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/external/icu/icu4c/source/tools/makeconv/
makeconv.vcxproj.filters
2
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/
developer
/msbuild/2003">
/external/lldb/examples/test/
.lldbtest-config2
6
# /Volumes/data/lldb/svn/trunk/test $ ./dotest.py -r /Volumes/data/lldb-test/archs -s session -c ../examples/test/.lldbtest-config2 -v -w . 2> ~/
Developer
/Log/lldbtest.log
/external/lldb/lldb.xcodeproj/xcshareddata/xcschemes/
launcherXPCService.xcscheme
43
FilePath = "/Users/moi/Library/
Developer
/Xcode/DerivedData/Xcode-ezhudafllefyhcfivqaeslnymjsj/Build/Products/Debug/LLDB.framework/XPCServices/com.apple.lldb.launcherXPCService.xpc/Contents/MacOS/com.apple.lldb.launcherXPCService">
/external/llvm/docs/CommandGuide/
index.rst
43
Developer
Tools
/external/mdnsresponder/
Makefile
17
include /
Developer
/Makefiles/pb_makefiles/platform.make
/external/pdfium/fpdfsdk/src/
fpdfsdkdll.rc
1
//Microsoft
Developer
Studio generated resource script.
/external/qemu/distrib/sdl-1.2.15/
README.HG
4
as a
developer
works on a source tree, you can use "hg" to mirror that
/external/qemu/distrib/sdl-1.2.15/VisualC/SDL/
Version.rc
1
//Microsoft
Developer
Studio generated resource script.
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Application/
main.c
5
/
Developer
/Documentation/SDL/docs.html
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/
main.c
5
/
Developer
/Documentation/SDL/docs.html
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/
main.c
5
/
Developer
/Documentation/SDL/docs.html
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/
main.c
5
/
Developer
/Documentation/SDL/docs.html
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Application/
main.c
5
/
Developer
/Documentation/SDL/docs.html
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/
main.c
5
/
Developer
/Documentation/SDL/docs.html
/external/skia/experimental/LightSymbolsUtil/Callstacker/Callstacker/
Callstacker.vcxproj.filters
2
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/
developer
/msbuild/2003">
/external/tinycompress/
README
21
Please send any enhancements/fixes to alsa
developer
mailing list at:
/frameworks/base/docs/html/design/building-blocks/
lists.jd
7
<h3>
Developer
Docs</h3>
/frameworks/base/docs/html/distribute/monetize/
index.jd
16
from your
Developer
Console. This will not only help you get paid, but also
/frameworks/base/docs/html/distribute/stories/
games.jd
1
page.title=
Developer
Stories: Google Play Game Services
/frameworks/base/docs/html/google/play/billing/
index.jd
27
<li><strong>Google Play
Developer
API</strong>—The
29
Play
Developer
API</a> allows you to perform a number of publishing and
33
Google Play
Developer
API to <a href="billing_subscriptions.html#refunds">refund
56
account or registration is required other than a Google Play
Developer
Console account and a Google
/frameworks/base/docs/html/training/enterprise/
index.jd
29
<a href="http://
developer
.android.com/shareables/training/DeviceManagement.zip"
/frameworks/base/docs/html-intl/intl/es/training/multiscreen/
index.jd
17
href="http://
developer
.android.com/guide/components/activities.html">Actividades</a> y <a href="http://
developer
.android.com/guide/components/fragments.html">Fragmentos</a></li>
19
href="http://
developer
.android.com/guide/topics/ui/index.html">Interfaz de usuario</a> de Android</li>
33
<a href="http://
developer
.android.com/shareables/training/NewsReader.zip" class="button">Descargar la aplicación de ejemplo</a>
/frameworks/base/opengl/java/com/google/android/gles_jni/
EGLContextImpl.java
50
* http://
developer
.android.com/reference/java/lang/Object.html
EGLDisplayImpl.java
43
* http://
developer
.android.com/reference/java/lang/Object.html
EGLSurfaceImpl.java
48
* http://
developer
.android.com/reference/java/lang/Object.html
Completed in 714 milliseconds
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