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  /external/chromium_org/ui/views/controls/button/
label_button.cc 334 // Use hardcoded colors for inverted color scheme support and STYLE_BUTTON.
  /external/chromium_org/v8/src/arm64/
lithium-codegen-arm64.h 484 // the branch when the inverted condition is verified.
  /external/clang/lib/CodeGen/
CGValue.h 155 // Lvalue has ARC imprecise lifetime. We store this inverted to try
  /external/freetype/include/
ftglyph.h     [all...]
  /external/icu/icu4c/source/common/
bytestriebuilder.cpp 82 // the string length (big-endian), and the offset needs to be bit-inverted.
  /external/llvm/bindings/python/llvm/
core.py 264 # Result is inverted so 0 means everything was ok.
  /external/pdfium/core/include/thirdparties/freetype/freetype/
ftglyph.h     [all...]
  /external/pdfium/core/src/fxge/fx_freetype/fxft2.5.01/include/freetype/
ftglyph.h     [all...]
  /external/qemu/distrib/sdl-1.2.15/test/
utf8.txt 27 replacement character (U+FFFD), which looks a bit like an inverted
  /frameworks/base/core/java/android/content/res/
CompatibilityInfo.java 91 * Application's inverted scale.
  /frameworks/native/libs/input/
KeyLayoutMap.cpp 330 ALOGE("%s: Expected inverted axis label, got '%s'.",
  /frameworks/native/services/surfaceflinger/
Transform.cpp 143 // w & h are inverted when rotating by 90 degrees
  /libcore/luni/src/main/java/java/util/
NavigableSet.java 22 * all relational and directional methods inverted. The performance of
  /ndk/sources/host-tools/make-3.81/glob/
fnmatch.c 292 /* Nonzero if the sense of the character class is inverted. */
  /packages/apps/Camera/jni/feature_stab/src/dbreg/
vp_motionmodel.h 83 can be inverted using 4x4 matrices. Except for the VP_MOTION_SEMI_PROJ_3D all
  /packages/apps/Camera/src/com/android/camera/
FocusOverlayManager.java 182 // coordinates. In tap focus, the inverted matrix converts the UI
  /packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/
vp_motionmodel.h 83 can be inverted using 4x4 matrices. Except for the VP_MOTION_SEMI_PROJ_3D all
  /packages/apps/LegacyCamera/src/com/android/camera/
FocusManager.java 130 // coordinates. In tap focus, the inverted matrix converts the UI
  /packages/apps/UnifiedEmail/src/com/android/mail/lib/base/
Preconditions.java 33 * Note that the sense of the expression is inverted; with {@code Preconditions}
  /packages/apps/UnifiedEmail/src/com/google/android/mail/common/base/
Preconditions.java 33 * Note that the sense of the expression is inverted; with {@code Preconditions}
  /packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/utils/
CapsModeUtils.java 68 * starting, like the inverted question mark or the double quote.
  /packages/inputmethods/LatinIME/tests/src/com/android/inputmethod/keyboard/layout/
Arabic.java 314 // U+00BF: "¿" INVERTED QUESTION MARK
Farsi.java 314 // U+00BF: "¿" INVERTED QUESTION MARK
  /system/core/include/log/
log.h 373 * is -inverted- from the normal assert() semantics.
  /external/chromium_org/third_party/skia/src/core/
SkBitmapProcState.cpp 54 // Can't call mapRect(), since that will fix up inverted rectangles,
131 // scaling by the given inverted matrix is less than the maximum allowed.
    [all...]

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