launcherXPCService">
  /external/llvm/docs/CommandGuide/
index.rst 43 Developer Tools
  /external/mdnsresponder/
Makefile 17 include /Developer/Makefiles/pb_makefiles/platform.make
  /external/pdfium/fpdfsdk/src/
fpdfsdkdll.rc 1 //Microsoft Developer Studio generated resource script.
  /external/qemu/distrib/sdl-1.2.15/
README.HG 4 as a developer works on a source tree, you can use "hg" to mirror that
  /external/qemu/distrib/sdl-1.2.15/VisualC/SDL/
Version.rc 1 //Microsoft Developer Studio generated resource script.
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Application/
main.c 5 /Developer/Documentation/SDL/docs.html
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/
main.c 5 /Developer/Documentation/SDL/docs.html
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/
main.c 5 /Developer/Documentation/SDL/docs.html
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/
main.c 5 /Developer/Documentation/SDL/docs.html
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Application/
main.c 5 /Developer/Documentation/SDL/docs.html
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/
main.c 5 /Developer/Documentation/SDL/docs.html
  /external/skia/experimental/LightSymbolsUtil/Callstacker/Callstacker/
Callstacker.vcxproj.filters 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  /external/tinycompress/
README 21 Please send any enhancements/fixes to alsa developer mailing list at:
  /frameworks/base/docs/html/design/building-blocks/
lists.jd 7 <h3>Developer Docs</h3>
  /frameworks/base/docs/html/distribute/monetize/
index.jd 16 from your Developer Console. This will not only help you get paid, but also
  /frameworks/base/docs/html/distribute/stories/
games.jd 1 page.title=Developer Stories: Google Play Game Services
  /frameworks/base/docs/html/google/play/billing/
index.jd 27 <li><strong>Google Play Developer API</strong>&mdash;The
29 Play Developer API</a> allows you to perform a number of publishing and
33 Google Play Developer API to <a href="billing_subscriptions.html#refunds">refund
56 account or registration is required other than a Google Play Developer Console account and a Google
  /frameworks/base/docs/html/training/enterprise/
index.jd 29 <a href="http://developer.android.com/shareables/training/DeviceManagement.zip"
  /frameworks/base/docs/html-intl/intl/es/training/multiscreen/
index.jd 17 href="http://developer.android.com/guide/components/activities.html">Actividades</a> y <a href="http://developer.android.com/guide/components/fragments.html">Fragmentos</a></li>
19 href="http://developer.android.com/guide/topics/ui/index.html">Interfaz de usuario</a> de Android</li>
33 <a href="http://developer.android.com/shareables/training/NewsReader.zip" class="button">Descargar la aplicación de ejemplo</a>
  /frameworks/base/opengl/java/com/google/android/gles_jni/
EGLContextImpl.java 50 * http://developer.android.com/reference/java/lang/Object.html
EGLDisplayImpl.java 43 * http://developer.android.com/reference/java/lang/Object.html
EGLSurfaceImpl.java 48 * http://developer.android.com/reference/java/lang/Object.html

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