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  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/test/
tile_independence_test.cc 83 // inverted tile ordering. Ensure that the MD5 of the output in both cases
  /pdk/apps/CameraITS/tests/scene1/
test_linearity.py 28 """Test that device processing can be inverted to linear pixels.
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/linux/
can.h 101 * The filter can be inverted (CAN_INV_FILTER bit set in can_id) or it can
lp.h 35 #define LP_PBUSY 0x80 /* inverted input, active high */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/linux/
can.h 101 * The filter can be inverted (CAN_INV_FILTER bit set in can_id) or it can
lp.h 35 #define LP_PBUSY 0x80 /* inverted input, active high */
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen7_sf_state.c 55 * Window coordinates in an FBO are inverted, which means point
56 * sprite origin must be inverted.
brw_sf_state.c 209 * The viewport is inverted for rendering to a FBO, and that inverts
250 * inverted with respect to the normal OpenGL coordinate
gen6_sf_state.c 249 * Window coordinates in an FBO are inverted, which means point
250 * sprite origin must be inverted, too.
  /external/chromium_org/third_party/opus/src/silk/fixed/
solve_LS_FIX.c 50 inv_D_t *inv_D /* I/O Pointer to vector holding inverted diagonal elements of D */
120 inv_D_t *inv_D /* I/O Pointer to vector holding inverted diagonal elements of D */
  /external/iptables/extensions/
libxt_dccp.c 176 print_types(uint16_t types, int inverted, int numeric)
180 if (inverted)
  /external/libopus/silk/fixed/
solve_LS_FIX.c 50 inv_D_t *inv_D /* I/O Pointer to vector holding inverted diagonal elements of D */
120 inv_D_t *inv_D /* I/O Pointer to vector holding inverted diagonal elements of D */
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_sf_state.c 55 * Window coordinates in an FBO are inverted, which means point
56 * sprite origin must be inverted.
brw_sf_state.c 209 * The viewport is inverted for rendering to a FBO, and that inverts
250 * inverted with respect to the normal OpenGL coordinate
gen6_sf_state.c 249 * Window coordinates in an FBO are inverted, which means point
250 * sprite origin must be inverted, too.
  /external/qemu/distrib/sdl-1.2.15/src/video/wincommon/
SDL_syswm.c 48 then inverted and passed to Win32.
187 /* Copy mask inverted and upside-down to icon BMP */
  /packages/inputmethods/LatinIME/tests/src/com/android/inputmethod/keyboard/layout/
Symbols.java 165 // U+00A1: "¡" INVERTED EXCLAMATION MARK
167 // U+00BF: "¿" INVERTED QUESTION MARK
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/encodings/
hp_roman8.py 76 0x00b8: 0x00a1, # INVERTED EXCLAMATION MARK
77 0x00b9: 0x00bf, # INVERTED QUESTION MARK
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/encodings/
hp_roman8.py 76 0x00b8: 0x00a1, # INVERTED EXCLAMATION MARK
77 0x00b9: 0x00bf, # INVERTED QUESTION MARK
  /external/deqp/modules/gles2/functional/
es2fMultisampleTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fMultisampleTests.cpp     [all...]
  /external/antlr/antlr-3.4/runtime/Ruby/test/functional/ast-output/
auto-ast.rb 421 example "an `~' inverted token-type set element" do
434 example "a `~' inverted token-type set in a rule (with a label)" do
447 example "a `~' inverted token-type set element in a rule (with a list += label)" do
460 example "a `~' inverted token-type set element hoisted to root via `^'" do
473 example "hoisting a `~' inverted token-type set to root using `^' (with label)" do
485 example "hoisting a `~' inverted token-type set to root using `^' (with list += label)" do
497 example "hoisting a `~' inverted token-type set to root from within a (...)* loop" do
  /external/chromium_org/third_party/icu/source/data/unidata/
DerivedJoiningGroup.txt 65 06EE ; Dal # Lo ARABIC LETTER DAL WITH INVERTED V
66 0759..075A ; Dal # Lo [2] ARABIC LETTER DAL WITH TWO DOTS VERTICALLY BELOW AND SMALL TAH..ARABIC LETTER DAL WITH INVERTED SMALL V BELOW
174 06FF ; Knotted_Heh # Lo ARABIC LETTER HEH WITH INVERTED V
243 06EF ; Reh # Lo ARABIC LETTER REH WITH INVERTED V
278 077D..077E ; Seen # Lo [2] ARABIC LETTER SEEN WITH EXTENDED ARABIC-INDIC DIGIT FOUR ABOVE..ARABIC LETTER SEEN WITH INVERTED V
411 063D..063F ; Farsi_Yeh # Lo [3] ARABIC LETTER FARSI YEH WITH INVERTED V..ARABIC LETTER FARSI YEH WITH THREE DOTS ABOVE
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv10_state_frag.c 136 * operand, possibly inverted or biased. */
202 * argument <arg>, possibly inverted or biased. */
  /external/chromium_org/third_party/skia/src/gpu/
GrStencil.h 320 * always be non-inverted).
326 * @param invertedFill is this path inverted

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