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  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/profiler/
CPUProfileBottomUpDataGrid.js 155 // In bottom up mode, our parents are our children since we display an inverted tree.
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_rasterizer.c 80 /* Drawing to an FBO. The viewport will be inverted. */
  /external/chromium_org/third_party/openssl/openssl/crypto/x509v3/
v3_addr.c 791 * Punt misordered list, overlapping start, or inverted range.
816 * Check range to see if it's inverted or should be a
865 * Punt inverted ranges.
897 * Check for inverted final range.
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  /external/chromium_org/third_party/skia/src/gpu/
GrStencil.cpp 276 // non-inverted fill and we use the stencil rules on the client->clipbit
  /external/chromium_org/tools/strict_enum_value_checker/
strict_enum_value_checker_test.py 205 "We should get a warning for inverted enum markers.")
  /external/mesa3d/src/mesa/state_tracker/
st_atom_rasterizer.c 80 /* Drawing to an FBO. The viewport will be inverted. */
  /external/neven/Embedded/common/src/b_TensorEm/
Flt16Alt2D.h 97 /** returns inverted alt */
Flt16Mat2D.h 93 /** returns inverted matrix */
  /external/openssl/crypto/x509v3/
v3_addr.c 791 * Punt misordered list, overlapping start, or inverted range.
816 * Check range to see if it's inverted or should be a
865 * Punt inverted ranges.
897 * Check for inverted final range.
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  /external/oprofile/libpp/
arrange_profiles.h 231 * dependent images etc.). This function returns an inverted
  /external/qemu/distrib/sdl-1.2.15/
README.RISCOS 108 Inverted colour is not supported.
  /external/skia/src/gpu/
GrStencil.cpp 276 // non-inverted fill and we use the stencil rules on the client->clipbit
  /external/srec/tools/thirdparty/OpenFst/fst/lib/
properties.cpp 143 // Properties for an inverted FST.
  /frameworks/ex/framesequence/jni/utils/
log.h 184 * is -inverted- from the normal assert() semantics.
  /packages/inputmethods/LatinIME/java/res/values/
strings-letter-descriptions.xml 326 <!-- Spoken description for Unicode code point U+00A1: "¡" INVERTED EXCLAMATION MARK -->
327 <string name="spoken_symbol_00A1">Inverted exclamation mark</string>
336 <!-- Spoken description for Unicode code point U+00BF: "¿" INVERTED QUESTION MARK -->
337 <string name="spoken_symbol_00BF">Inverted question mark</string>
  /packages/inputmethods/LatinIME/tools/make-keyboard-text/res/values-ar/
donottranslate-more-keys.xml 73 <!-- U+00BF: "¿" INVERTED QUESTION MARK -->
  /packages/inputmethods/LatinIME/tools/make-keyboard-text/res/values-fa/
donottranslate-more-keys.xml 73 <!-- U+00BF: "¿" INVERTED QUESTION MARK -->
  /docs/source.android.com/src/devices/tech/input/
key-layout-files.jd 107 <h4 id="inverted-axes">Inverted Axes</h4>
108 <p>An inverted axis inverts the sign of the axis value.</p>
  /frameworks/rs/scriptc/
rs_matrix.rsh 500 * Returns true if the matrix was successfully inverted.
509 * The matrix is first inverted then transposed.
510 * Returns true if the matrix was successfully inverted.
  /prebuilts/sdk/renderscript/include/
rs_matrix.rsh 500 * Returns true if the matrix was successfully inverted.
509 * The matrix is first inverted then transposed.
510 * Returns true if the matrix was successfully inverted.
  /prebuilts/sdk/tools/darwin/renderscript/include/
rs_matrix.rsh 500 * Returns true if the matrix was successfully inverted.
509 * The matrix is first inverted then transposed.
510 * Returns true if the matrix was successfully inverted.
  /external/chromium_org/chrome/browser/resources/chromeos/chromevox/chromevox/background/mathmaps/symbols/
latin-lower-phonetic.json 88 "default": "latin letter inverted glottal stop with stroke",
89 "alternative": "latin letter inverted glottal stop bar",
90 "short": "latin letter inverted glottal stop with stroke"
1398 "default": "latin letter inverted glottal stop",
1400 "short": "latin letter inverted glottal stop"
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  /external/vixl/src/a64/
macro-assembler-a64.cc 281 // 2. 32-bit move inverted (movn).
282 // 3. 64-bit move inverted.
288 // applying move-keep operations to move-zero and move-inverted initial
308 // A move-zero or move-inverted is generated for the first non-zero or
314 // halfwords, it's more efficient to use move-inverted.
    [all...]
  /external/valgrind/main/callgrind/
main.c 899 * (= first instruction of next BB in memory), this is a inverted by VEX.
1163 Bool guest_exit, inverted; local
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  /packages/apps/Browser/res/values/
strings.xml 513 <!-- Inverted screen category under accessibility settings [CHAR LIMIT=50] -->
514 <string name="pref_inverted_category">Inverted screen rendering</string>
515 <!-- Title for the inverted screen feature. This causes the screen to render with inverted colors (black becomes white and vice versa) [CHAR LIMIT=40] --
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