/external/chromium_org/third_party/WebKit/Source/devtools/front_end/profiler/ |
CPUProfileBottomUpDataGrid.js | 155 // In bottom up mode, our parents are our children since we display an inverted tree.
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_atom_rasterizer.c | 80 /* Drawing to an FBO. The viewport will be inverted. */
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/external/chromium_org/third_party/openssl/openssl/crypto/x509v3/ |
v3_addr.c | 791 * Punt misordered list, overlapping start, or inverted range. 816 * Check range to see if it's inverted or should be a 865 * Punt inverted ranges. 897 * Check for inverted final range. [all...] |
/external/chromium_org/third_party/skia/src/gpu/ |
GrStencil.cpp | 276 // non-inverted fill and we use the stencil rules on the client->clipbit
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/external/chromium_org/tools/strict_enum_value_checker/ |
strict_enum_value_checker_test.py | 205 "We should get a warning for inverted enum markers.")
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_rasterizer.c | 80 /* Drawing to an FBO. The viewport will be inverted. */
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/external/neven/Embedded/common/src/b_TensorEm/ |
Flt16Alt2D.h | 97 /** returns inverted alt */
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Flt16Mat2D.h | 93 /** returns inverted matrix */
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/external/openssl/crypto/x509v3/ |
v3_addr.c | 791 * Punt misordered list, overlapping start, or inverted range. 816 * Check range to see if it's inverted or should be a 865 * Punt inverted ranges. 897 * Check for inverted final range. [all...] |
/external/oprofile/libpp/ |
arrange_profiles.h | 231 * dependent images etc.). This function returns an inverted
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/external/qemu/distrib/sdl-1.2.15/ |
README.RISCOS | 108 Inverted colour is not supported.
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/external/skia/src/gpu/ |
GrStencil.cpp | 276 // non-inverted fill and we use the stencil rules on the client->clipbit
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/external/srec/tools/thirdparty/OpenFst/fst/lib/ |
properties.cpp | 143 // Properties for an inverted FST.
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/frameworks/ex/framesequence/jni/utils/ |
log.h | 184 * is -inverted- from the normal assert() semantics.
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/packages/inputmethods/LatinIME/java/res/values/ |
strings-letter-descriptions.xml | 326 <!-- Spoken description for Unicode code point U+00A1: "¡" INVERTED EXCLAMATION MARK --> 327 <string name="spoken_symbol_00A1">Inverted exclamation mark</string> 336 <!-- Spoken description for Unicode code point U+00BF: "¿" INVERTED QUESTION MARK --> 337 <string name="spoken_symbol_00BF">Inverted question mark</string>
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/packages/inputmethods/LatinIME/tools/make-keyboard-text/res/values-ar/ |
donottranslate-more-keys.xml | 73 <!-- U+00BF: "¿" INVERTED QUESTION MARK -->
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/packages/inputmethods/LatinIME/tools/make-keyboard-text/res/values-fa/ |
donottranslate-more-keys.xml | 73 <!-- U+00BF: "¿" INVERTED QUESTION MARK -->
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/docs/source.android.com/src/devices/tech/input/ |
key-layout-files.jd | 107 <h4 id="inverted-axes">Inverted Axes</h4> 108 <p>An inverted axis inverts the sign of the axis value.</p>
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/frameworks/rs/scriptc/ |
rs_matrix.rsh | 500 * Returns true if the matrix was successfully inverted. 509 * The matrix is first inverted then transposed. 510 * Returns true if the matrix was successfully inverted.
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/prebuilts/sdk/renderscript/include/ |
rs_matrix.rsh | 500 * Returns true if the matrix was successfully inverted. 509 * The matrix is first inverted then transposed. 510 * Returns true if the matrix was successfully inverted.
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/prebuilts/sdk/tools/darwin/renderscript/include/ |
rs_matrix.rsh | 500 * Returns true if the matrix was successfully inverted. 509 * The matrix is first inverted then transposed. 510 * Returns true if the matrix was successfully inverted.
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/external/chromium_org/chrome/browser/resources/chromeos/chromevox/chromevox/background/mathmaps/symbols/ |
latin-lower-phonetic.json | 88 "default": "latin letter inverted glottal stop with stroke", 89 "alternative": "latin letter inverted glottal stop bar", 90 "short": "latin letter inverted glottal stop with stroke" 1398 "default": "latin letter inverted glottal stop", 1400 "short": "latin letter inverted glottal stop" [all...] |
/external/vixl/src/a64/ |
macro-assembler-a64.cc | 281 // 2. 32-bit move inverted (movn). 282 // 3. 64-bit move inverted. 288 // applying move-keep operations to move-zero and move-inverted initial 308 // A move-zero or move-inverted is generated for the first non-zero or 314 // halfwords, it's more efficient to use move-inverted. [all...] |
/external/valgrind/main/callgrind/ |
main.c | 899 * (= first instruction of next BB in memory), this is a inverted by VEX. 1163 Bool guest_exit, inverted; local [all...] |
/packages/apps/Browser/res/values/ |
strings.xml | 513 <!-- Inverted screen category under accessibility settings [CHAR LIMIT=50] --> 514 <string name="pref_inverted_category">Inverted screen rendering</string> 515 <!-- Title for the inverted screen feature. This causes the screen to render with inverted colors (black becomes white and vice versa) [CHAR LIMIT=40] -- [all...] |